sithlordJ / Member

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Games profanation

Ok, you have probably already noticed this but...don´t you feel that ALMOST,IF NOT ALL THE MOVIES AND CARTOONS BASED ON GAMES JUST SUCK?and GAMES BASED ON MOVIES OR CARTOONS APPLY FOR THE SAME?

Very few games of this kind escape this destiny.Is it a cultural problem? A transladation between medias can prove such difficulties?Is it beyond programming hands reach?Is the wall to high to even see its top!!!???Well,here are the reasons of why i consider this to be:

1:Time:okay, this should not affect cartoons-game transfer(although it has happened),But what about game-movie transfer?Would you see a 50 hours movie? Would you play an hour and a half game?In result,they must erase many factors, or add dull,boring and time consuming stuff.

2:Interactivity:A videogame is a videogame because of interaction.A game of zelda fully linear would be even worse than the I-CD ones.In this kind of games, you can decide.You can decide wether  to enter a side-quest,search info, train,etc.However, movies and cartoons are both linear.The consequence:Extra work on the transfer, essesnce loss, and more.Even on linear you can decide!

3:Details:Believe it or not, details are everything.Of course you may not notice one detail,but what about 50,000 details?Of course,details are nothing without the main idea,but the main idea is, as well, nothing without details!MANY of the games would be nothing without details.And many games that sink do not include many details.For disgrace,not once a game being transferred has kept their various details.Too many of them die or are left alone during this process...

There are uncountable other reasons,but these ones are which i consider to be more important.

If giving undetailed,stupid,unorganized info to you while reading this,please accept my apologies:|