I feel like the only person who actually cares about Killer 7 (not really true, but hey... ). Everyone is all "Zelda Zelda Zelda" or "X360" after E3, but I'm a bit more interested in what I will be able to play within the next 4 months. Long term promises always seem to get pushed back, so I say focus on what can actually be expected...
I can see why E3 happens in late May: summer is a total wasteland for gaming. Sure, there's stuff coming out, but most everything that missed or dodged the christmas holiday window has been released by now. At least that will give me time to catch up on a few games. I haven't even started Pikmin 2 or Viewtiful Joe 2. Admittedly, both were impulse sequel purchases, but both were reasonable in price. Instead, I have been treading though Shin Megami Tensei: NOCTURNE. That's some game. I should write a review for it sometime, since it's the first RPG I've played in a long time that I can actually get excited about. Why? Because Atlus Co. got rid of some of the genre's worst trappings: meaningless random encounters, lack of difficulty, lack of the need for strategy, cliche story, etc. I mean, what's the point in playing an RPG if the game doesn't force you to think and be clever? Thanks, Atlus, for addressing such flaws in the genre.
later,
Rob