Today I bought the latest Issue of Hyper Magazine ( Australia's best gaming magazine ). As I was flipping through the pages I came across a new article called 'The Hotseat' where readers can ask developers about there upcoming games. This month was 'Ask EA Black Box about SKATE'. To cut a short story even shorter, my question was picked :shock: The name SLAPSHAKLE is now Immortalised.
My question was :
slapshakle
"Does SKATE cater for real skateboarders creative minds ? I ask because since the Tony Hawk series has done away with a 'proper' level creator the replay value of the game has dropped from unlimited to about 2 weeks in my books."
EA Black Box
We're finding that Skate's physics engine is providing the tools for creative types to run wild with. It is crazy how many non-skaters on our team have started to adopt a skater's creative mindset. They are looking at the world that we're building, grasping the obvioud stuff to skate and then comin up with whole new ways to skate the world. The molders are constantly getting sent video clips and screen grabs by the team members showing off new lines, gaps and even tricks.