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How to develop a sequel

With the recent announcement of Diablo 3 there have been tons of articles, previews, info and discussion.

Though most liked what they saw, there was small number of fans that petitioned against Diablo 3 graphics and Fallout 3 producer calling Diablo 3 and Starcraft 2 conservative.

Now let's get the facts right.

Diablo 3: A true sequel to the previous games. Diablo 3 still has the isometric view camera, it's still the action-RPG hack and slash addicting gameplay, but with improvements in every category.

For example its now fully 3D with great graphics, redesigned UI looks better and works better, yet still looks familiar to previous Diablo games with the 2 big orbs of both sides and the middle now featured for skill combinations... In a sense its bigger, better and more of the formula that proved so popular. It also has some new features to keep it fresh.

For example although we only saw a pre-alpha build gameplay beta, it already looked better than most of the RPG's out on the market and better than other games out on the market really.

So in a sense its probably somewhat of a mix between great old stuff and new fresh stuff.

On the other side we have Fallout 3 now produced by Bethesda the developers of Oblivion. Now let's see what Bethesda has done and why they dare calling Diablo 3 conservative!?

Fallout 3: A true sequel to Oblivion, not Fallout series. They threw the isometric camera and standard movement controls and made it 3rd person camera with FPS controls.

Apart from the few names from the fallout series they've kept in the game it's totally a new game. Yes it looks great, but what matters is gameplay.

In a sense you could call Fallout 3 - Oblivion on steroids with guns, set in a post-apocalyptic future.

The mechanics work nothing like the fallout series and everything like Oblivion, gameplay works nothing like fallout and everything like oblivion and so on...

Yeah maybe they've should have incorporated some Oblivion things in Falllout 3, but keeping the fallout feeling like its predecessors.

Anyways to talk about conservative it's been Bethesda that's been keeping the same old design from 1994 up till now, making one game actually with different names.

Blizzard on the other hand has made 3 IP's or 4 game universes and 3 types of games: RTS, action-RPG, MMO.

Blizzard has redefined the genre in its respectful fields times and times again starting with Starcraft, Diablo 1/2, Warcraft 3, WOW.

What Blizzard did with the announcement of Diablo 3 is brake the myth that isometric view can't be done in modern games.

Buy buy Bethesda!