It's been months since I've pushed out a review. You can check out the mostly-text gamespot version. But if you would so be so considerate to check out the version on my own site (which also contains some nifty screenshots to boot), I'd greatly appreciate it.
I really enjoyed this game and still continue playing it. I wish there were more games out there that didn't conform to the marketing numbers.
http://www.lazytechguys.com/reviews/portal-2-review/
Exerpts:
Often times when you play most games (including some top notch franchises), you're blown away by the graphics but the levels feel mostly deliberate by design. Convenient ammo drops, hiding places and obvious areas to flank enemies look obvious at first glance making the game not only less believable but more of the same. Not so with Portal 2. Every single level is purposefully designed as a piece of a much bigger world. The details behind the level designs are staggering not because they just look really nice but gives you a believable place to explore. In Portal 2, you'll never find a level where a desk or wired gate separates you from your exit because, frankly, it won't exist here. If you see a huge gaping hole in the ground or some kid's science project sitting around, you'll know why they're there or at least understand why they could be.
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