so_hai / Member

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A Layman Analysis of the 'Star Fox' Series

Where is Star Fox Wii?

It seems that not a week goes by that someone, somewhere asks this question on one of the countless threads dedicated to Wii and it's software. Although this question seems to lose impact everytime it is asked, it still is (for a while longer at least) a valid question - however repetitive. After all, each system since the Super NES has had an entry into the series. The Gamecube even had two! There are now many Wii owners whose enthusiasm and anticipation for the series seems to be matched only by Nintendos silence on the topic. As far as I'm aware, there has been no meaningful announcement one way or the other as to whether this series has been 'put out to stud', as it were.

Can we learn anything from the previous releases?

As there have been no announcements on the series, I thought it would be neat to look back at the history of the games in order to both take a walk down memory lane, and to also see if there are any patterns or clues as to how Nintendo released these titles. Are any of the results conclusive? I'm not too sure. Am I just flogging a dead horse? Probably. But, at least I got a chance to make up some dorky charts and graphics.

Behold...


Changing with the times...

In my view, if a game series fails to adapt to it's surroundings, it will mostly likely find itself either delayed repeatedly, delayed indefinitely, or cancelled outright. We've all seen titles come and go in all of these categories, but it's uncommon to see Nintendo (a company (too?) conscious of its heritage and legacy) succumb to these industry anomolies.

Is there something innate in the Star Fox series that put a use-by-date on the games? Has the industry and audience changed so much that Fox and co. are now an embarassment, or a laughing stock? To address these burning questions, I thought it might be worthwhile to compare each game's historical place and the features that each offered.


Star Fox

Here we see that the debut title is relatively light on 'features', but anyone who has played this game will tell you it is a fantastic step forward in 3D gaming while still being fun to play.


Star Fox 64

Critics seem to agree that this is where the series peaked. Exceptional control, graphics, level-design and replay value make this title a fan favourite. Notice the huge jump of in-game features - largely due to the increase in the '64s horse-power as compared to the Super Nes.


Star Fox Adventures

A radical depature in the series direction kind of distorts the integrity of my charts, but you can see that this title is the true black sheep in the family. While the series had gained momentum as a hectic 3D space shooter, this was a sort of re-packaging or 're-boot' of the game. I cant quite remember, but it must of been that open-world adventure games were more popular at the time...


Star Fox Assault

The pendulum has swung back a little for 'Assault, we have a mix of both open world adventure and vehicular action. Players seem to agree that the Arwing sections of the game were superior to the on-foot stages - the real downer is that the game was about half/half. Notice the sort of mix of in-game features?


Star Fox Command

I've often thought that hand-held systems are where console games go to die - just as washed up Hollywood stars end up on late night TV. Besides that, this game was simultaneously a depature and a slight return to form. Fox the General commands the arwing squadron via the stylus. Sadly, the levels lacked any real imagination, and went for more realistic landscapes and environments. No moving blocks, asteroid fields, metropolises or giant mechanical bosses. But check out the features that this game has! It is by far the most well-rounded, but is it too little too late?



Conclusion:

  • For a Star Fox game to be great, it doesn't seem to need to be too complicated. The '64 release has no core concept that the original game did not already provide. It was simply a clever extension on a working idea. I see that in the charts above, current technologies do not always improve the series.
  • The lesson learned from 'Assault is that significant Arwing sections are necessary but not sufficient for a successful experience. 'Command is solely Arwing, but the level design is sparse and fairly passive.
  • Furthermore, it can be seen that if there is a new Fox game, it is most probably going to be packed with features (unless of course the genre changes yet again, and we're faced with a Star Fox RTS and puzzle game hybrid)...

The Timeline Nobody Asked For...

Are there any clues in the release dates in the series? Are we even due for a new game, or are we hopelessly, irrecovably overdue?

Chart

The longest distance between two releases was between the '64 and the 'Cube games. A five year span seperated these titles, and an even bigger distance in terms of game content/genre. If we take that as the maximum delay between games, can we then argue that 2011 will see a new release? Or is treating the DS title as true release just hopeless wish-thinking? If that is the case (and please don't laugh!), we are due for a game this year.


The Thin Green Line...

Alright, so do we even want a new Star Fox game? What if we track the critical reception of the releases, is there any indication that the series will return? I can't see that happening myself. Why? Well take a look...

chart 2

The green line tracks the critical reception of each title as noted by GameRankings. As mentioned earlier, the '64 release seems to easily hold the crown as the premier Star Fox experience, and then we see a steady decline right up until the release of 'Command. But, even with all of it's features, legacy and genre mostly to itself, 'Command scored a 75%. To my mind, it seems like a big ask to reverse the trend of that green line in a single release. If you consider that the game has not existed as new content on televisions for half a decade, and the last time it did it under-performed, I don't see a particularly bright future for the series.

But this is one of the things I hope I'm wrong about...


Game Game Rankings Star Fox 86% Star Fox 64 90% Star Fox Adventures 80% Star Fox: Assault 71% Star Fox Command 75%