@xantufrog: I've always loved the amount of information they add to the game that most people never see. The books written for Skyrim and the little notes/terminal entries in the Fallout series are extremely well done. Even the environmental hints the games give you for certain areas tell stories. And for as much hate as the game is getting, the Survivor Stories in FO76 are fantastic.
spacemanspiff94's forum posts
@DEVILinIRON: I have a PSVR and I really like it. I wish they had better controllers than the PlayStation Move controllers but they aren't deal breakers. I've played a fair amount of games such as Farpoint, Killing Floor Incursion, Superhot, Job Simulator, and Eve Valkyrie. Planning on getting Moss, Astro Bot, and Resident Evil 7 soon. It's a lot of fun and once you get used to the movement of whatever game you're playing and definitely brings a unique experience to gaming.
@speeny: lol even if it's a joke (which I assume it is) Superman 64 had a grossly underrated mulitplayer mode that I played a considerable amount of.
Just work your way into it. Don't go into your first play sessions trying to knock out 2-3 hours. Try out some of the demo games that just get you a little more acclimated and only play 30-45 minutes a day. It's just something you have to get used to. Also try to figure out what movement type you prefer in a game. I have a PSVR and have zero issues with point and teleport mechanics or any type of driving/flying vehicles. But after an hour or two I'll start feeling a little queasy moving with a joystick (even though using the Aim controller in Farpoint is my favorite way to play so far). Also there are some great games that don't rely on movement from a controller. Superhot VR is fantastic and you just stand in place the whole time. And when I played through the demo for Astrobot I didn't have any issues.
Arkham Asylum and Ultimate Alliance 2. Haven't played Ultimate Alliance since my PS2 but I have really great memories of it.
@Ish_basic: I think it's a bit more comparable in that people then were saying pretty much what people now are. That it wouldn't be a "real" Fallout game or that one was superior to the other. There are differences for sure but I think the main idea still applies.
And I absolutely agree. A lot of people rushed to an ill-informed conclusion right after the game was announced and are too entrenched to hear differently. I don't understand how getting more ways to experience a franchise is a bad thing.
I'd like to think I've done a solid amount of research on the game but from what I can tell most of what I still am wondering about won't be answered before the game is released. For example I know that if you don't want to fight another player you take half damage. But what if you're a low level character and you get hit with a mini nuke. It's a little extreme but if the half damage of the mini nuke is more than your character could take then you still die. Personally I don't care that much about getting attacked by other players but it has been the number one concern.
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