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finally, the controller -duh-

Well we were finally able to see how the PS3 controller will be, and to be honest, i'm not very excited. Actually I'm full of questions. I know what many people must be saying, including some of which will read this: "they stole nintendo's idea, cheap sony bastards".

-WRONG-, I had a PSone controller that had the same motion sensing functionallity. it's a crappy third party thing (I think it was NAKI, but it could be NYKO), with rough sensibility, and there were no games especifically designed to use it, which meant it pretty much sucked for playing anything, though vanark worked kinda well, a lot like warhawk was shown to yesterday at sony's press conference, at least until it broke (it was a real piece of crap).
But the thing is, it existed 7 years ago, 2 videogame generations ago. Why the hell didn't sony do that before? maybe because it sucked back then? in that case why now? just because nintendo did something like that? The DS success doesn't mean the W...you know, that thing, is gonna succeed. In that case what's different about this controller?

Yeah I know things can be different now since it's the official PS3 controller, which means developers will design games having it's functionallity in mind, but it looked pretty limited to me back then, and I don't see the difference now. Besides, I really liked vibration, it's a shame they took it out, though I haven't seen a game taking real advantage of it since the first MGS. Maybe some racing games like GT4, but they're just a few.

Nevertheless, they showed a lot of interesting things besides the controller, so I hope they prove me wrong and this "innovation" translates into truly next-gen stuff.

Now i'm off to watch the nintendo and microsoft conferences, I hope they have something amazing under their sleeves, 'cause for all the stuff sony showed, this "war" is gonna get messy.