teekazeek / Member

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What's the Point Walter? (Why I don't usually like Minigames)

I have played Rayman Raving Rabbids for a little while now and I don't care much for it.  It's funny, the characters look funny and they do funny things.  The mini games are random and sometimes interesting.  But I just don't really care to keep playing it. 

The time input/reward element to the game seems unbalanced.  If I don't do well in a mini-game I usually don't want to play it again.  When I do well in a Mini game the benifit of doing so seems negligible.  I had a similar feeling about Wario Ware Smooth Moves (I beat that game with my brother-in-law and had no desire to play it again).  I guess I am just not a Micro/Mini game kind of guy. 

Actually, that's not entirely true - I really enjoy Final Fantasy Fables: Chocobo Tales.  It's basically a bunch of Mini Games, some of which are way better than others.  But they alleviate the pain of repeated failure by having success rewarded with the continuation of an interesting story.  That's what I need, a story - a point.  So far Rayman has been apprehended by the Rabbids, of whom I know nothing.  They take him to an Arena, you do mini games, you get plungers.  The plungers help you get out of your holding cell.  A bird craps on you frequently.  That's all there seems to be and though silly, it's not interesting to me.  Am I wrong?  Some people will certainly think so.

Folks can keep making Mini-games, that's fine.  They are a friendlier to new gamers than some genres and they seem to be a nice fit for that crazy Wii controller but please, don't stop making games that I enjoy.  I liked Zelda, that was a nice game, let's have another one of those.  I liked the God Father game, that was interesting - though slightly buggy.  If people do the micro/mini game thing, take Square's path and keep me interested please.