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Bioshock and Super Paper Mario

I completely agree with the reviewers saying that Bioshock is an incredible and satisfying game. I finished it in 19 hours and and I should say I have never experienced anything quite like it in my 14 years or so of gaming. The environments were creepy and badass. the mood and lighting was perfect. the sound design was phenomenal and the story actually made me shout a loud "OMG! WTF!" at the very disturbing twist when you finally meet Andrew Ryan. (I won't spoil it for you if you haven't finished the game already ;) )

As for Super Paper Mario, well, the gameplay was a mix of solid classic 2d platforming with a light dose of 3d exploration and puzzling. the RPG elements were much lighter than I expected (you just gain more HP and Power and buy stuff from shops) because the thousand year door was so much more different... and satisfying! The story was cute but sometimes too cute for its own good. (what Mario game story isn't?) oh and the annoying soundtrack! ACK! it kept looping on and on and on and on it forced me to mute the god damned thing after playing for 30 minutes. The gameplay just became bleh after a while and the graphics' novelty wore off before I finally finished the game clocking at 15 hours of game time. To sum up, not bad but not really breath-taking either.

Right now I've started playing Trauma Center:Second Opinion on the Wii and Devil May Cry 4 on the 360. I'm also in the middle of the fantastic Uncharted: Drake's Fortune on the PS3. But I'll talk about that later.

I know I know, I'm a little behind the endless stream of must-play games but I'm trying my best to catch up. I've got 23 games sitting in my drawer waiting to be played. It's actually scary to see so many yet-unplayed games.