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Really, what's the point

...of playing some strategy games against the CPU? They already know everything about what you're doing and put themselves in the best position to foil your pre-determined plans. There's a word for this kind of activity, and it's cheating. Honestly, for what other reason would a player deliberately place its own unit into what initially looks like harms way, but would benefit in the chance scenario that the debuff (disable, in this case) would deactivate on it? Once moved into said position, the debuff is erased "miraculously" and the tide of battle turns in none other than a planned fashion. That's predetermination based on information that would normally be hidden, and it's cheating! Shame on you, Square Enix, for programming your Final Fantasy Tactics AI in such a way!

Although I have known this for at least 10 years, it's just not something I like to see from my opponents. Of course, this isn't the only kind of game that has omniscient and abusive AI, but I just had to vent about this, recently finishing Chapter 2 of War of the Lions and being upset at the CPU's clairvoyance.