I gotta disagree with you there. Sustained firing actually *increases* accuracy (with medic LMG's).
Er no it doesn't, I can pick off snipers at long range burst firing with the LMG.. sustained fire just shakes the barrel and is only advisable at close range when you need to put someone down fast.
I haven't even played the Witcher but honestly I'd rather play the sequel more than the sequel to DAO.... such a dull and generic setting, bored me to tears.
Weird the standard price for DLC is $10 and they usually offer a lot more. Like General Knoxx for Borderlands is only $10 and that is a substantial DLC.
Hopefully they don't charge on the PC... it will divide the community up on PC. Oh and apparently some of them are just Cod4 maps.... it will be really weird playing cod4 maps in MW2... then we'll truly be able to see how different the game feels.
The problem is the game can't decide weather or not it wants to lean towards realism or arcade.
You have this semi realistic bullet physics, which forces you to lead targets, compinsate for drop and burst fire to control spread. On the other hand it takes a rediculous amount of time and bullets to drop someone which is arcade.
If you take CS/S for example accuracy and gun control are key as well but dropping the enemy takes only a few bullets if not 1. On the flipside you have TF2 where it is a lot easier to hit the enemy but people can take a lot more damage.
Log in to comment