4 Reasons Why You Should Play Kingdom of Amalur: Reckoning
Kingdom of Amalur is a fantasy action RPG written by R. A. Salvatore, and designed by Ian Frazier and Ken Rolston (lead designer of The Elder Scrolls III Morrowind and IV Oblivion).
I'm one of the people that has played the demo and enjoyed it, but i was sceptical towards the full game purely towards the story and if the gameplay was going to be somewhat repetitive. So far I've put 20+ hours into the game and honestly, i'm rather enjoying it. Reckoning follows many concepts from other RPG games. In fact, i don't think there is anything in the game i haven't seen before. Despite the game not really offering anything new to the genre, Kingdom of Amalur does a great job following concepts from other RPG games, instead of messing them up.
- 1. The Gameplay?
As said above, Kingdom of Amalur follows the same concept as other action RPG games such as the Fable series, Dragon Age, and even hints of The Elder Scrolls. If your brain is dull from playing the same type of game over and over again, you may not find Reckoning that much appealing. The game is big and there is lots of hidden item's, weapons and armours to find in the vast kingdom. Reckoning's gameplay feels a lot similar to that of Fable 2 and 3. The combat is fluent and actually quite fun. Majority of the game you're battling enemies on your own, but there are times during some quests where you'll be accompanied by a companion to aid you in battle. Kingdom of Amalur is a simplistic RPG that does revolves around a simplistic learning curve. The combat system depends on how you play of course. You can be a Worrier and fight your enemies head on, a Rouge if you prefer stealth and long range weapons, or a Mage using magic attacks. You can also use weapons simultaneously, which means you can play as a worrier, and still have the option of using Mage weapons or vice versa etc. Kingdom of Amalur is limited with it's ****s like say Dragon Age or Skyrim, but from what it does offer, it's pretty decent. Kingdom of Amalur is a rather easy game to play, which may be a bit of a dull experience for hardcore RPG fan. If so, you may want to play the game on Hard mode. Kingdom of Amalur features many side quests as you can imagine, although majority of the side quests are rather dull. For example, most of them require you to find items; journals, rings etc, for people, and or travelling back and fourth through caves etc.
- 2. The Plot?
Now this is something that has concerned me from day one; the plot in Kingdom of Amalur. To be honest, i wasn't really expecting much. It wasn't fair on the game for me to think it was going to equal to that of Dragon Age or Skyrim so, i never really put much thought into it. So far i've put 20+ hours into the game and i have yet to experience the main plot or what is going on. I've been spending my time going through side quests and faction quests first, which is just the way i play... especially with RPG games. From what I've seen so far according to the main plot, it's pretty decent but the main plot itself hasn't yet grabbed me. Dragon Age and Skyrim for example both had great stories, and even with the many side quests both games had to offer, i really wanted to do the story related missions first because i was intrigued about the plot. Kingdom of Amalur has yet to do that for me. Your probably thinking then, why have i chosen the plot to be one of my reasons to play this game? Well, aside from not really experienced the main plot, the script writing, dialogue and some of the side quests I've seen in the game are pretty good so far. Playing the game i can tell a lot of work has gone into the script and story (even if they are just the side quests related ones so far), and here's hoping the plot is something good in the end.
- 3. Are you an RPG Fan?
Like said before, Kingdom of Alamur is a simplistic RPG, but that doesn't mean it isn't a good one. The game is certainly good, but if you were to compare it to Dragon Age or Skyrim... that's a pretty stupid comparison. There is plenty in the game RPG fans will like. You can customise your character. There are plenty of weapons, armours and items to experience with. You can create weapons, armours, potions using alchemy, as well as create gems for your weapons and armour to boost your abilities. Gaining experience points is also a common aspect in an RPG game. You gain experience points for killing enemies, and based on how you kill them such as stealth etc. As you level up, you grow your abilities using a level tree to improve your skills in, such as alchemy, stealth, blacksmith etc, as well as buy new powers using skill points. It is rather simplistic, but it is also somewhat rewarding at times.
- 4. The Life Value?
Kingdom of Amalur is a big game. I love exploring games... if the game is good that is. There is lots to explore and to see... if you have the time to put in. When it comes to buying games, i tend to buy RPG's because i feel i get my moneys worth out of it. Kingdom of Alamur certainly has the value of weeks play, but like i said, if you have the time to put into it.
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Kingdom of Amalur is certainly not the best RPG out there, but it's certainly not a bad one either. Reckoning is perhaps the easiest RPG (that i recall anyway), prefect for minor RPG players. Hardcore fans of the RPG genre may find the game rather dull, easy, and less challenging though, which may cause you to play the game on the Hard difficulty. I myself am a hardcore RPG fan. Reckoning is far from being anything as awesome as Dragon Age and Skyrim, but I'm still enjoying the game.
Aside from the positive statement you've just read, there are negative aspects to the game too. I only really have two (two worth mentioning anyway). One; Minor bugs. I have experienced some bugs in the game. One of which won't let me sell or store specific items from my inventory. And before you think... no! The items is not main items you need in the game. I'm not that stupid. Two; Online Pass. Yes, Kingdom of Amalur features an online pass, which is pretty pointless and just ridicules if you ask me. The online pass basically grants you access to 7 side missions sealed away in the game. If you decide to rent the game, those missions will be locked unless you buy an online pass. Like i said... ridiculous!
What are your thoughts on the game?
~ Simon
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