I suppose i'm not the first to wonder. Exactly what use are gamer points?
But I don't happen to know any of the people who asked that before or who said what the answer was, so I'm asking now anyway. What?! It's my bit ok, I can spend my time going off on pointless quests and endless tangents if I like! ....! Where was I?
Ok, so back in the day we used to spend all hours bumbling our way through super Mario brothers just for the sake of fun. We didn't do it to see the end, or to get a strange unlocked video of Mario making eggs for breakfast and then tripping and dropping them (dead or alive 4, "reference"!! woo) and we didn't do it to unlock the chance to play as bowser ... (although, cool idea! Nintendo, get on it! Download patch for wii!) We just did it.
I have fond memories of paying for so long id get head aches, and repeating the same bit over so many times that id cry from frustration.
The point was we didn't know or really care about the idea of completing the game for the story, we just played, and mostly had fun.
Now with age comes the need to prove yourself, or just the want to get something out of what you do. Using it later as a form of playground one-upmenship. "i beat the game last night!" "Well I did it in under an hour!!" "Well I did it hanging upside down and on fire...!" and so on.
I like, well used to when I had free time, to play a game to the end, enjoy a challenge and love it when I unlock a special weapon or character. It was always extra special to play as the fourth survivor in resident evil 2, or a boss character in king of fighters. You got something for what you did, something that actually had a function... normally fun.
And then came the gamerpoints and Xbox achievements. Now forgive me for saying this, but they serve no point. It's argued that a user's gamerscore shows how much they have done and how good they are, and on the surface that makes sense. But when you look at things closer.
A game normally has 1000 gamerpoints available for claiming through a number of means (arcade games 200 on average) and if I have 4000 points that looks quite good. But my friend with 60783 points makes me look like a looser. But really, is it a good measure of how good a player I am in general. The points system does not take into account 1. Length of time a live user or Xbox owner. 2. The cost of owning or renting games. 3. The difficulty of the achievement.
Play the csi game (I don't know what it's called, I'm not interested really) and you get 200 points for each achievement! 200! That's no measure of skill or commitment. All you need to do that is a walkthrough. It's about as hard as reading a book.
Worse , a game like dead rising has the same amount of points for falling from the 1st floor to the ground (2nd to 1st floor if your American) as it does if you play the game straight for 12 - 14 hours and unlock the 7 day survivor achievement. One takes no effort and at most a few seconds, the other takes half a day and almost constant playing... (Unless you have an alarm clock or egg timer).
It's just not a good measure of how good a gamer you are, or very much of an award for playing the game. Achievements, now those without the point score I do like. They do feel like something you earn. Yes some might be easy, but if you take away the gamerscore part of it and they are a cleaver and rewarding extra. They let people know what you and others know exactly what you did to unlock them. If it says you scored 10'000 points to get it, you must have. Simple.
This all does have one other effect.
The worrying rise of pay to download extras.
Before online, before Xbox live, you'd earn your hidden characters. But now, if you're willing to pay the extra, you can get them for no effort. Worse still soul calibure 4 makes you pay to get the full roster, darth vader can only be added to the Xbox game if you pay for him. Is that right? I can only see this becoming a negative effect on the whole gaming experience. And that makes me sad.
Anyway, I must go I need to upload this now; I'm trying to get my gamespot rank up to level 14.
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