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This is one of the most relevant posts that I've ever seen.

From Gamefaqs:

SterlingFox posted...
I remember the days I bought games for the single player. Do YOU remember those days? Because it seems to me like you don't.

Those where the days when you and I didn't have jobs and rent and bills to pay and games didn't cost $60 each.
Those were the days when lunch cost me a yellow ticket in the cafeteria and passing Algebra 2 was my biggest problem.
Those were the days when the developers were given 3 or 4 years to make a game so they made it worth it.
Those were the days when spending $50 on a game that wasn't worth it didn't mean much, because I had nothing else to spend it on.


It's not "those days" anymore because everybody who was around for those days is old enough to be in the same boat as I am and has to be more careful and responsible with their money than they did back in "those days".

Our time is worth money now. If I buy a $60 game that only lasts me 6 hours, then that game cost me $10 an hour. That means the game is earning more an hour than I am.


As someone who is 39 going on 40, there is so much that I can appreciate with this post. While:

1) $50 was a lot to me back then.

2) I currently make more than $10 an hour.

3) I still buy games primarily for the singleplayer.

This post still applies to so much of what make up my gaming/buying habits that I felt it needed to be immortalized here.