How is selling a game secondhand different to selling almost any other product?
I don't understand why some people think it is bad to sell used games, or that it is cheating the developer/publisher of money. This isn't an issue in any other industry.
When you buy a house secondhand, you don't send money to the architect or the builder. You don't send money to the car manufacturer when you buy a secondhand car; they also have very significant research and development costs, like games.
Imagine if we treated books as we do games; when you go to the library, should you send money to the author of every book you borrow? Or shoud you buy every book you ever need new, and then keep them forever? And can you imagine the cost of education if every time you wrote a paper you had to buy every copy of the book brand new (many textbooks are hundreds of dollars)? Every university paper would cost you thousands of dollars, for books you will likely only use once, for a few hours. Yet books are creative works, just like games. What's the difference?
Why is the publisher/developer "owed" money from the sale of used games? I do not understand the reasoning.
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