Its more dynamic then a vast majority of games. I can tell.you that And its funny because that linear movie game has more gameplay time then your beloved Gears LMAO But whatever bro, keep hating.[QUOTE="trippleC3"][QUOTE="ChubbyGuy40"]
DarkLink is my hero bro. I wanna grow up to be like him one day. If I really hated Uncharted, I wouldn't have given it an 8 and praised it.
Oh ya, that fire is totally dynamic. That's why when he shot the gas cans so much fire was dynamically spreading...oh wait, nothing happened except an explosion the side of a grenade! There wasn't even fire! :lol: Fire is scripted. Everytime you play that level it will spread the exact same way because that is how it was programmed. That's how linear movie games work.
CorbraMax
So it's okay to praise the dynamics of the sand in Uncharted 3 and ignore the entire dynamic nature of the Lambent Berserker Boss Battle? Both are extremely impressive feats done on a console.
What about the entire environment unfolding itself in reverse in the very beginning of Gears 3? You don't find that effect graphically impressive?
The beginning of Gears(when dreaming of Marcus father) can be considered dynamic, but if we are going by what chubby says then it doesn't count because it was all pre programmed and linear Also, what exactly was dynamic about the Lambert berzerker boss battle?
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