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trogdorjw

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#1 trogdorjw
Member since 2011 • 25 Posts
[QUOTE="simardbrad"]

[QUOTE="Elann2008"]Sorry for double posting. Tried all the possible tweaks for frame rate lag.. none of them do a thing. Frame rate jumps around like crazy. You could stand right by the river at Rivercreek. Turn and look into any direction and stand still after each turn. Look at your fps counter.. and it's 32fps... 58 in one direction... turn again... 45fps.. another directon 60fps. I'm just going to wait for a patch.. and continue to play it this way. It's not like I have a choice. Elann2008

Ummm you know that what your saying makes no sense right. Of course if you face different directions, you will get a different framerate. There are different things to render in each place you look.

You can be standing towards a field and have 60fps, towards a forest and have 50fps and towards a city and have 30fps. Different sites have different rendering required.

That said, I don't own this game, I'm just speaking in what happens in EVERY game lol

Doesn't happen in every game. There are only a few games I could name that has horrible optimization like Skyrim. Most games I've played this year run 60fps in every direction I turn... so I don't have a clue what you're trying to disapprove. You basically admitted that Skyrim cannot handle itself that it can't render everything in its game world in every direction at 60fps? Poor optimization. And you just made yourself look like a fool more because you didn't even play the game so how is your word more valid than mine when I have played the game for 11 hours. It doesn't happen in every game, and it happens in very few games that are poorly optimized. Since you never played the game, at the introduction of Skyrim when you are riding the carriage you will see exactly what I mean. The frame rate is jumping from 50 to 20, and even 10fps range... and you're just looking forward while sitting on the carriage. But thanks for your useless comment which proves nothing.

I'm sorry you think you know what you're talking about, but you don't. VSYNC limits the maximum frame rate to your monitor's refresh rate, which would be 60 in most cases. If it can't run at >60 FPS, with VSYNC you will then get half your refresh rate (30 FPS), or 1/3 the refresh rate (20 FPS), etc. This isn't very good for smooth gaming. What you're describing of "most games are at a constant 60FPS" is what happens when a game is made in such a way that every area is simple enough to get higher frame rates. It's partly optimizations, yes, but it's also optimizations by reducing complexity. If Skyrim were to only draw the area that's within 200 feet of your character, for instance, frame rates would be higher. Or they could put winding canyons everywhere to block your field of view. That would make for a rather unimpressive experience, don't you think? So before you call people fools, go get some education on what exactly you're seeing. Variable frame rates are typical and particularly so for complex RPGs with wide open spaces.