Hey guys I posted it on my blog too :D
Hey guys, its the second daily update yey!!! hehehhe, anyways, not much has happened today, well me tyg_skye Leveled up!and got a new Emblem hehehehe, Well I try hard hehehehe, sure this update is tiring, Of course, Anyways, I see that CONMAN999PS only made 3 points, and Meltech bounced back and made some posts, but no sign of vidplayer8, hehehhe also we got new userbars, and I changed Level 4 - Mk.III into Level 4 - Sackboy from little big planet lol, Anyways today we check in whats new with Home?, Kaz Hirai (President of Sony Computer Entertainment Inc.) saying "It doesn't matter when Home comes out", What does that mean???, Does that me we expect it on the far future?, or he is Bluffing and Releases it tommorow!, yeah right, anyways lets check out our union's member progress.
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[Updated 07/26/08]
Progress Report for tyg_skye
* Leveled up! tyg_skye is now Level 3 - Mk.III
* Gained 115 Experience Points!
* Posted 12 Times today!
* New userbar permitted!
* Used proper userbar and gained 10 exp!
* Got a new Emblem! Employee!
Gained Things:
Progress Report for Vidplayer8
* Gained 10 Experience Points!
* Posted 2 Times today!
Progress Report for Meltech
* Gained 5 Experience Points!
* Posted 0 Times Today!
Progress Report for CONMAN999PS
* Gained 25 Points Today!
* Posted 7 Times Today!
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Kaz Hirai Says, "It doesn't matter when Home launches"
Source: PSU
President of Sony Computer Entertainment Inc. (SCEI) Kazuo Hirai has stated that he feels the launch date of PlayStation Home "doesn't matter" if it means the company is able to provide the best service possible for consumers.
"I'd much rather make sure we take the time to have a great service rather than rush something into the market - only for consumers to say: "This is not enough for me." I want to avoid that," Hirai told MCV.
"If we have the right service, it doesn't matter when we launch - so long as it's in a reasonable timeframe."
The online social networking platform has already been delayed twice in the past; something which Hirai himself has apologised for, though ultimately believes the delay was necessary to deliver a quality product.
"Whether our competitors decide to follow what we've done with Home or not follow us, that's up to them. Given the fact that I've delayed the launch of Home twice - for which I've apologised - I think I've done it for a very good reason, and that's because I want to bring the very best service possible to consumers around the world," he added.
"We're very confident in when we do launch the open Beta service, it's something that will really resonate with the consumers."
PlayStation Home's open beta is currently scheduled to begin in late 2008.
Burnout Paradise Update
Source: Playstation Blog
Yet another exciting week here at Criterion Games. We've finally unleashed our first major content update for Burnout Paradise: Codename Cagney on the PLAYSTATION 3.
This was the much-hyped FREE downloadable pack for Burnout Paradise, bringing fans a live blog page and game event calendar, 70 new Freeburn Challenges, 3 online game modes (Marked Man, Stunt Run and Road Rage), plus a stack of changes and improvements to the game, including support for 1080i displays and improved image-quality on standard def TVs.
So, how did it go?
Well our game telemetry showed more players in Paradise City than at any time in the last 4 months – a huge spike in traffic! If you joined us, thanks for playing; if you haven't come back to Burnout yet, there's never been a better time. Cagney was a big hit, but we're not through yet!
We ran our first calendar events – Drift Kings and Prize Cars – our first forays into the world of broadcast gameplay. We're building the ability to change Burnout Paradise gameplay on-the-fly. Check the in-game calendar for upcoming events. Our goal is to make Burnout Paradise different every time you play.
It's pretty exciting stuff but also pretty experimental! Our first tests were successful, but we tracked how people were playing (through game telemetry), and we've overhauled the schedule for the next few weeks, based on what we saw. Three events-per-week just felt like way too much for most players, so we're going to rein things in a little and keep all our new cars unlocked, so nobody misses out on the action.
We started this off by introducing the stunning Nakamura Rai-jin Turbo to all players last week. You'll need all your skills to control Paradise City's newest and fastest car.
And the Hunter Olympus was made available on Thursday. As you can see from the shots, this car is a beast. It'll breeze through traffic and makes a great choice in Marked Man. No boost. No acceleration, no problem!
We'll look forward to joining you soon in Paradise City and bringing the Playstation Blog some hot news on our next update – we're just putting the finishing touches on Burnout's first motorcycles!
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Sooo, Awesome new cars for burnout, Which btw Ill be getting for my b-day in July 29 :), and how but Home? Does it release soon?, do hope soo, thats it everybody, thanks for reading :)
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