tymeservesfate's forum posts

Avatar image for tymeservesfate
tymeservesfate

2230

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#1 tymeservesfate
Member since 2003 • 2230 Posts
@cainetao11 said:

@tymeservesfate:

Come on dude. They are MS employees. Do you think they wont hype it? I am not saying it will or wont affect X1 but really? Lets hear it from a non MS person before we get all up about it

http://gamingbolt.com/the-division-technical-director-directx-12-will-improve-performance-visuals-of-xbox-onepc-games

“DirectX 12 brings PC and Xbox development closer, which makes development easier and faster, allowing us to focus more on features,” Anders Holmquist, who is the Technical Director of The Division said to GamingBolt. He also revealed that it will improve the performance and visual quality even further. “It also lets us work closer to “the metal”, the actual hardware, which means we can push performance and visual quality even more."

There yah go. Ubisoft good enough for yah?

Avatar image for tymeservesfate
tymeservesfate

2230

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#2 tymeservesfate
Member since 2003 • 2230 Posts

http://www.xboxmad.net/x/cloudgine-bigs-up-the-cloud.html

Cloud processing remains an enigma for many gamers. Amidst the furore of doubt over DX12 gains for Xbox One, doubt over whether HoloLens can truly deliver on it's insane tech demo, another pillar of magical Microsoft promises has been forgotten.

Cloud processing is the practice of offloading computational data utilizing your internet connection, rather than your local hardware. Theoretically, a stable internet connection can provide ridiculous processing gains for rendering objects that rely on heavy computational data, like physics emulation. Key word being theoretically.

Cloudgine are developing Crackdown for Xbox One, a game which seeks to take the concept of procedural destruction to the next level. A verified Cloudgine developer took to NeoGAF to lay claims on the technology.

"On another note, the latest installment is known to be heavily supported with the cloud(TM). Yayaya … That stupid cloud talk again ;) I know you can not hear it anymore. What I want to say though is: your local gaming mashine does not have enough calculation power to run our game engine. I think we always communicated it that way and there is no reason not to be honest here. If you want to deliver something that has never been done before in that kind of scale, then you can not make compromises. We totally know that there are huge risks involved. But this is the route we will take. We are super confident here and can’t wait to get out of the dark. Personally, I can totally understand that there are huge doubts. I’m not an idiot. Too many games did things wrong or communicated something wrong. People want to see what cloud computing can be used to in gaming. So give a chance at least on showing this. I think that would be fair. It’s up to us to deliver on your bolded sentence. Again – personally – I want to see you playing this game really thinking “holy SHIT why doesn’t my mashine burn already?”. We want to achieve this. And we’re working super hard to get to that point."

Crackdown's destruction engine can be seen in prototypical form below, and seems ridiculously impressive. Whether or not it can be pulled off in the real world remains to be seen - given consumer internet speeds are more than likely less stable than whatever dedicated pipes Microsoft uses

More

Crackdown XB1 info below:

http://www.crossmap.com/news/crackdown-3-release-date-and-updates-crackdown-to-be-released-excusive-to-xbox-one-15579

Well my goodness. Microsoft really isn't letting this Cloud thing go, are they? They must really being doing something with it.

Really though, MS really seems more and more like the real deal lately. They seem to be trying to innovate with their tech AND their games...while Sony seem like the pretenders in this here video game, game. I mean, cows are waiting for The Order 1886 to release to act as if they have something worthwhile on the ps4 for goodness sake. And the whole H1Z1 debacle, my goodness.

Avatar image for tymeservesfate
tymeservesfate

2230

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#3  Edited By tymeservesfate
Member since 2003 • 2230 Posts

Isn't this Sony's so called "apology" for PSN being down for 3 days during the holidays...discounted games, lol.

Sony: "Hey, we're so sorry that the ps4 is a shitty a console. Here's a sale, give us some more money. "

Cows: "hey, the sale is active. What are you getting? "

XD

Avatar image for tymeservesfate
tymeservesfate

2230

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#4 tymeservesfate
Member since 2003 • 2230 Posts

8.0

Anything lower than that is another failure of a ps4 exclusive

Avatar image for tymeservesfate
tymeservesfate

2230

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#5  Edited By tymeservesfate
Member since 2003 • 2230 Posts

http://gamingbolt.com/aaron-greenberg-dx12-will-affect-xbox-one-provided-devs-use-it-shares-updates-on-fable-legends

Aaron Greenberg: DX12 Will Affect Xbox One Provided Devs Use It, Shares Updates On Fable Legends

Aaron Greenberg, marketing team lead across 1st & 3rd Party Game Studios at Microsoft has confirmed that DirectX 12 will have a substantial affect on PC as well as Xbox One. Responding to a user query on Twitter, Greenberg stated that both platforms will see effects provided developers make use of it.

This is contrary to what Phil Spencer said a few months ago. “It will help developers on Xbox One. It’s not going to be a massive change but will unlock more capability for devs,” Spencer tweeted back in June last year. It seems that progress has been made since then and Xbox One will apparently get affected substantially by the same.

Greenberg also gave a few updates regarding the upcoming Fable Legends. He stated that the game is turning out to be fun. “Yes I have played and game is really fun. Great game over live and top down villain is ideal for pc side,” he said. He also revealed that Fable Legends is in closed beta right now before they expand on it and begin the beta for players.

And finally, he provided a small update on screenshot captures by stating that they are coming ‘soon’.

Well this directly refutes Phil Spencer's earlier statements, like the article points out. Maybe Phil was holding his cards close to his chest and didnt want to tell it all at once like some suggested.

hmmm, but Tormentos said....well he said that but he wouldn't take that bet at the same time. Also he's an idiot so...maybe DX12 WILL yield some really positive results in XB1 games. Cool....

Avatar image for tymeservesfate
tymeservesfate

2230

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#6 tymeservesfate
Member since 2003 • 2230 Posts

I wonder if they'll release a cgi trailer that the game will look nothing like, again....then lie and say its an accurate depiction the game's graphics/gameplay...again. that trick has worked on cows consistently for the last two gens now. if it ain't broke, dont fix it, right?

Avatar image for tymeservesfate
tymeservesfate

2230

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#7  Edited By tymeservesfate
Member since 2003 • 2230 Posts
@SecretPolice said:

Like a red headed stepchild. :P

do you think his pubes are red too... -shudder-ew!

Avatar image for tymeservesfate
tymeservesfate

2230

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#8 tymeservesfate
Member since 2003 • 2230 Posts

Sony: "who needs games?? We have chump consumers that will buy our consoles/gaming platforms for absolutely no reason at all. :-D"

Lol

Avatar image for tymeservesfate
tymeservesfate

2230

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#9 tymeservesfate
Member since 2003 • 2230 Posts

@blue_hazy_basic: yea, definitely. Theres no real animosity here, on my side, at all. I was just surprised to see two mods participating in this thread that was half done while mines sunk like a stone, lol. But i really didnt care that much.

Avatar image for tymeservesfate
tymeservesfate

2230

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#10 tymeservesfate
Member since 2003 • 2230 Posts

@blue_hazy_basic: all SW bs aside, sorry for your loss.