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unlikely855

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#1 unlikely855
Member since 2010 • 25 Posts
APB is going to suck, for the same reasons most contemporary games suck. reading around this forum I think everyone understands that....
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unlikely855

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#2 unlikely855
Member since 2010 • 25 Posts

You know what I want?

I want a studio led by industry greats and powered by the best, most respected modders to do nothing but remake great, older games worthy of an update...imagine Deus Ex done in the Unreal 3 Engine!

They could buy the rights, or ideally it would be done for charity (this "studio" would be a sideproject for people in the industry) and any profit made could be given away. There are tons of games out there that are just sitting there, with no plans in the future to be done with them.

Imagine Mechwarrior 3 being remade, Deus Ex remade, Tie Fighter brought to a new engine...I think that'd be fun

mrbojangles25
that sounds alot better than what we have going on now. if the developers are going to recycle and re-package old ideas, I'd rather have them be straight forward about it, and stick with tried and true classic gameplay rather than dumbing it down for casual gamers. they could even add some new features to the re-makes, I don't care, as long as they don't simplify the learning curve, challenges and dynamics of the gameplay for casual or new gamers. anyway, I want Duke Nukem 3D remade, and Duke Nukem Forever.
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unlikely855

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#3 unlikely855
Member since 2010 • 25 Posts
it's all about the money. developers have no real reason to compete by way of engaging or innovative gameplay. currently it is much more profitable to go after the casual or irregular gamers, and try to get more demographics into their profit margin than to try and fight over the same old customers, jaded over with years of gaming. go read a few news articles about the how video games are becoming mainsteam, played by old geezars and children alike, the retarded "video games are not just for kids anymore!" articles media has been circulating the last 6 years or so for some reference on this. secondarily, development has stagnated for PC and shifted towards console for another reason: piracy and DRM. developers find it much easier to profit if they don't have their product pirated. they have been complaining about this for years, you guys expect them to do nothing about it? why would they hold back and bend over to the pirates, when industry trends show them they can sell us crap, and kids will buy it to play on their new console? I used to think boycotting rushed or recycled games would be the answer, but now it is obvious to me the fresh customers far exceed us gamers who demand quality rather than cheap gimmicks upon simplicity, or eye-candy. there is really nothin anyone can do about this, except to wait until the developers and investors figure they cannot attract any more casual or new gamers with their gimmicks, and they will figure they have to use quality to carve their profits out of the mass of "casual" gamers...
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#4 unlikely855
Member since 2010 • 25 Posts

They pounded their best series into the ground until they come out looking like **** Splinter Cell, Ghost Recon, and Rainbow Six will never be the same. Too much emphasis on a casual crowd has ruined all three of these great franchises.

SolidKeevo
^that, and they can't get pirates to help with their patches anymore.
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#5 unlikely855
Member since 2010 • 25 Posts
yay! back on topic. again, the whole 2d/3d argument is trivial and inconsequential... diablo 3 is still majority hype, and a recycled game. 3d doesn't mean anything when gameplay is essentially still 2d. not to mention it is up to the human perspective to visualize on-screen graphics as 3d. I can come here and claim still-image hidden object puzzle games are 3d, and nobody can really stop me. the whole point is and has always been the BS coming from the whole industry machine, and how ready you guys are to defend it all, without once acknowledging my actual points. still, nobody has anything to say about all the other stuff I said about the gaming industry? I'll take whatever stance I can in order to wake people up to the crap coma they have been fed into. I don't care what anyone believes or sees when they play diablo 3 about it being 3d or not. running up a hill is the big new feature? you're still being ripped off. how many years later and what else do they have? they recycled an idea, repackaged it and sold it. nobody can deny is is the current trend with nearly all forms of entertainment media. why are you guys so averse to accepting that it is happening here? but it doesn't matter what I say about that, you guys still wanna paint all that I say as BS because I'm honest about what I'm here to do. SAMP and MTASA pretty much nailed the gameplay niche of APB years ago, no industry hype included. now beta testers are here in agreement with that sentiment from what I've read... it seems to me in this thread I have a fairly strong base to stand upon supporting my argument that industry sucks and they are ******** on us as gamers, they hype everything, and majority of players accept it, and we can see it all here in this thread. edit: yeah I am here for a reaction, but I want an actual response with some substance, discussing the actual issue of APB and the reasoning behind why it would be so crappy after getting so much hype, not your personal feelings on diablo 3. I may have been drawn here by trolling, but I'm not here for that purpose. I'll argue on any point you guys want to make, so long as I can use it to further my beliefs on this topic. if you don't believe you are right, and you don't think you can stand up to defend your belief, what point is there to you even having an opinion? I'm a pretty opinionated guy, and I like talking to people about them, and hearing theirs(they better be up to defend it of course) especially if it pertains to something I've enjoyed most of my life, and I can now see falling to crap: the gaming industry.
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#6 unlikely855
Member since 2010 • 25 Posts
nah I'm not kaelken, I know the guy, and like I said, troll orgy. I'm also the type that can't resist a chance to argue, even if I don't even believe in what I'm saying or I know it's flat out wrong. so that outta the way: yeah I don't know anything about diablo, but you still didn't really acknowledge a single point I raised, so let me reiterate them for you: -your screen resolution has 2 axis, not 3. no game is truly 3D. -the "3D" aspects of diablo 3 as far as I know, do not really update the gameplay much from 2d aspects, considering camera is fixed etc... -you can go ahead and say a game, maybe even diablo 3, is 3D because of gameplay, but it you haven't yet so I'm assuming it's not the case. if you did, then you're pretty much on-board with his whole point that gameplay defines the dimensions, not simply rendering. if you're STILL going to sit here splitting hairs over an off-topic argument, go right ahead. doesn't change the way the industry and their affiliates have treated such a minor change over so many years as such a big thing... and that is the point I am arguing here... I don't have to play the game to see the hype, and come see how you guys have eaten it all up here to defend it, despite how pointless, off topic, and futile your whole argument is. the resolution is 2 axis' the camera is STILL fixed, you guys like being ripped off?
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unlikely855

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#8 unlikely855
Member since 2010 • 25 Posts
heh... you guys are all so emotional over Diablo, you totally missed his point... the rendering or camera position of diablo 3 doesn't matter, it's the fact that the developers sold you guys the idea that diablo 3 was going to be 3d and all that, then they come out with the same gameplay as before, just with 3d rendering... what part of gameplay in diablo 3 is actually dependent upon it being 3d? is there really anything that goes on that couldn't be done in 2d? it's my understanding the gameplay is the same old top-down navigation, based on 2 axis. an explosion or spell or whatever is rendered 3d, but that adds no real value to the gameplay. the whole point I see him trying to get across to you guys, is that hype says one thing, the mainstream says almost the same, then halfway through it all they scrub all the hype and go as silent as they can. they fake "leaked" ss and all that, exclusive gameplay vids, pre-release reviews only for their puppet websites, silencing beta testers... etc... and then every time we as consumers are let down. if you all wanna keep arguing over the trivial crap and evading the real point, what about duke nukem 3d? 2 and 1/2 D? what's that all about guys? lets dissect that one! your whole off-topic argument is one big troll orgy, you are all putting your hearts into this, when the only logical end to the argument is that all games are technically 2d, because they are simply pixels. go look at your screen resolution...only 2 axis' there right? lol... if you want to start saying the gameplay makes it 3d, then you're conceding to his arguments, because diablo 3's gameplay is 2D as far as I know... back on topic, I knew APB would suck right from the start. if that sorta thing was going to rock, it would have rocked it 6-8 years ago. I know it sounds cynical and whatnot, but I have to agree with the haters, the game industry has been letting us down for the last 7-10 years, and they have soured me into a complete pessimist. no way am I getting my hopes up over anything after so many years of being let down by the industry. no way am I spending money on it until someone I trust tries it first and tells me about it. on the optimistic side, the "eye-candy" and "idiot's learning curve" mainstreaming of gaming that has resulted in the dumbing-down and simplification of gameplay and reduction of challenge over the recent years, can only last so long. eventually the novelty will wear off its usage in spreading games to the mainstream people who previously would have found them clunky, goofy, childish, whatever. once the eye-candy simpleton phase the industry is using to gain market footholds with new demographics wears out, we may see a return to games competing for profit by way of gameplay and immersive story rather than dev's competing for irregular newcomers to electronic gaming. boycotting the stagnating industry and their let-down products is impossible, they always have fresh legions of children ready to pick up and play the crap they are pushing out for us. they have no real comparison to judge what good or challenging gameplay even is... the most likely way of stopping this crap is to help them finish it, spread gaming around to people you know who do not normally play. the sooner we can funnel the average and casual gamers into the industry's profit margins, the sooner we may see a return to developers having to please us with innovative gameplay rather than to gimmick it up looking for fresh players... the sooner we can help them reach their goals, the less we will have to deal with them forcing them upon us, and ruining the quality of games any further in the process.