@Lulu_Lulu: Because the original argument are gameovers are only an inconvenience, that's a heavy implication that they should be removed, especially on the first posts of the first page. My point was that gameovers themselves are okay, and later that it also depends on the respawn point.
"Thats not what anyone wants....... we want to skip over the things that don't cause us Trouble to get back to the obstacle or boss that is causing us Trouble.... that doesn't make the game easier, no matter how you slice it"
But what in the description I provided of having no gameovers, the difficulty wears off because you'll just be skipping anything that's too difficult, and when you get to something actually too difficult, you could be stuck there forever. And yes, it does make the game easier. Parts of the level before the boss can still cause you trouble and you've managed to get past it to beat the boss. But since you got a gameover and have to redo the level, now you can get past those harder parts of the level and manage to beat the boss with more health, powerups, etc.
Also, if you can't beat an obstacle at the end of the level, it's a punishment that gives you the incentive to get better at the game, get better at your critical thinking, tempo, and so on. And through getting a gameover you can tune those skills through the level you're redoing.
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