a) many of them are better written than most mainstream comics available for sale
b) several of them feature better art than you'll see in most mainstream comics
c) new issues/strips are often delivered on a much more regular basis than, say, Rob Liefeld was able to do when he actually believed in the concept of deadlines
d) many of them are a lot more mature than the aforementioned comics
e) reading them sure beats the hell out of listening to some stupid lecture about oppressed Japanese factory workers in the 19th century for a stupid exit class. So, what makes for a good webcomic? Well, it usually helps to actually have someone who can draw, but that isn't always necessary. Just look over at Daffyphack's page. Matt here has proved that stick figures can still be hysterical. Hell, your images don't even have to be from something you've drawn, you can just put in speech bubbles over pre-existing ones (but they better be damn good captions), as in the case of the Half-Life 2 comic that's skyrocketing to infamy on the web. What is really the key ingredient for a winning formula is the strength of a comic's writing. It doesn't matter if you're being funny or serious: so long as you manage to write well, you'll manage to secure an audience. It doesn't matter if you're trying to be funny or serious or heartbreaking; the beauty of the internet is that it allows you to actually touch people across the globe with your thoughts and words. As a result, if you can write memorably, you'll most likely find people who appreciate your gift. So, now that I've waxed poetic and given you my opinion about what makes a good webcomic, I'd like to offer you some recommendations for some series you might not have heard of before (I'm assuming you're all aware of the collective brilliance surrounding Penny Arcade and Applegeeks), and, if you're willing, I'd like to hear some of your suggestions for other good stuff to read: Alpha Shade: One of the more serious and ambitious forays into the online comic industry, Alpha Shade is a work in progress that features some truly innovative web design, a great anime/western fusion art, and an epic story about lost ages of mankind featuring dragon-like creatures and talking cats (trust me, they're way cooler than that talking fleabag from Sabrina the Teenaged Witch. Atland: Nate Piekos's brilliant fantasy satire is one of the most sarcastic and funny strips one can hope to find on the net. Imagine Penny Arcade in a Tolkeinesque world and you'll have a good idea about what Atland is like. Nate's currently asking for readers to submit art for his upcoming book, so this week's image is my version of what I would have Juno the Huntress look like had I created her. Fantasy Realms: Remember those amazingly pretty but rather shallow Warlands comics that were published by Image Comics a couple of years ago? Imagine those quality images and instead use characters that are actually more than your lame sword-swingers, and you've got this gem. GU Comics: Woody Hearn takes a slightly more mature attitude to his daily panels by often covering stuff that a lot of the average consumers may not be aware of, such as how LucasArts and SOE are both scrambling to cover their asses after the NGE fiasco to Snoop Dogg's upcoming involvement in the industry to the overall ridiculousness that permeates much of the MMO community. The art is great and the writing is wonderfully sarcastic, not to mention Little Gamers: A disturbingly simple and devastatingly funny comic brought to us from the faraway land of Sweden, Little Gamers uses the always classic idea of combining disgusting cuteness with side-splitting vulgarity in the form of some foul-mouthed Muppets whom are practically impossible to not like.
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