The replay value of Starcraft 2 is going to be huge based on the fact of that the original version could be played 10 years after release and be FUN, a vast user map setting database mixed with unmatched balanced leaves you coming back. RTS fun based on game play loses it's flavor rather quickly if the skill cap is not set high enought to keep you coming back, and Starcraft sets that cap beyond a level the Dawn of War series could only dream of, you could play for 5 years and still be learning things daily.
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