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wolfbat

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#1 wolfbat
Member since 2005 • 25 Posts
The thing is, if people do a little research they will find that Lens of Truth wasn't being all that truthful. It turns out the test images were done with the PS3 running off of component settings, not true HD resolution: Quoted from: http://www.gamezine.co.uk/news/ghostbusters-ps3-960-by-540-360-720p-$1304198.htm

What the Lens of Truth were confused about was the resolution of the game. Was the PlayStation 3 version really running in high-definition at 720p? The answer is 'No.' We can confirm that the PS3 version of Ghostbusters is natively rendered at 960 by 540 pixels (three-quarters the resolution of 720p) with quincunx AA. The Xbox 360 version is actually rendered at 720p (1280 by 720 pixels) with 2xMSAA.

Look around and there is another article stating the same thing and adding the bit about the component cable, though I can't find the link right this second.