these are not "systems" they are mechanics that happen within the game relatively, intuitively but initially poorly introduced and explained. if you are not having fun with the core game however, give it up play something else.
@metalslimenite: this is not the mass effect amdromeda page and im now sure you did not play this game since you go on a tirade on ME:A and this is a page about prey two different games
@metalslimenite: i dont think you played this game im actually 100% sure you didn't yes this game is a shooter but it is a great shooter definetly not a 6 i think this reviewer wants a new job other than reviewing games i don't mean that snidely i just think this review is biased in a way that does not represent the actual game
@H0RSE: its almost like i didn't know that.....almost. witcher 3 had plenty of bugs with a team the 3rd the size of any that worked on andromeda.the finished project was far and above that of andromeda.also goes to reinforce that EA did not do much in terms of certifying the final game.games will always have bugs glitches and shortcomings the type and severity and frequency of which speak to what the final product is.the ones for andromeda; such as animation, player dropping(enemies dropping out of the sky during combat)and basic game functionality (slipping through game space,getting stuck in the spaces themselves and inability to distinguish between speech instances vs. combat) are all things that at the very least could have easily been improved upon with more time in development this game was rushed and flagshipped.
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