xXx_Rork_xXx's forum posts

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#1 xXx_Rork_xXx
Member since 2006 • 25 Posts
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#2 xXx_Rork_xXx
Member since 2006 • 25 Posts
Meh, all my friends love CSS, but I find that it's a very PC-based game. You need a lot of skill to be good at it. You need to have a good reaction time and I never found it as team-orientated or social as Xbox games, even if it was incorporated onto Live. I prefer CoD 4 :)
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#3 xXx_Rork_xXx
Member since 2006 • 25 Posts

Interesting, would probably have to be a slot 2 perk, but could be cool. I personally thought that a revive perk should bemadeto revivethose in last stand, but that was before everyone started using martyrdom.Retaplar

I don't want to encourage wandering off this specific topic, but I was thinking of a feature where you could pick up injured team mates or those in last stand and carry them like you do to MacMillan in the single player campaign when he is injured. However, the whole game would have to change ^^. To your Perk slot idea, I think it should be a Perk 3. It doesn't give a huge advantage and could two attachments be compared to two guns of 'Overkill' in the Perk 2 category?


To TigerFanRed's point, the whole point of a perk is that it tips the scale slightly in your favour, depending on the situation. I don't think that this perk would be too powerful - you'd be silent and perhaps have better accuracy if you prefer a different sight, but you'd have to swap it out for another perk, therefore being balanced.

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#4 xXx_Rork_xXx
Member since 2006 • 25 Posts
Lately I have been mulling over something that I believe would really enhance my and many others' Call of Duty 4 experience. I think that there should be a perk to allow a player to have two attachments on their weapon.

A main reason to have this perk is to use a Silencer without having to utlilise the iron sights, which can be rather hard to use on some weapons. I enjoyed having multiple attachments in the single player campaign and I believe that with deliberate choice of acceptable attachment combinations and which perk slot it should be, it could be a nice addition.

For those who argue it would be overpowered, I will represent a few examples. For a simple Silencer and Red Dot Sight/ACOG Scope combination, the player gets the benefit of being 'invisible' whilst either maintaining their weapon's range or having a better sight. The ACOG Scope's range effects could be considered the real perk, whilst the Red Dot Sight merely a preference. Hardly overpowered; a perk is supposed to give an advantage.

Combining a Grenade Launcher with a Silencer again merely gives a slight advantage of being 'invisible' whilst firing. A Grenade launcher and an ACOG Scope/Red Dot Sight, like before, increases range or provides a better sight. If people believe that a Grenade launcher and an additional attachment is unbalanced, then merely make this 'Double Attachment' perk a Perk 1 slot. However, I would say that both of the examples are a fair advantage.

As for ideas of the slot this perk would occupy, if a Grenade Launcher and another attachment seem too powerful, then merely make this perk fit into Perk 1, as stated, seeing as they do seem to be additional equipment perks anyway. However, I believe that everyone would choose this perk if in that slot, so I think it should occupy Perk 2, where the majority of the most popular perks are. This way, the Silencer would not be too powerful as you could not use 'UAV Jammer' and the weapon could not be too powerful as you could not use 'Stopping Power', for example.

Either way, tell me what you think.
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#5 xXx_Rork_xXx
Member since 2006 • 25 Posts
Well if you prefer RTSs, then of course EndWar, but I definately prefer Call of Duty 4 - so awesome, only shame is that you can't have more than two players on one console, but oh well.
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#6 xXx_Rork_xXx
Member since 2006 • 25 Posts
It's a hard choice, but for replayable value as opposed to Bioshock, it will have to be Call of Duty 4. It owns Halo 3 - that was a real disappointment - and Gears of War just falls short perhaps - maybe on the same level, but it is just 'old hat' ^^
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#7 xXx_Rork_xXx
Member since 2006 • 25 Posts

I'm getting:

1. Call of Duty 4

2. The Orange Box

3. New iPod Nano

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#8 xXx_Rork_xXx
Member since 2006 • 25 Posts
If you want to know the latest in the Gaming Industry - some reviews, updates and perhaps something you did not know, visit my blog.
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#9 xXx_Rork_xXx
Member since 2006 • 25 Posts
Check out my blog every Wednesday and Sunday for the latest in the gaming industry and, specifically, Xbox.
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#10 xXx_Rork_xXx
Member since 2006 • 25 Posts

[QUOTE="outbreak201"]hey i take back all what i said about mass effect...This game OWNS...just took a little time to get use to for me!! but ya THIS GAME ROCKS !!! galaxy map...dune buggies!!! biotics!!! HELL YA!!!! clarkportmanken

at first i felt the same way was a bit let down, but it was mostly cause i didn't like the look of my character(lol bit shallow i know lol) anyways i made a new character started playing and damnnnnnnnnn i luv this game its one of my new favorite games of all times luv the story and dialogue animation everything. also i luv how you can turn the film grain on and off sometimes i think it works really well others i prefer to see everything more clearly. anyways the only thing im not to crazy about is some of the music but i can replace it with my own. i luv this game and it surprised me how good it turned out to be.

this is an amazing month every console released what i personally think is the best game on the console to date. November rocks thanks bioware.

Can someone please explain this 'film grain' effect, because I have never heard of it. What does it look like and when can you activate it?

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