x_bomber1 / Member

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Red faction Guerrilla. (may contain spoilers)

Well; I finished RFG this morning; I was beginning to wonder if there was an actual end to the story mode, but I got there in the end. And what an end, a bit hands off but I have to say I like the idea of disintegrating the EDF warship with a nano loaded missile fired from essentially a massive rail gun. Plus the fight to get to the gun itself and the consequent battle to get to Roth was good clean fun. The never ending supply of rockets in the modified tank led to some lovely explosions and some excessive carnage, always good!

The only gripe I have is that you don't get the rail driver gun until the end. One of my favourite bits of RF1 and 2 was sneaking through corridors and head-shotting waiting drones through the walls before even entering a room! It may be like shooting someone while their back is turned but if you are not going to use a weapon to the full why pick it up at all?

Now I am trying to finish off the guerrilla actions I didn't bother to complete before I finished the game, (I left almost all the house arrest and transporter missions to the end), but the Raildriver certainly makes the house arrest missions easier. Unfortunately I don't think there is anything that will make the transporter missions any easier, unless there is a cheat for flying cars?

Now I am wondering should I continue on with Halo ODST or shall I do some Prototyping? Decisions decisions!