Why CS:GO Weapon Skins Are Great
by xmesox on Comments
Recently Valve started implementing in game item drops in Counter-Strike: Global Offensive, and since the implementation it's become a bit of a controversial topic. There are those who love them and then those who absolutely hate them. And to the latter, I ask them - why? What reason is there to hate what Valve has done with these weapon drops? Because I can give you a number of reasons as to why they're awesome. I should state that I am no stranger to weapon skins and back in 2001, I had an impressive little arsenal of downloaded skins on my local LAN version of Counter-Strike. It was always just something fun and entertaining. So why should you support CS:GO skins? Well, why not? I can totally agree that if one were forced to buy skins to give any kind of advantage in the game, rendering a pay-to-win model, that would suck and I too would strongly oppose it. But with the way it's currently set up, why on earth would you? You may dislike the way the skins look, and that is fair enough - but why complain about it? You're not forced to use the weapon and in fact you're even able to sell it on Steam market. Why would anyone complain about getting something for free that can be sold, is beyond me. Granted since the release of Operation Bravo this past week crate prices have dropped to around $0.20 - but even then, it's $0.20 you didn't have before. And if you get a straight weapon drop, it's also an easy straight sale - if you're lucky you can even get a straight drop that can be sold for over $10.00, and you wouldn't have to pay anything for it. Personally, I have about 20 guns in my inventory - many of which I spent entirely too much money on, by buying crate keys. But that was my decision and I chose to take that gamble. And a gamble it is, if there is any flaw in the weapon drops it's that it should come with some kind of gambling advisory, as I've seen people throw away hundreds of dollars on keys and weapons. But again, that was their decision. I am a huge fan of the crowd funding of professional gaming prize pools through in game items. This is exactly what Valve did with the eSports case drops, where a portion of your $2.50 for the key would go to funding competitive prize pools. The prize pool from this initiative now sits at $250 000, making it one of the largest prize pools in gaming history. All because they simply offered people the chance to get some cool skins. Why would anyone object to large prize pools, something that is essential in keeping a game competitive and played. I think that these weapon drops, if used as crowd funding for comps more, could essential give CS a boost it's been needing for a while. So instead of complaining about your weapon skins, sell them and complain about the effortless money you now have in your Steam account.
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