I don't care about SH Downpour, i might get it and enjoy it for what it's worth. But what i desire it the Japanese handling development once again and adding that mystic goth graphical flare once again, the horror we all used to anticipate upon stepping into that horrific world. One complaint about the older original Japanese games was the controls, but i think a new aproach is needed. The disorientational control factor, the controls should be based on a fear meter a lot like the ClockTower games, the more terror the more quirky the controls are, they become less accurate, but the more times you play the game and earn experience, the more accurate your attacks ane weapons usage becomes. I wouldn't ask too much to be changed from the original goth horror vibe, make the story and characters interesting enough and then the town/towns creatures/mutants and atmosphere should fill in the rest. Silent Hill is a place that is unique in all horror, why change it too much? Boss battles, level design, music and various other atmospheric enhancements are what counts in such games. And that is only limited to the talent working on the game development. Anybody can stumble into the town of Silent Hill, and the town should be a mirror into their own idiosyncratic psyche.
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