z827 / Member

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Dead Island - One heckuva zombie game

Dead Island - the child spawned from... say... Oblivion and Dead Rising? :P

I'm only at Chapter 2 ( I'm using Xian - since she specialises in blades... and I like sharp weapons :D ) but heck , is this game a masterpiece.

It's been a really long time when there is actually a survival game which feels as though you ARE indeed struggling to survive.

Games like Dead Rising only means "struggling to complete your missions" whilst stuff like Resident Evil means "struggling to complete a stage"

But Dead Island is indeed the embodiment of "struggling to get your arse out of nasty situations."

This is an open-space game - which means you can travel wherever you want - but you have quests to complete. This makes it similar to Fallout or Oblivion.
As you run about the map , you are likely to come across zombies - and most annoyingly , some of them may ambush you in various ways.

Like popping out of the bushes , pretending that their dead , hiding behind doors and... well , yes , acting like normal civilians.

Well , what I meant by "acting like normal civilians" simply means that their sitting in a corner with their hands wrapped around their knees. By the time you get close , these -BEEP- will start clinging onto you.
So the idea is - kill anything that gives you the bad vibes.

The weapon structure is similar to that of Dead Rising. Your weapons would wear off over time and you may want to keep the better ones for emergencies. You can go to a workbench and upgrade your weapons - or create new ones from recipes you've attained.

Not to mention , you can throw your weapons.... and funnily enough , how many zombie games does have this feature?
Essentially , you can deal damange from a safe distance with a melee weapon - though the thing is - you will lose the weapon , until you pick it up anyway.

The difference between a blunt and a sharp weapon is... well , it's common sense really.
Blunt weapon can break bones whilst sharp ones just... well . y'know , cause a bloody mess.
Though if you want to throw your weapon , a blunt weapon may be a better idea since a sharp one would just stick right into the enemy's flesh. Which means procuring it is impossible until it's dead.

The combat system of this game is also... fascinating.
As the player is controlling a human whom loses their health VERY EASILY - you need to be flexible and alert when dealing with multiple zombies.
Not to mention you'd need to agile when dealing with larger foes. Breaking a limb or two seems like a good idea , no?

Speaking of the breaking of limbs , yes , this game allows you to break your foe's limbs.
With a blunt weapon , you can break the limbs of your foes and render their arms useless. However , with a sharp object , you can... well , slice off their arms.

Thus , this game does offer some tactical advantage to the player as well - as there are also oil barrels and crates which can be tossed into the enemy to offer advantage in the battlefield. Did I mention there are explosives in the game as well?

However , the thing is , guns are pretty rare in this game. I'm only in chapter 2 so I don't think finding a gun is actually realistic as where I am now - but so far I've only found rusty knives and choppers , as well as pipes , broomsticks , hammers , paddles and a weird assortment of weapons.

Either way , 'nuff talking , I'm going back to the resort to kick some decaying arse!