To answer your question in the video: What I would see in the future is maybe more objective oriented levolution. Now, you mostly just make it for the hell of it, for visuals, maybe just for a change. It would be cool if a whole team struggled to take out something because it would benefit them directly by openings up more passages to the enemies vulnerable bases or something. Obviously this would maybe be best in the Rush mode, since on conquest it would have to be symmetrical for balance purposes.
@lorider25 Well, the alternative would require some serious and time consuming prorgamming (basically making an entire skyscraper + all these levolutions entities in the game). the 360 and ps3 just couldn't handle this aswell.
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