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zero_123456789

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#1 zero_123456789
Member since 2005 • 343 Posts

I watched that interview a while back and honestly, there are bits of it that makes me think they may have been an issue of understanding or maybe even outright lying by the dev team. AJ asked about the number of monsters (he's refering to the big ass guys like the swamp mammoths i'm sure) and the guy said 300. I call bullshit. I'm sure they're confusing the monsters with the total number of units that you can command. Then there is the whole build your own nation thing. It's a cool idea and i hope it's true, but it comes off as odd because it came out of left field. It makes me wonder if it's really true or if there was a translation issue>_>.

If what they're saying about the amount of time it'll take to finish the single player story is true then i can only hope they managed to keep the gameplay interesting. Namely, as long as i can keep the Circle of doom gameplay to a minimum, i could probably roll that 300 hours easy. especially if i can find a good guild with active, talkative, and helpful players (so hard to find them tho).

I was thinking there would be a paladin class as well. It's pretty much a given for pretty much the same thing mingolo said and it seems they'll throw in classes based on the main characters in the KUF story. So I'll be expecting either and ogre and/or a half vampire class as well (oh leinhart, why did they screw your character up so much?:( ).

Gotta love AJ, In nearly every interview he does you can expect him to ask a question that makes the dev stumble, in this the release date. Obviously there was a bit of a commotion at the end lol. I was surpised that blueside was even at E3. I saw the trailer and assumed that they just sent it to sony and were not actually there because i couldn't find a single interview with them until i looked at AJ's channel.

Glad you posted the link. lord knows i tried, but due to me using a computer that my sister must have stolen from a freaking museum (my poor laptop LCD died:( )I couldn't post anything:/.

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#2 zero_123456789
Member since 2005 • 343 Posts

@Steveb106: Your PC just MIGHT be able to play it. the specs are freakishly low in one of the articles said this:

Q: The minimum system requirement was announced as 4GB ram, a GeForce 9800GT 512 MB and 15 GB of HDD space. Will there be further optimizations done?

A: I think you have a wrong information. The system requirement you said is much higher than our current system requirement. Our minimum requirement is 2GB ram, Geforce 7600gt 256mb. We have released the video relate to this system requirement before.

We are still doing optimizing work so the system requirement for Kingdom Under Fire II will be lower in the future. Current recommendation system for Kingdom Under Fire II is 2GB ram, 9600gt 512mb.

If what the dev is saying is true, then they are gods of coding and all other devs should learn from them. They built their engine from the ground up to make the game ook good while keeping the specs low. I'm hoping this game turns out great. would be a shame after waiting so long.

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#3  Edited By zero_123456789
Member since 2005 • 343 Posts

Happy new year guys. it's been quite some time since i last posted on the forums (altho i do read from time to time). Chances are you guys pretty much gave up on this game and don't really give a dang but on the off chance you do, and you missed the update of the english website, a few new bits of info have turned up.

http://www.youtube.com/watch?v=DG4lgpD9knM#t=178 This is a trailer that's been out from December has what i assume to be the ecablossans big gun unit (their equivalent to a bone dragon or battleloon)

http://www.mmorpg.com/gamelist.cfm/game/920/feature/8196/Kingdom-Under-Fire-II-Game-Details-Revealed-in-New-Interview.html

http://www.mmoculture.com/2014/01/kingdom-under-fire-ii-exclusive-interview-with-developer-blueside/

Now i'm going back under my rock until this game actually releases.

)