I really enjoy the basic game here. Nothing like a good mix of sneaking, shooting and sniping to get the ol' blood flowiing! And these are things this game delivers. Fast action, creeping about, multiple weapons, not a bad combination. And the game looks good, too. The graphics are clean and don't bog down the system even at the highest settings. The sound is also good. Everything is identifiable by sound, and there are no real weak points here. But now I get to the problem, and for me it's a big one. No in level saves. No in-mission checkpoints. As in, if you die (and you will, often) you get to replay the entire level all... over... again. And again. And again. And... well, you get the general picture. This one thing, this single design choice completely ruined the game for me. Yes, there was an increase in tension since I couldn't just quicksave before a battle, but for crying out loud! Give us some checkpoints or something! If I want that level of tension, I just won't save, but give me the option. The sheer frustration of this one thing has made saving a dealbreaker for me in future games. No saves? No sale. Period. This is a good shooter/sneaker hybrid type. Nothing all that innovative, but it has the potential to be a lot of fun, as long as you don't mind the lack of saves. If that's a problem for you, I'd suggest you give this game a pass. If not, enjoy it.
Big fan of shooters? Dig PC gaming? Pick this release up with haste. Feeling sneaky? Utilize stealth to infiltrate and destroy your enemy from within. But beware as the AI is much more cunning and ruthless than mos... Read Full Review
I just played it 8 years ago, it has multiple ways to complete your mission. I love the calm in game. I still play IGI in 2011, yes in 2011. Very well designed and playable in future. At least i think we should appreciat... Read Full Review