QUAKE 4: The second of the series? What? I review the singleplayer QUAKE 4, take heed, its a good game, not a great.
Quake 4 plays a great First Person Shooter. The story is good. The adventure is sweet. The game overall is alright. Notice my wording. Why is it that I am using sweet, good and alright as opposed to solid, awesome, or even the overkill that is flauciojibberanus? Because that is what it is--Its a good game, not a great game. Let me throw a few random words and phrases out in the open: sterile, linear, repetative, footless, exploding barrels. All of these words describe a typical FPS--and all of these words describe Quake 4. The environments are (for the most part) sterile, not dynamic--there is little interaction between main character Matthew Kane and the world around him. His shotgun blasts clang off walls without dammaging them, even his dark matter gun blasts fail to char the upholstery of the Strogg facilities. The game is very linear with repetative enemies (always the same half man/half machine alien (with a few variants))--looking down will not allow you to see your character's feet (not a fatal problem, but noteworthy)--and even the toughest gun battles may be shortened by a few quick rounds into a conveniently located exploding barrel.
The story, however, is solid: as space marine Matthew Kane, you are sent to the Strogg homeworld to destroy their bases after their leader, the Makron, was assasinated in Quake 2. Things are going smoothly until you are taken hostage by the Strogg's new Makron and turned into a Strogg, yourself (during a creepy but cool first person cinema showing the strogg installing cybernetic implants into your paralyzed body). Your marine buddies stop the Strogg at the last second before they can "jack you in" to the Nexus, thereby giving them control over you and you become an instrumental piece of the Marines' plans to assasinate this new Makron and destroy the Nexus once and for all.
HeadshotJackal's Rating:
I gave this game a 6.5/10. The game runs fine, but fine can only get you so far. A creepy, fun FPS, but that's really all it is--an FPS.