Constant cheap deaths will drive you up the wall and make you want to sling it in the bin.... Very dissapointing
Sadly it's so tediously frustrating! Taito or Moss or whoever has taken over from Seibu Kaihatsu has tweaked none of the problems from the old games (Sllllllooooowwwwww ship, awful 'fairy' power up that doesn't help by dumping powerups that switch colour out of sync, making it pretty difficult to collect what you want, let alone level up, and normally end up in another death! The powerups in general are pretty annoying in multiples..) But they've added the 'bullet sea' type enemy fire from manic shmups like DoDonpachi, which would be fine if your slow old heap of a ship was easy to manoeuvre.... also many of bullet patterns seem to trap you way ahead of predictable time, and stray shots hidden behind glowy explosions will get you far too often....
Constant cheap deaths will drive you up the wall and make you want to sling it in the bin.... Very disappointing