this isnt as bad as everybody sayes it was!
User Rating: 9.1 | Red Steel WII
gamespot counted off points on this game for bugs, glitches, sluggish frame rate, and overall the rushed feel of the game. there are some aspects of their harsh rating that i can agree with. there are numerous notisible glitches such as when you kill an enemy he will slump to the floor like a human meet puppet. more often than not, the fallen foe will fall to a position where his legs or arms will do nonstop twiches which really takes away from the feal that you REALLY just riddled your target with bullets. another aspect that i can agree with is the rushed feal that the game put out. it did feal that Ubisoft REALLY wanted to get this game out as a launch title, so they really rushed the production of the game. the colors that Ubisoft used on most of the levels are verry bland, but dosent affect anything in the long run. another thing is the fact that ri ght when it gets really good and you just learned all these cool moves like time stop and sword combos, it ends abruptly. it is an 8-10 hour expeirence. the whole thing is a really enjoyable experience. you move the wii remote around to aim and the "trigger button" (B button) to fire your current weapon. a swing of the nunchuck attachment (required for the game) is used to interact with objects, press buttons, reload your gun, etc. you can go into a zooming mode with the A button and move the remote slowly forward and backward to zoom in and out. when you learn time stop, you can hold down the A button and rapidly move the remote forward to stop time for a short peiroud of time in which you can kill multiple enemys or shoot the gun out of their hands, forcing them to surrender. most of the game is taken up by the running and gunning, but every 20 minutes or so, there will be an enemy with a sord and instead of just nailing him with your handy uzi, you are forced to take out your katana and do battle until your opponent looses by running out of life or breakes his blade. you then have the choice to put away your blade and spair his life, or dispatch him by a final swing of your sword. the story line in Redsteel starts out with you meating your fiance's dad at a restraunt and asking him if you can marry his daughter, before you can sit down to your seet, one of the waiters randomly pulles out an uzi and starts mowing people down. you are forced to run with your fiance and her fauther throu the restraunt, you find a gun and quickley kill sevral guys. overall the storyline is enjoyable and the action and new charactors keep comming. some of the levels are really enjoyable like one where you are forced a random set of games and there are men dressed as these anime girls with pink dresses and everything. i have replayed this level about 30 times and it never gets old, so the replay value is pretty good, there are about 15 or 20 diffrent levels that are pretty fun to replay as many times as you feel fit. over all i can safley recomend this game to anyone who just loves an FPS with a good story behind it. i cant say its worth its $50 price tag, but just wait for the price to go down or buy a used one and i can almost garontee that you will be satisfyed with you purchace.