This is the ultimate version of one of the best videogames ever.
In this not-zombie slaying game, you take control of Leon S. Kennedy, a former police officer turned government agent, and survivor of Resident Evil 2. This game takes place 6 years after the events of Resi 2,3 and the Outbreaks, and has Leon being assigned to some unspecified eastern european country to track down the president's missing daughter, Ashley Graham. After arriving, Leon soon realises that the local villagers are not all they seem, and becomes entangled in another, albeit odd, plot for world dominiation and chaos. However, and I can't stress this enough, THESE ARE NOT ZOMBIES. These new enemies, known as Los Ganados, can think and formulate plans, although they won't be incredibly clever, they will set bear traps and knock huge boulders your way to try and "dispose of you".
As this is the Wii version, it contains Wii-specific controls, which work surprisingly well. You use the analog stick to move (duh), Z to run and C to look. You aim your firing reticule with the Wii-mote, hold B to take your weapon out, and press A to shoot, throw, slash, etc. There are a variety of weapons and all of these items must be arranged in your attache case. A lot of people complained about the fact that in previous Resi games, a rocket launcher took up the same amount of room as a house key. In Resi 4, each individual item takes up a certain amount of blocks in your attache case, so having five different weapons won't leave enough room for ammo and herbs. As ammo cannot be bought, you must conserve your shots by either, running past enemies, or killing them in the most ammo efficient ways possible, such as a shot in the knee, followed by a kick to the head. The interactive cutscenes are back, with many button mashers replaced with remote shakers. However, the easier aiming controls can and do make the game much easier, and therefore, the game is not as scary as before, but this doesn't make it any less fun.
Even though the graphics are barely a step up from the GameCube, they are still among the Wii's best, textures and lighting look wonderful, and the game finally supports true 16:9 widescreen. The sound is great too, making this trip into Europe really atmospheric, with enemies drawn towards sounds and enemies calls telling you where they are.
Once you rescue Ashley from her cell, you must protect her from the not-zombies, which can become difficult, since one shot with anything seems to kill her. This doesn't ruin the game, but does make some segments considerably harder.
On top of the GameCube's visuals, the game also retains the PS2 exclusive extra "Separate Ways", so you really are getting the ultimate version here.
If you haven't played it, get this one, and if you have, you may still want to also get this version, as the revamped controls almost slip it into a different genre.