Makes The Thing look like a childs game.
Well, I think Capcom has radie waves to read minds, cause they did it. Now I play Resident Evil 4 and think "I would not have slept when i was a kid playing The Thing if it was this intense.
(Ok, i will stop talking about The Thing now)
What made the other Resident Evil games less than what they could have been was being chased around by dead poeple. I mean come on! Zombies are so 60s :) Slow dead poeple without the ability to do anything but drool as they chase ya. Now we got (without spoiling stuff) People who i think got opium drips tucked away in their pockets that chase you with whatever. (being hunter down by a dude with a leather thing on his face you cant shoot through with a chainsaw makes you think at night in bed.....)
Normal enemies are so great and they seem to almost have real AI intellegence of fake humans vs AI intellegence of bugs with walk on 2 legs. t
Ok, enough abotu the bad guys.
The game is immensely vast , makes GTA games look like Winchestertonvinville compare to Manhattan :) (cept in this game you gotta try and figure out what to do next, instead of following the radar through the entire game)
Graphics-amazing. I see games still being reelased in third geneeration of systems that cant try and look like this game is.
Man, this is long enough allready, i cant say much more, cept for the only reaons this game did not game a 10 out of 10.
Enemies may be insane, make you quiver and shake. But once you etner a area you can run around, kill em all, than look for stuff and solve puzzles.
Yes some may appear out of nowhere from hidden places, and there are booby traps (heh, funny word to type) Just, i dont know how to say it. I dont like clearing an area and feeling safe til i go to the next area.
Too much more to type, but thats why there are plenty of reviews
Out
Lurtz