The beginning of the game is the best and goes downhill from there.

User Rating: 6.5 | Resident Evil 4 PS2
The opening to this game seems to be where they spend most of their time thinking about what should happen and how the game should be. Because the farther you get into the game the more ridiculously linear it gets. The level design makes NO sense at all and the ridiculous puzzles are just annoying. But it was still fun to play despite the drawbacks.

GRAPHICS: 10
Great for the time, I played resident evil 5 before this one, and didn't really notice much of a difference. They are nice and the attention to detail really brought the game to life.

CONTROLS:3.7
This is something that gets in the way often. You have to go into your inventory to switch weapons, so if you want to flash grenade some enemies and then shoot you have to wait until you dig your gun out of your inventory first. You also cannot load guns from your inventory, so if you want to reload everything you have to do it one at a time. My last main complaint is the fact that there you no way to run and shoot at the same time, and your character does not turn fast enough making close range combat very annoying at times.

GAMEPLAY:7
This game was linear and the more you got into it, the more it was drilled into your head. The puzzles were not only annoying but easy and out of place. How many steps does it really take to open a damn door? And does everyone really have to search for 3 pieces of a missing picture everytime they want to open a door? Lets also not forget about the traveling salesman that was EVERYWHERE, through every damn door and around every damn corner it seemed. The gun upgrades really help the pointage though, it is always nice to be able to make your favorite gun also your best gun.

SOUND:8.2
Good, but never really stood out at anytime, no complaints either.

STORY:4
At first it was good and kept me to interested but not for long. Again, the beginning of the game is the best, and goes downhill.

MULTIPLAYER:

FINAL:6.6