Nice graphics and story, plenty of action, but something is not right...

User Rating: 8 | Resident Evil 5 X360
I really liked having the briefcase in Res4, just b/c it was like a mini-game to sort out your weapons and stuff. They replaced that with real time inventory and hotkeys (D-pad). I like the hotkeys, but OMG I'm constantly running out of space and ammo, so my hotkeys become pointless. I find myself using melee weapons and constantly rearming Sheva.

And yeah, Sheva runs out of ammo constantly. Give her a pistol and nothing else, she will go trigger happy. She also likes to get in the way, shoot you, and cannot seem to shine the light where you want her to in dark tunnels. But then again... nice eyecandy... so if all else fails take all her weapons and just admire the view. :P

The graphics are beautiful, but some of the environments are not so interactive. The whole corridor/confined path layout Res Evil has taken is kind of annoying sometimes. And the bosses... well they are the main reason I run out of ammo. 4 explosive barrels, 3 grenades, and a whole clip of an SMG... just to take down a dude with a chainsaw?!?! Don't get me going on the other bosses. There is so much stuff around me to use as weapons, but the game just won't let me.

Overall it is fun, but getting swarmed by tons of enemies with limited ammo and no money gets old. And trust me, I spent so much time scrounging for every bit of ammo/treasures that I got C ratings for level durations. The game is more Survival than Horror. Still fun to play, but I find myself actually taking breaks from playing. There is just something missing... the game just doesn't keep me engulfed.

One of the main reasons I love the game, is the whole mystery and bonus content you unlock throughout the game. It makes playing the game again that much more fun. Res5 is not as long as Res4, but with so many games nowadays I don't mind. I am not intimidated by a long story and can actually enjoy playing though several times with the unlocked stuff. It is one of those games where the first play is cool, but successive play-throughs are better.