By opting to throw every third-person shooter cliché into the mix across its four diverse campaigns ,............

User Rating: 8.5 | Resident Evil 6 X360
By opting to throw every third-person shooter cliché into the mix across its four diverse campaigns – each the length of a retail game in its own right and inspired by returning heroes – Capcom has seemingly finally embraced its Frankenstein leanings by itself creating a monster.
Boss fights will go on (and on) until your fingers cramp, enemies will shoot back (yep, that's right, even the zombiefied ones) and your motley crew of good guys will find themselves in mortal peril so many times that you cease to care before a quarter of the game is through.No doubt Capcom were thinking they'd covered all their bases (and then some) by including gameplay elements from just about every action game you'd care to mention, but the truth is they might have been better in seeking a return to the survival horror foundations that made the series' name, rather than pursue the franchise's latter day move into close-quarters fighting, incessant quick-time events and constant pyrotechnics.
Indeed Resident Evil 6 is almost schizophrenic in the way it blends cutting-edge visuals, which certainly impress, with gameplay which in all honesty hasn't evolved far beyond what we experienced in the seven-years-old Resident Evil 4. Of course, there's no doubting RE4's qualities, but to still be singing from that same hymn sheet now not only smacks of a lack of ambition but feels ultimately lazy.