Good
- The game makes use of the fixed camera to add suspense to some parts, or hint at an item you can get later
- the graphics are nice for its time
- the map is very intricately made
- the story is good. The plot twists were surprising.
Bad
- there are a couple instances where you can completely soft lock yourself, if you only had one save file. The part where you fight Tyrant on the plane, and the abrupt change to Chris in the first Alexia fight. You are screwed in both instances if you don't have enough weapons, or healing.
- there is too much backtracking for items. If I even took a bit of a break from the game, I'd have forgotten which room I needed to go back to, to use the item. If you happen to miss a single item cause you overlooked it, you can be running around in circles for ages to fruitlessly try to figure out where to go next.
- Enemies can attack from off screen, notably the zombies that can extend their arm. Many times, right after I enter a room, I get whacked in the face.
- The game never explains how effective knifing the legs of zombies are. It doesn't make any logical sense that a knife is as strong as a point blank shot gun.
- the fixed camera angle controls are complete garbage
- I felt like they should've just used pre-rendered backgrounds, which would look better, since the camera angles are fixed already anyways.
- Claire and Steve's voice acting is bad. The dialogue is very awkward between them sometimes. There's pauses where there shouldn't be.
- it's possible to completely cut yourself off from items in the second half of the game if you kept them in the security box, and never moved it to the item box. It's very frustrating to have saved up a lot of items only to have them be useless because the game never warns you that you can lose access to them if you don't move them around.
- only being able to aim diagonal down, straight, and diagonal up is very restrictive.
- no item sorting option for the item box
- door opening transitions get a bit too much, and really makes backtracking even more tedious