Atelier Meruru Review

Atelier Meruru buries its intriguing crafting system beneath annoying characters and a sickeningly sweet setting.

The Arland trilogy of Japanese anime-flavored role-playing games ends with a whimper in Atelier Meruru: The Apprentice of Arland. This last addition to the family bogs down the formula with a number of extras that make the game more annoying than entertaining. While the addictive alchemy formulas that sit at the heart of the gameplay have been held over for a repeat performance, everything else has been hit hard by an obnoxious spoiled brat of a title character, a repetitive plot loaded with never-ending tedious dialogue, and so many creepy moments with the short-skirted kiddie characters that you feel like you're committing a crime just looking at the TV screen.

Meruru is the stereotypical spoiled princess.
Meruru is the stereotypical spoiled princess.

Like the first two games in the franchise, Atelier Meruru is set in the fantasy kingdom of Arland. The scene shifts to the rustic backwater of Arls, and the new heroine is Princess Meruru, who chooses to become an alchemist simply because she's bored and wants to irritate her old man. Meruru is an insipid, self-absorbed kid, about as far from a sympathetic title character as you could roam, complete with a blackboard fingernails screech of a voice and a giggle that could cut glass.

The story is a bit more pleasurable, dealing as it does with Meruru's attempts to improve the kingdom and prove herself as an alchemist. But she is so annoying in every way that you can't help but cheer for her to be beaten into the ground by every monster she encounters. Needless to say, that is a problem given that you're supposed to be guiding Meruru to success. Other characters are easier to endure, although their meandering dialogue rambles on endlessly through conversations that make Saturday-morning cartoons seem like George Bernard Shaw.

The setting is overloaded with anime-style cutesiness. There are more pastel colors and glowing stars here than in the average 8-year-old girl's dream bedroom. The entire game sparkles like a Twilight vampire. Even hard-fought victory in combat is concluded with Meruru and pals jumping up and down like they just won a spelling bee. Music is equally light and poppy, although tinges of adult rock make it more acceptable for the crowd that doesn't need a fake ID to buy a six-pack. This kid-friendly atmosphere sits uncomfortably alongside sexualized fetish outfits on too-young female characters. Costumes are taken to extremes with super-short skirts and corsets that it makes playing the game somewhat cringe-worthy.

As in the previous games in the series, Atelier Meruru is mostly about alchemy. Meruru is a budding alchemist at the start of the game, with a small list of recipes that allow her to whip up everything from healing salves to bombs. Exploration on the world map is required to find all of the goodies needed to make these items, so you spend a fair bit of the game wandering far and wide stuffing your inventory with grass, rocks, salt, flour, water, logs, mushrooms, and more esoteric items that sort of defy description. As the game proceeds, you open up more areas on the map, access more recipes, and discover rarer items that can in turn craft more interesting and more powerful gear and weapons. It is overly formulaic, and somewhat linear in that there isn't as much room for experimentation as you would think given the significant number of ingredients available for your alchemical synthesizing.

Cute anime gaming is one thing, but this game flat-out sparkles from start to finish.
Cute anime gaming is one thing, but this game flat-out sparkles from start to finish.

But there is still something addictive about exploring for new items and then experimenting with the results of your recipes. It also adds a pretty involved tactical layer to the game, because you need to take advantage of the recipes to have a chance of surviving much of the combat. You can't cruise along on autopilot, relying on a handful of tried-and-true concoctions. So despite the game's atmosphere, you can find yourself hooked, at least for a while.

Unfortunately, the initially addictive combat eventually falls into a rut. Battles all take place in turn-based showdowns where you generally either launch right into melee attacks with Meruru and her friends or select some special item whipped up in the alchemist's pots. Skrmishes fly past, at least, but never involve much in the way of tension. You usually know from the first moments of an engagement if you're going to survive or not, since your chance of victory is set forth at the alchemist's pot in the lab long before you head out into the world. The only distinctive aspect of the combat system is the bizarre enemies, which take the cute premise of the game to a hilarious extreme with foes like carrot-wielding bunny rabbits.

Your actions seem somewhat removed from the campaign, however. The story centers on Meruru building a better Arls by making it bigger, which is accomplished mainly by clearing out areas on the world map and erecting structures that in turn boost the population. Unfortunately, this doesn't always directly tie in to your adventuring and scrounging for alchemical ingredients. Campaign goals are set on timers where success or failure governs what ending you get at the close of play. While you may feel driven to scrounge regions to find rarer items, slay foes, and boost your level, these things take time away from accomplishing timed goals. It can seem like exploration is something of a waste, as you find yourself rushing through areas after achieving goals. The time limits add pressure that takes away from being able to enjoy the game at a relaxed pace and simply have fun exploring and cooking.

You are not leaving the house dressed like that, young lady!
You are not leaving the house dressed like that, young lady!

You may well like the quirky, crafting gameplay of Atelier Meruru: The Apprentice of Arland. You may well get into harvesting ingredients and building this little backwater into a real kingdom. But it is impossible to enjoy the game as a complete experience because you see everything through the eyes of one of the most vapid gaming protagonists ever created, and do all of your adventuring in a world so sickeningly sweet that you should get screened for adult-onset diabetes the moment you put down the gamepad. This, plus the repetitive nature of the campaign and the timed goals, betray the good elements provided through the crafting and adventuring.

The Good

  • Involved crafting system with loads of alchemy recipes

The Bad

  • Extremely annoying title character
  • Sexualized outfits on very young female protagonists
  • Bland campaign hobbled by timed quests

About the Author

299 Comments  RefreshSorted By 
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epictetus1216

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What a grump. I just made the 30,000 mark in population and have been enjoying every second of it, including the "tedious" dialogue. Anybody who would like to see Mereru stomped into the ground by every monster she encounters has to have some deep seated psychotic impulses, since few characters are more charming or adorable than the lead protagonist in this cleverly designed and fun jrpg. Apparently, good will and pleasantness is too much for some people to bear, like the grouch who wrote this review. For some of us a game like this is a nice reprieve from the s*** we have to deal with in the real world. Maybe grumpy doesn't get enough of that to be able to appreciate it. As for "committing a crime" just by watching the TV, the dirt is in your mind, Brett, not in the character design. You're the one looking with lecherous eyes.

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TCJJ

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It pisses me off when I see idiots like this "reviewer" talking about something that they have no idea about. This genre obviously isn't for you at all, but just because you don't like it, doesn't mean it is bad.

Whilst the outfits are somewhat sexualised, in context, it is completely normal (I mean, hello, we're talking about a JAPANESE RPG, not a Western game). This, in Japan, would generally be considered normal. Is it there for sex appeal? Yes. Is it that shallow? To an extent, yes, but until you understand the "cute culture" that Japan has, you won't ever understand these sort of games.

That doesn't mean you need to watch anime 24/7 and stare at 2D girls all day. It just means that you have to be aware that there are different target audiences, and in particular, niche audiences. JRPGs, especially of this variety, are designed for a niche audience.

Furthermore, I'd like to point out that these characters are more or less typical of the genre. If you find them annoying, then you probably don't like the genre. There's a difference between "annoying" and "disliking", though. There's also the matter of the "bland campaign hobbled by timed quests". The "timed quests" are one of the core elements of most Atelier games, and is why these games are often classed as Japanese strategy role-playing games, as opposed to regular JRPGs.

It's this sort of lack of insight that annoys me when I see stupid, unthoughtful reviews like this. I'm not saying the game is perfect, but I am saying that it deserves a fair go. Then again, this seems to happen with every GameSpot review. It's always a mess.

Brett Todd better keep way away from Akihabara...

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CoRiNi

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@TCJJ Well said, I have been saying this for years now. Westerns and especially Americans, have very little understanding of JRPGs. They can argue about playing hundreds but it doesn't matter how much you play, to me and to most Japanese people, you will always be a scrub who have little knowledge about the culture and Japan itself.

I remember when Dragon's Crown was about to come out and some American reviewer coming with his feminism bullshit went to the twitter account of the artist and flamed him there, calling him a 14 years old boy. I seriously hoped from all my heart that they censor the NA versions because people like these don't deserve to get the original product. Keep the original to people who won't go about bringing their cultural bullshit trends to their criticism, because let's be honest, we must care how every culture goes in every country in order for us to make an acceptable game, no thank you.

It doesn't matter if you agree with what I just said, but I'm pretty sure we can all agree that GS have little knowledge regarding JRPGs, they know nothing about them and they can't give one decent review related to them. While I wrote that, their Lost Odyssey review came to mind as well, which was a total joke. quote - "Lost Odyssey doesn't rewrite the rules for turn-based role-playing games-" oh because games have to rewrite their genre in every release. Aha I see that's what COD is doing.

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luxm4n_2007

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@TCJJ I agree with u...i play this game and i like the character that they built...The fashion,its anime so what? Its cute... :)

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Xroalia

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Edited By Xroalia

Huh. There's only one character in this entire trilogy whose design I considered "sexualised" and she's not even in this game. I imagine this reviewer would have a heart attack if they played any game by Compile Heart.


I find the criticisms on the bright style and upbeat music pretty ridiculous. I realise reviews are opinions but you should be more objective about it. Those things aren't flaws, they're just not to the reviewer's taste.

I'm gonna have to disagree on the "bad voice acting" part too. The voices fit the characters and the acting itself is great. Not liking someone's voice =/= bad acting.

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orbit1star

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Edited By orbit1star

The reviewer should avoid tennis clubs. Also, public swimming pools. Ballet. Gymnastics. Anywhere that females show leg. Obviously he has an "issue", and should avoid contact with young females. At least until he grows up.

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deekirk36

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i am about 3 hours in and i like it i have not seen anything overly suggestive, but its a decent game so far 7.5 out of 10.

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extremegunner

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Edited By extremegunner

NISA did not pay GS to give a decent review

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brassmonk

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I played this when I came back home on break and had nothing to do. It is my sister's. It was waaaaay too cutesy and not my thing but definitely didn't deserve this review. Only posting really because of the "sexualized". If you compare it to pretty much anything that exists in any market in any form of entertainment.........yeah I question whether this guy was raised in a cabin in the woods. On the other hand, from a design perspective, there would be no need for the shorts/bloomers in the first place if they made some of the attire a bit longer. Who is to say it couldn't have been meant to be suggestive..............but since everything in this game was designed to be overly sparkly.......I think they just designed the clothes that way as well. All in all I pretty much had the same reaction as the rest of the posters........the review weirded me out more than the actual game.

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dizzyrhino

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Edited By dizzyrhino

These comments are hilarious. People actually trying to pretend the women in this game aren't sexualised. That's it fan boys, lie to yourselves.

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ArcticNinjaXXI

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Edited By ArcticNinjaXXI

I swear GameSpot reviewers and their crappy reviews suck ass

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FemalePervert

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Edited By FemalePervert

"This" game is considered sexual? It's more feminine and sweet than anything else.

Excuse sah' me while I laugh the crappy religious man who wrote this to scorn! A dumb male.

Obliviously he has a victorian fetish-problem where a female wearing bloomers turns him on so much! Naughty Naughty!

The only ones who would complain about meruru are tight-wads and old hags.

Complain all you want, JRPG's will not disappear!

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radprofile

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Edited By radprofile

This review is a bit harsh toward the characters designs, I finished the game recently (last weekend), and I didn't noticed the "Sexualized outfits", yes, some are mini skirts, but I didn't find them offensive, Meruru use some kind of Victorian shorts or something like that below the dress... In fact, I never had in mind any kind of "sexualization" when I was playing the game until I saw this review, I think it's matter of what we have in mind... There are tons of sexual content in so many games around, but this one is very far from that, or at least I don't find any. Maybe the real problem here is about something I read about this game in other site: "Unless you find JRPGs absolutely repugnant, there's little to dislike about Atelier Meruru." And that "little" could be the time passing by fast, so you have to manage your time wisely. This game is not a masterpiece that deserve a 10, but can be easily a 7.5 or 8.5, but some people dislike it just because the content, like someone I know that don't like the game just because there are so much girls around... "girly" game? kinda stupid to not like a game because just that...

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xrman

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Edited By xrman

Brett Todd has consistency issues in this review. He gave a "Sucks You In" emblem, whose description starts with the sentence "A good game can really suck you in...", and yet he calls it a "mediocre" one. Also, he gave the "Annoying Characters", "Bad Voice Acting", and "Weak Story" emblems, but it still "Sucks You In"?

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Gelugon_baat

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Edited By Gelugon_baat

@atom2000 It's still a review to me.

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Gelugon_baat

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Edited By Gelugon_baat

@atom2000 Really, you are assuming that I am Brett Todd or his partner, after calling me childish?

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atom2000

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Edited By atom2000

@Gelugon_baat And that's why you'd date him or you are him. I'm not sure which.

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AQWBlaZer91

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Edited By AQWBlaZer91

I enjoyed reading this review. WOW I wonder if the game designers are total preverts.

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FemalePervert

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Edited By FemalePervert

@AQWBlaZer91

Mmm they must be if this little pretty-pony game turns them on so much. Then again Gamespot is known for biggot reviews, no? :P~

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atom2000

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Edited By atom2000

@AQWBlaZer91 Or straight men.

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wizardboyus

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Edited By wizardboyus

one thing is for sure...isn't it about time that voice acting in video games is ALWAYS good instead of almost never good? well it's not going to be that way unless high profile reviews say something about it. JRPGs should make more of an effort to have good english voice acting if they want to be successful in the western market. Usually, it just always sounds sooooo cheeeessyyyy....and not just japanese games, but most video games imo...although there are a few out there that have gotten it right (i.e. metro 2033, uncharted, mass effect). but then there are those that are so good because they are so cheesy like dmc, but that's kinda a tongue in cheek thing..

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Rasu89

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Edited By Rasu89

I guess he hasn't played "Record of Agarest War 2," even I feel that game was overly and perposely "sexualized" compared to the previous games (the limited edition came with a heart shaped towel). This game is not "sexualized" in my opinion, unless you have a dirty mind and wild imagination.

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FemalePervert

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Edited By FemalePervert

@Rasu89

Ooooh I loved Record of Agarest War 2. I wish they would localize more games like that mmmynhaaa~

Tish too bad. I have to keep reading in Japanse and Korean for everything thanks to hillbillies like this reviewer making sure all our delicious games are kept to a bare minimum as possible.

Meh, I wish there wasn't so much discrimination against the female body in video-games over here. I'd soooo love to run around in one of those frilly outfits with a panty-shot. Mhmmm...freedom, at last unyha! -^-^-

I lubs eet. It makes me feel purtie. <3

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Decretum

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Edited By Decretum

All of the righteous indignation in these comments is ridiculous. The reviewer devotes one paragraph to the style of the game, and mentions it in the intro/conclusion like any review would normally do. On the other hand, he devotes equal amounts of time to the characters, the game mechanics, player interaction, story pace and graphics. Where is all the outrage coming from?

I guess it must be that one section where he calls the game "overly sexualized." That's his opinion, it has no other significance beyond that. However, why is there so much anger over this? There must really be a sensitivity to this kind of criticism. It is only a review, not a personal insult to people who like this sort of niche game. "The lady doth protest too much, methinks."

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jgtogi

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Edited By jgtogi

@Decretum

The main reason people are getting upset is that this reviewer made a faux pas when it comes to journalism. He insulted his audience. He said, "Characters that you feel like you're committing a crime just looking at the TV screen." and some other lines that suggest that any adult man that would pick of this game would be so revolted by it that they would hate it or is a pedophile. I liked the game and never once, while playing it did I feel like a pedophiliac.

He also threw in some other awkward lines referring to "Twilight Vampires", "sexualized fetish outfits" and other such tidbits that have nothing to do with the game. At best, he just hates the game and that is fine. At worst, he is intentionally trying to guilt trip any adult who would actually like this game as well as any adult who would give this game to say their 8-year-old daughter. Personally, I prefer game reviews with more critique and less sass.

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RAMUHAS

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Edited By RAMUHAS

Sexualized outfits on very young female protagonists

What is this? A review from 18th century perspective? :D

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fullframework

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Edited By fullframework

I don't what? See something wrong with what' you're doing? I've already covered that (endless arguing doesn't change peoples' minds).

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Gelugon_baat

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Edited By Gelugon_baat

@fullframework And you don't?

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fullframework

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Edited By fullframework

So you see nothing wrong with these endless arguments of yours, and you're going to continue this cycle of arguing with people who disagree with GameSpot?

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Gelugon_baat

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Edited By Gelugon_baat

@fullframework Again, tell that to those protesting then.

Also, you won't be changing anyone's minds either, especially not those of strangers over the Internet. You learn what you tell others to learn, I say.

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fullframework

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Edited By fullframework

@Gelugon_baat Oh, so all of your posts are a result of this personal despising of those people? Yes, those people can be annoying, but endlessly arguing with them won't get them to change their minds. Learn to control yourself.

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Gelugon_baat

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Edited By Gelugon_baat

@fullframework No, I won't, because I despise fans who can't take a different opinion of the games that they like so much.

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fullframework

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Edited By fullframework

@Gelugon_baat @fullframework Tell them what? To vent their frustrations? They're already doing it without my involvement, and like I said, it's best to just let them do that without butting in and adding extra annoyance to the mix.

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Gelugon_baat

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Edited By Gelugon_baat

@fullframework Well, tell that to those calling for Brett Todd to be "fired" and such other personal attacks then - not me.

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fullframework

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Edited By fullframework

@Gelugon_baat Perhaps not, but arguing with those people endlessly isn't the best way to deal with them. Best to let them just vent their frustrations and let the moderators deal with the ones that get really out of hand.

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Gelugon_baat

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Edited By Gelugon_baat

@fullframework And telling others that this game is damn good and deserves better scores and "better" reviews isn't?

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fullframework

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Edited By fullframework

@Gelugon_baat Zealously defending the reviews on this site seems like corporate shill behavior to me.

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Gelugon_baat

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Edited By Gelugon_baat

@LinkOcarinaMan Brett Todd can't be fired because he's not working for GameSpot. He's a freelancer, and guess what? His next review was accepted by GameSpot anyway, even after GameSpot's editors saw all these protests here.

http://www.gamespot.com/world-of-battles-morningstar/reviews/world-of-battles-morningstar-review-6382137/

And you know why they still accept his reviews for publishing anyway, despite your protests? That's because they know that this is matter of conflict of opinions, and I rarely, if never, see them cave-in when it is a matter of conflict of opinions.

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atom2000

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Edited By atom2000

@Gelugon_baat To LinkLinkOcarinaMan? That's copied and pasted from your other replies. That's called spamming.

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atom2000

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Edited By atom2000

@Gelugon_baat Yep

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Gelugon_baat

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Edited By Gelugon_baat

@atom2000 More so than getting upset over what others are saying about a video game?

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atom2000

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Edited By atom2000

@Gelugon_baat Figures. So childish and obsessive.

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Gelugon_baat

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Edited By Gelugon_baat

@atom2000 So what? I will still repeat them.

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Gelugon_baat

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Edited By Gelugon_baat

@fullframework I am not on GameSpot's payroll, and any suggestion that I am on their payroll is ridiculous and lacking evidence.

That said, some butter-fingered moderator hit the wrong button when using LiveFyre's moderation tools.

http://www.gamespot.com/forums/topic/29200294/all-the-messages-get-deleted

No biggie to me, because I still can post messages.

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fullframework

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Edited By fullframework

@Gelugon_baat I see that a lot of your comments have been deleted. Apparently, even your friends at GameSpot are getting tired of you. Quite frankly, I'm not sure why they keep you on their payroll.

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RussianMeatClob

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Edited By RussianMeatClob

Lol I just looked up Brett Todd and apparently a there were other reviews he did that had people scratching their heads too.

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fullframework

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Edited By fullframework

@RussianMeatClob Yeah, just look at his review for Two Worlds. That game might just be the most broken game I've ever played (a lot of professional reviewers agreed with me), yet he gave it a 7.

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Powerwalk

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Edited By Powerwalk

@fullframework I thought 2 Two worlds was amazing but it still could have been better if they got rid of all the glitches.

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OreoPoptart

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Edited By OreoPoptart

I lol'd at "Sexualized outfits on very young female protagonists" WTF?!

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AQWBlaZer91

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Edited By AQWBlaZer91

@OreoPoptart I did as well but it is true. She wears an extremly short skirt with her Blommers sticking out.

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