Brigador Review

Super Fighting Robot

A grimey, lo-fi text-to-speech program coughs out a made-up word: "Brig-a-dor." From here on, I know what I'm in for. Brigador isn't like today's games. From the moment you start playing you'll wrestle with befuddling menus and a nonsensical plot. But that's okay; menus don't hinder much in this case, and the plot is no more important here than it was in the original Doom. What matters in this game is satisfying action in a destructible playground with badass mechs. And there, Brigador delivers.

The eponymous brigador are a series of mechs that range from nimble hovercraft to hulking tanks on legs, and each has a shield and a basic array of attacks. Bigger brigs can stomp the ground and fire colossal mortars, while nimble craft rely on light ordnance like machine guns. After running through a couple of tutorials that introduce you to the basic controls and abilities of each mech, you're dropped into your first mission--and it is a maelstrom.

No Caption Provided

In seconds, you're swarmed by all manner of enemies ranging from unarmored men with guns all the way up to other brigs. The rush is overwhelming and forces you to think tactically. You may be outnumbered and outgunned, but if you can outthink your digital foes, you'll be fine. In this effort, terrain and movement are your biggest allies.

During my first big firefight I found myself surrounded, but there was a shipping depot not too far away. I used my temporary cloak to dash through their ranks and break for cover behind shipping containers. I managed to funnel my attackers into one of two chokepoints, so I could focus my fire. Because these mechs are loosely based on real-world tanks, though, their armor is thickest in the front and weak on the sides and back. My tactic, while helpful, wasn't necessarily the best or only way to approach the scenario.

"There was a fire fight!"

Your enemies employ spotters, alarms, and plenty of automated defense systems that can hamper or even halt your progress towards a mission objective. If you carelessly run and gun, and don't have a monstrous, overpowered mech to match, you'll be crushed. The action is fast-paced, but you can't afford to be reckless.

Brigador works in these little oscillations. It will present you with a chaotic, borderline unmanageable situation and then force you to figure out a plan. It can feel overwhelming at times, especially after the comparatively restrained tutorial areas, but you shouldn't have too hard a time as long as you play mindfully.

To that end, Brigador gives you a lot of tools to help you control encounters. For example, every mech has a few weapons slots and a defensive technique. When you set out for a mission you can choose your loadout, including which chassis and armament you think will serve you best. Smoke grenades, cloaking and EMP grenades can disable or avoid enemies altogether. When combined with some terrain knowledge, you can use your machine to tear through a wall and attack a vital target before anyone sees you. Or you can set-up an ambush, tricking heavier tanks into revealing their rear for a swift and deadly assault.

While it looks like a twin-stick shooter, Brigador is a lot more precise and demanding. You control the direction you're facing, where you're moving, and the firing arc of your weapons independent of one another. And Brigador keeps that flexibility throughout. While progression in terms of unlocking new parts or chassis is linear, the campaign and the flow of individual missions is left open. If one level is frustrating, you're free to skip it altogether.

Are you afraid of the dark?
Are you afraid of the dark?

It all serves a weird power fantasy that runs throughout. Brigador wants to drop you into a quagmire and force you to adapt. Enemies will swarm and flank, and unless you've been particularly stealthy, you'll often have to deal with attacks from all sides. You need to manage all of this on top of every movement of your mech, trying not to expose its weakpoints while focusing on the most dangerous targets. It's a lot to process and manage, but when it all comes together, succeeding in the face of such complexity and chaos is very satisfying.

In many ways, Brigador is the modern, indie progeny of classic mecha games like Armored Core. It's rough around the edges, and doesn't do much with its story or its tutorials, but distills the gluttony of the 90s action genre into an impassioned, indulgent package.

The Good

  • Excellent controls for such complex mechanics
  • Open-ended design is a pleasing thread that runs throughout
  • Great, emergent tactical play

The Bad

  • Confusing menus
  • Plot is indecipherable

About the Author

Dan Starkey's been a fan of mecha--in both games and anime--for years. He indulged his inner 10-year-old and blew up wave after wave enemy mechs, completing Brigador's campaign and several additional missions for the sake of this review. GameSpot was provided with a complimentary copy of the game.
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Gelugon_baat

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The in-game documentation has so much good funny writing. All of that story-telling potential is wasted on the half-baked plot of sending no-body mercenaries to blow things up.

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Gelugon_baat

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I have played the game, and I have the impression that it is just so much wasted potential.

After having laid down the fundamentals of the game, the developers did not build on the depth of gameplay some more - instead, they just make more of the same. Increasingly bigger mechs, bigger vehicle, bigger guns, bigger maps and so on, but there are no further gameplay elements to compound complexity further. Any gameplay beyond the tutorial is just unlocking of more and more content, be it more vehicles to use, more pilots to use and more lore.

This is old - like 2000 to 2010-old. The fun ran out for me very quickly, even with the Up-Armored edition.

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Gelugon_baat

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@rogerpenna:

Firstly, thanks for actually spending time to dig all that straight-from-the-horse's-mouth shit up.

With that said, I now have a very strong impression that the naming is done to make the game sound catchy and make a fool out of ignorant idiots like Starkey.

I am reminded of what happened shortly after Guacamelee! was announced. I still remember an instance here and there where some people didn't know that the game's name is altered from a certain condiment. Fucking joke's on them.

P.S. I know, I know, shame on me for not knowing that "matador" is a Portuguese word too.

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rogerpenna

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Edited By rogerpenna

@Gelugon_baat:I twitted the developers and asked the reason for using Portuguese. Let's see what they answer.

Btw, they used a guy who apparently speaks portuguese (they mentioned he appears on the credits) to help them. Surname sounds portuguese. But first name is Juan (spanish... portuguese would be JoĂ£o). That might explain some unusual choices of translation haha.

ps: they answered me on Twitter. They said they never read the second Ender's Game book. They just like Portugal, that's what they said.

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Gelugon_baat

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@rogerpenna: Good grief. They could have been trolled hard.

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rogerpenna

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ok, and I was right . Dev confirmed on Steam forums that several words are in portuguese and that it´s part of the lore of the game, as Solo Novo was a colony of portuguese speakers

https://steamcommunity.com/app/274500/discussions/0/351659808496759690/

"We're actually from the midwest in the US :)

The Portuguese language and culture was an interesting and little used point of departure for helping creat the game setting. For the official "LORE" explanation, the vast majority of settlers on the original Novo Solo colony ships either were or spoke Portuguese. That heritage became diluted somewhat by future settlers and trade prior to GREAT LEADER building the orbital defense batteries and closing off the planet a la 17th century Japan."

"Really happy to hear this. The book also contains references throughout-- if you end up reading/listening to it I'd love to hear what you think. If you look in the credits you'll see a guy by the name of Juan Miguel Pedras (I'm missing some accents there), who was our consultant on this stuff. That he also studies Portuguese history was an added boon as he was able to provide some colorful references and context. I just wish we could have used it more."


Still not sure if they decided for the portuguese lore out of nowhere or for some specific reason (like Ender's Game second book)

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rogerpenna

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regarding the theory that the word Brigador comes from Portuguese...

the name of the planet is Novo Solo... New Soil / New Land in portuguese.

the company is called Solo Nobre... Noble Soil in portuguese.


Does that mean the developers are brazilian or portuguese from Seattle (home of the company). Nope.


It may simply be these guys are fans of the Ender's Game saga. The second book in the series takes place entirely in a planet colonized by portuguese speakers (Lusitania is the name of the planet, I think) and is full of portuguese words.

Because Orson Scott Card, as a Mormon Missionary, spent some years in Brazil.



And just like this game, the choice of portuguese words is somehow "weird" to portuguese speakers. But still clearly portuguese.

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rogerpenna

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@Daniel Starkey, Brigador is not a made up word.

It´s portuguese for Fighter. Same root of words like Brigadier, Brigade, etc

"brigade (n.)"subdivision of an army," 1630s, from French brigade "body of soldiers" (14c.), from Italian brigata "troop, crowd, gang," from brigare "brawl, fight," frombriga "strife, quarrel," perhaps of Celtic (compare Gaelic brigh, Welsh bri "power") or Germanic origin."

It could be just a coincidence, however, the previous name of the game was MATADOR, which is also portuguese for KILLER. (Matador is the same word in spanish too, I think).

So, from Matador to Brigador... killer to fighter. Nah, not a made up word.

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Yams1980

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it this looks fun.

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Pyrosa

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I'm all over this -- glad the review showed up here otherwise I'd have probably missed this one.

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Gelugon_baat

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Edited By Gelugon_baat

@z0rcer0r: @RogerioFM:

By the way, I don't think that any of the developers are even Portuguese. In fact, their game was previously called "Matador" - that's not exactly a Portuguese word. I am getting the impression that they are trying to name their game in a manner similar to Guacamelee!

I am just saying this just in case you have some pre-existing bias in favor of the indie dev - specifically that you might be assuming that they may be Portuguese-speakers.

Of course, if you are just saying this just to slam Starkey, well, he deserves the slamming (even though "Brigador" is a rather informal word that is seemingly only used on Portuguese-speaking social media).

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rogerpenna

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@Gelugon_baat: Wrong, matador is ALSO a portuguese word pal.
http://www.priberam.pt/dlpo/matador

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Gelugon_baat

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Edited By Gelugon_baat

@rogerpenna: Ah, of course. :)

UPDATE: I will admit here that when I made that remark "of course" above, I was not being entirely sincere and that I was going to do research on this word afterwards. (I don't consider a Priberam article to be definitive proof of your claim; earlier, I have already mentioned to another user that I consider Priberam to be a business entity, not a language authority.)

After having done research on the word though, it would appear that this word came about from the shared Mediterranean and Latin heritage that LĂ­ngua Portuguesa and Castellano have.

So I eat my fucking words. *Nom nom nom.*

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rogerpenna

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@Gelugon_baat: confirmed by devs on Steam forums that it´s portuguese, whole lore of the colony is about it being settled by portuguese speakers
"

We're actually from the midwest in the US :)

The Portuguese language and culture was an interesting and little used point of departure for helping creat the game setting. For the official "LORE" explanation, the vast majority of settlers on the original Novo Solo colony ships either were or spoke Portuguese. That heritage became diluted somewhat by future settlers and trade prior to GREAT LEADER building the orbital defense batteries and closing off the planet a la 17th century Japan."

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BigTeddyKurita

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How is the plot nonsensical? What doesn't make sense about it?

It's incredibly straightforward. Military dictator dies, you're a mercenary who gets hired to sweep in and take advantage of the situation to help a megacorporation take over.

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Gelugon_baat

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Edited By Gelugon_baat

@bigteddykurita: Having played the game, the plot is just filler shit to me. It's just an excuse to go around causing mayhem Postal-style.

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Gelugon_baat

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@bigteddykurita: Well, if you have been reading a lot of outrageous fiction that definitely does not take place in a real-world setting, it wouldn't seem nonsensical. ;)

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rogerpenna

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@Gelugon_baat: except 90% of games take place in Sci Fi or Fantasy worlds. Therefore their plots make even less sense, just because they are fiction?

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RogerioFM

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Edited By RogerioFM

@Gelugon_baat: More like if you have a working brain it wouldn't seem nonsensical.

If that reviewer ever read Dune, his brain might explode.

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Gelugon_baat

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@RogerioFM: The spice must flow!

The melange spice can do weird things to a person's mind anyway. :P

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santinegrete

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Edited By santinegrete

Loved battletech from Sega Genesis and the Exo in helldivers, Gonna check this out.

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deactivated-5a0b0bf0c8fa5

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The game is amazing, one of the few good games released after everything became a bland, dumbed down mess.

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Allan_X

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Edited By Allan_X

Brigador's plot is actually pretty simple. If you use the points earned by completing missions to buy the little codex-entry things, you can suss it out.

Years before the start of the game, the planet Novo Solo was under the control of the Solo Nobre Concern, a subsidiary of some mega-corporation with extrasolar colonial holdings of its own, like the RDA from Avatar. Some decades before, the SNC-controlled local administration was overthrown in a putsch by some Che Guevara-type revolutionary communist known only as "Great Leader", who isolated Novo Solo from the rest of the galaxy with an array of ground-based anti-orbital guns.

After he died without a proper successor to take his place, Novo Solo descended into chaos. Then, the SNC came knocking, wanting their planet back. You are a Brigador, a mercenary hired by the SNC to suppress the communist revolutionaries (Loyalists), rebel militiamen (Corvids), and other opportunistic interplanetary interlopers who seek to profit off the carnage (Spacers).

Are you enough of a douchebag to betray your own people, side with a creepy interplanetary megacorp for a quick buck, and level entire city blocks, mow down crowds of unarmed protesters, and stomp tent cities filled with homeless people into pulp in order to become one of the most heinous war criminals of all time? Then you might just be a Brigador.

I actually love this game's threadbare story for how amoral, dystopian, and utterly bleak and hopeless it is. There are no heroes, here. Only money and blood.

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Gelugon_baat

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@Allan_X: If I want more entertaining "bleak and hopeless", I would look to Warhammer 40K instead.

This one just seems like a blend of Battletech and Earthsiege, both of which belong in the 1990s.

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Allan_X

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@Gelugon_baat: Funny you should mention that. The main reason why I played the heck out of Brigador was because I was so Armored Core, Battletech and Earthsiege-starved. :(

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Gelugon_baat

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@Allan_X: Personally, I wouldn't recommend holding on to the hope that there would be more. In my eyes, both IPs have turned mouldy in the video game scene.

(In the present-day, the video games that are associated with either IP are "free-to-play". *Urgh*.)

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santinegrete

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@Allan_X: I've been searching for games like Battletech from Sega Genesis for a while now, can you recommend me ones that actually have action and are not turn based?

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Gelugon_baat

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Edited By Gelugon_baat

@santinegrete: <Recommended game removed>

Oh wait, scratch that. I was reminded that the game that I recommended has its IP owned by Microsoft's gaming arm. F**k this, I don't want to recommend a game that is owned by a company on my boycott list.

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RogerioFM

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@santinegrete: Well, I'm not sure if you simply mean games with Mechs, I remember I loved Metal Warriors back in snes ages. I heard that Hawken is good too if you like online games.

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Gelugon_baat

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Edited By Gelugon_baat

@RogerioFM: @santinegrete:

HAWKEN has been abandoned by its original developers. Now, its current developers are those who made APB Reloaded - not the best of portfolios. In fact, the most significant thing that Reloaded Games has done is to port the game to the consoles. Also, Reloaded Games may be biting off more than it can chew.

The game may have won awards back in 2012, but now, it's not what it was.

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xantufrog

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xantufrog  Moderator

Looks like a pretty cool game

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z0rcer0r

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Do you really not know what 'brigador' means? It's an actual word meaning 'brawler' in Portuguese. It's not made up.

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mussumsoftware

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@z0rcer0r: I'm brazillian and never heard the term "brigador" being used as brawler. This is some sort of construction that actually follow some standarts in portuguese, (Ex.: atirar (shoot) atirador(shooter) ), but brigar (brawl) and brigador (brawler), is not formal portuguese in brazil.

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chano880

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@mussumsoftware: that clarifies it then :D All we needed was an actual brazilian to clear it out lol

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rogerpenna

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@chano880: I am brazilian as well as RogerioFM. And we both say Brigador IS a brazilian word. The portuguese dictionary is also on our side. It´s just not a commonly used word.

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RogerioFM

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@chano880: Actually, I'm a Brazilian and it is a formal word. It's in the dictionaries and yes, it follows a construction standard. But it is formal and correct word to be used.

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mussumsoftware

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@RogerioFM: I'm suprised. Probably an obsolette word, or simply not popular. Either way, never heard it.

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RogerioFM

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Edited By RogerioFM

@mussumsoftware: Ah, well, yes, definitely not used commonly. The only two people in the whole World I have seen using it in a conversation, were my grandfather and a portuguese teacher I had, both old as mummies. So maybe it was more used back in WWII.

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chano880

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@RogerioFM: Yeah I really never heard it myself in Portugal but I can see where it would come from (he who fights).

I presumed it would be more used in brazilian-Portuguese.

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chano880

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@z0rcer0r: Maybe Brazilian-Portuguese but not actual Portuguese.

We do have the verb "brigar" which means "to brawl" but it's not really used in current portuguese. Could be a slang of sorts when it comes to boxing or wrestling, but again, never heard of it.

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Gelugon_baat

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Edited By Gelugon_baat

@z0rcer0r: I don't like Starkey, and knowing that he can be fucking ignorant, my first inclination was to believe you.

However, just to make sure that I am not making a big mistake, and just to make sure that this is not some viral marketing bullshit by Stellar Jockeys, I did research on the word, making it date a few years back so this game doesn't come up in any search queries.

I can't seem to find anything on a well-documented Portuguese dictionary on the word "brigador" (quick-translate websites with nothing on etymology does not count for me), and all that I have found thus far is that it is used in an informal manner, e.g. as a passing remark on something pugilistic.

@RogerioFM: Do you have anything on this, other than presumably having Portuguese as one of your spoken languages?

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rogerpenna

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@Gelugon_baat: I do have more proof

regarding the theory that the word Brigador comes from Portuguese...

the name of the planet is Novo Solo... New Soil / New Land in portuguese.

the company is called Solo Nobre... Noble Soil in portuguese.

Does that mean the developers are brazilian or portuguese from Seattle (home of the company). Nope.

It may simply be these guys are fans of the Ender's Game saga. The second book in the series takes place entirely in a planet colonized by portuguese speakers (Lusitania is the name of the planet, I think) and is full of portuguese words.

Because Orson Scott Card, as a Mormon Missionary, spent some years in Brazil.

And just like this game, the choice of portuguese words is somehow "weird" to portuguese speakers. But still clearly portuguese.

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RogerioFM

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@Gelugon_baat: Yes, it's in the dictionaries, not just 'slang' dictionaries either.

"bri·ga·dor |ô|

(brigar + -dor)

adjetivo e substantivo masculino

Que ou aquele que briga."

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Gelugon_baat

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Edited By Gelugon_baat

@RogerioFM: Where did you get this? Here? If this is so, this doesn't even have an etymology section, and the example of use that it mentioned is for a blog - a blog is far from what I consider a reliable example of the application of the word.

The most documentation that I have seen is for the word "brigar". Also, another Portuguese-speaker up there has already suggested that the word is used informally, and kind of a Brazilian thing rather than Portuguese. You yourself mentioned that you heard only two people use it, and neither are authorities on the language.

The more I learn about this, the more convinced I am that this word is just an example of corrupted Portuguese.

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RogerioFM

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@Gelugon_baat: Priberam, Aurélio digital and the printed copy, the portuguese dictionary of my kindle too.

Also one of them WAS as much authority as you hope for since she was an university portuguese teacher.

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Gelugon_baat

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Edited By Gelugon_baat

@RogerioFM: Well, you could have said that she is a tertiary education professional - I would have been more convinced, instead of considering the possibility that she may be just a school teacher.

With that said, I do respect such professionals - but I am also aware that her peers may not agree that "brigador" is a unanimously recognized Portuguese word.

Also, I know it's Priberam; I already located your source, as I have linked to it above. Yet, Priberam seems to be a software developer - in my eyes, it's more of a business entity than it is a language authority.

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RogerioFM

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@Gelugon_baat: Ah well, Aurélio certainly isn't though. That's one of the most known dictionaries in Brazil.

I would wager that a lot of her peers would accept brigador as a portuguese word, more so because they know that when a word is not used very often or gets obsolete it still exists.

But I don't talk with many portuguese teachers these days so I can't be sure, but the fact that every single portuguese dictionary I consulted acknowledged brigador would indicated that it's a recognized word, even if not used recently.

Regarding the etymology, yeah I couldn't find much. But then again it's a derivative word of "Briga", not sure how etiology works for derivative words. For example I can find etymology of shoot much easier than for shooter.

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RogerioFM

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Edited By RogerioFM

@z0rcer0r: Yeah, that was kind of cringy. I know it's not his first language, but when you want to make a lame joke at least know if it makes sense.

I bet he thought it was a Hodor moment.

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