Review

Conception II Review

  • First Released Aug 22, 2013
    released
  • VITA

Sweet child of mine.

Many parents call childbirth a magical experience, but few fathers can say that they've helped to magically conceive dozens of children with multiple mothers and taken them into dungeons on a quest to save the world.

Such is the conceit of Conception II: Children of the Seven Stars, a love child of role-playing and dating sim parents, though it's not a master of either genre. It mixes many Japanese role-playing game cliches with occasionally questionable treatment of its female characters, and then piles the concoction atop a turn-based battle system that doesn't live up to its potential. The resulting game is decidedly, painfully average.

They may be small, but star children can pack a punch.
They may be small, but star children can pack a punch.

Areas of darkness called dusk circles are opening all over the world, and from them are emerging monsters hell-bent on destruction. Many teenagers are blessed by the star god with special powers for fighting the dusk monsters, and these disciples are sent to a special school to be trained accordingly. Because of your unique ability as God's gift to enter these labyrinths at the center of dusk circles, it is up to you to put a stop to them.

You won't be going in alone. In addition to a female disciple of your choosing, you enter each labyrinth with a squad of star children--magical children created through a process called classmating. In a process not unlike fusing demons in a Persona game, you and one of the game's heroines come together and give birth to a tiny human that fights alongside you. You can take up to nine star children into a labyrinth, and they operate in teams of three.

Dialogue strives for a weird balance between mature and sophomoric.
Dialogue strives for a weird balance between mature and sophomoric.

At birth, star children are each assigned one of a wide variety of classes, such as magician, gunslinger, cleric, and hunter. Each class not only uses different types of weapons and armor, but also learns different abilities as the child levels up. Nothing will stop you from giving birth to nothing but archers, but it's smarter to experiment with different options, mixing and matching teams as you go. Each child also has an affinity for a certain element (such as fire or wind), which also contributes to which abilities a child team ultimately has.

Once you're inside a labyrinth, the basic flow of turn-based battle feels immediately familiar. Each team of three star children operates as one collective party member, while you and your chosen female companion do the same, rounding out a group of four. Your options are what you would expect if you've played a turn-based role-playing game in the past: You can attack, defend, flee battle, or use a variety of offensive and defensive skills that require mana. You conduct combat through floor after floor of randomized dungeons that look far too similar to each other, each sporting mazelike hallways and paths that often lead to obvious dead ends. From beginning to end, these labyrinths are nothing but bland.

Creepy older guy? Check.
Creepy older guy? Check.

There are a few ways that Conception II tries to differentiate itself with its combat, most obviously in character and enemy placement. Every enemy has four points around it in which you can stand when attacking, and one or more of those positions is designated as a weak spot. Different attacks do damage in different directions, so you must give some thought to where you attack each turn. The system doesn't require much brainpower, though, because a helpful red arrow tells you explicitly if you're going to hit an enemy's weak spot. Usually, the simple strategy of "aim for the weak spot" is all you need to succeed.

The other features of battle focus on letting you manipulate the turn order and move faster than your opponents. The chain drive, for instance, is a meter that rises incrementally as you attack, climbing higher if you attack from more dangerous positions (that is, not at an enemy's weak point or in a spot where you know an enemy attack is imminent). When the gauge reaches certain points, the monster you hit last will be chained and its turn temporarily pushed back. Similarly, there is a meter representing the current density of an element called ether; the higher the ether level, the faster your party moves.

You conduct combat through floor after floor of randomized dungeons that look far too similar to each other, each sporting mazelike hallways and paths that often lead to obvious dead ends.

Your direction of attack becomes increasingly important late in the game.
Your direction of attack becomes increasingly important late in the game.

The problem is that for most of the game, these elements can be more or less ignored. Chaining enemies, while useful, is rarely necessary for success until late in the game. The same goes for the ether density, a number that is always present at the bottom corner of the battle screen but that is easy to forget about.

Classmating is where the dating sim aspect of Conception II comes in. In order to make more powerful star children, the people classmating together must have good relationships with each other. Therefore, it's necessary to get to know the game's seven lead females outside of classes and labyrinths.

The story presents the classmating ritual as innocent enough, and the act is initially accomplished by both "parents" merely holding hands. But while the game states that classmating is a pure-hearted process, it implies inappropriate levels of lasciviousness. All conversations about classmating are packed with blatant innuendo, and the game doesn't shy away from adolescent levels of sexual humor, featuring talk of bust sizes and looking up girls' skirts, and depicting an uncomfortably perverted priest. There are moments when the game does an acceptable job of at least contextualizing the sexual overtones and providing balance to this kind of sexism; there are even times when the story explores its themes of teenage sexuality on a mature level. Too often, however, the winks and nudges of the dialogue go too far into the realm of crassness, as if the writers are constantly poking you and shouting, "Get it? It's like we're talking about sex even when we're not!"

This is the most tasteful shot of the classmating ritual.
This is the most tasteful shot of the classmating ritual.

Even if much of the innuendo seems harmless enough, each time you perform the classmating ritual, you view animations of the girls' naked silhouettes in increasingly suggestive poses. These scenes lack the playful dialogue surrounding the ritual and come across as gross pandering as a result, so it's fortunate that they can be skipped with the tap of a button.

Whether or not you're bothered by the overtly sexual content, neither getting to know the heroines nor fighting with them in dungeons is as entertaining in Conception II as in games that are more focused on either of those tasks. The relationships are too shallow and too simple to be meaningful. While you often have different choices and dialogue options in each scenario, most situations are straightforward and almost always lead to an improved relationship. You can also give the girls gifts from time to time, but their affection for you rises so quickly that gift giving is wholly unnecessary. It's also relatively brainless; it doesn't take Casanova to deduce that the girl whose storyline revolves around photography might like receiving a camera badge. Finishing the game with all seven lead females in love with you is not a difficult feat.

All conversations about classmating are packed with blatant innuendo, and the game doesn't shy away from adolescent levels of sexual humor, featuring talk of bust sizes and looking up girls' skirts, and depicting an uncomfortably perverted priest.

Perhaps the biggest problem with all this socializing, though, is that most of the plotlines are uninteresting. One girl's story tells a decent ghost tale, and there are touching moments here and there with the other girls, most of which are innocent despite the hints at more mature subject matter, but for the most part, it's difficult to care about any of these stories.

Sadly, that rings true for the main plot as well. While it kicks off with an interesting Harry Potter-esque vibe with its school setting and three initial characters that reflect the Harry Potter universe's main trio (the main character is a "chosen one," the best friend is a clumsy redhead, and the female best friend has book smarts), Conception II never makes you care about the bigger picture, and you can see its twists a mile away. If you prefer to hear the tale in the original Japanese, you'll be disappointed with the lack of a Japanese voice-over option, stuck as you are with English voice acting that runs the gamut from terrible to halfway decent.

Conception II's combat shows hints of being novel early on, but is neither difficult enough nor entertaining enough to warrant much attention. In fact, you can turn on an auto-battle function at the press of a button, and provided you've set your party's tactics appropriately, you can automate your way through the majority of the game, stopping only when the game hits a difficulty spike toward the end. The game functions as intended but lacks imagination and spark, leaving a lot of potential untapped. Persona 4 Golden on the Vita and Shin Megami Tensei IV on the 3DS are far superior options, but if you've already exhausted those games and want something in the same vein, Conception II can scratch that itch. It's competent, certainly, but it's hard to shake the feeling that the stork could have left us something a little more interesting.

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The Good

  • Raising children for battle is a novel idea
  • Useful options for automating equipment and battle
  • Easy to skip cutscenes and fast-forward through battles

The Bad

  • Bland, repetitive dungeons
  • Mostly uninteresting story
  • Battles require little thought until the end of the game
  • Relationship element is too easy and packed with sexism

About the Author

Britton Peele is not a parent to any children, magical or otherwise, but he has been a big fan of RPGs for most of his life and counts Final Fantasy VI among his favorite games of all time. He completed Conception II's main story, dabbled with New Game Plus, and reloaded a final save to see multiple endings before writing this review.
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juako131415

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a 5 is a bit too low. i bought it after playing the demo because it looked interesting and fun. the humour might be a bit japanese, but hey! i think everyone who even thinks about buying it is a bit into it to begin with. the female characters are all very different from each other so if the player wants a "normal" girl as a partner they can have that, or the shy girl, or a loli tsundere, or a tori. the voice acting was pretty good, most of the time i prefer the japanese voice actors because the english versions suck super hard, but in this game they are all pretty good (Alec reminds me of Jin Kisaragi from Blazblue).
the music was good specially dat intro is fabulous.
the gameplay might be the only thing that was not that great, but calling the story mostly uninteresting and complaining about the sexual theme? you were most likely not a good choice to review this game.
with this game i went through many feelings, i laughed at the jokes, i felt like crying because of the stories of the girls, i felt worried for the girls, and i felt happy for them (because let's face it, the whole point of playing games is feeling things, whether it is bloodlust on shooting games or laughing at silly jokes on japanese games).
in the future please for the love of god stay the f*** away from japanese games if you can't take a couple of sexual themed jokes

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soilworker651

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Edited By soilworker651

This was the first demo I played on my US Vita account and I couldn't believe how much it sucked. I haven't been paying attention to the whole "Vita is dead" debacle, but if enough games are like this then it's easy to see why.

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dw9872

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So, this game is basically a JRPG version of Plumbers Don't Wear Ties?


(Note: I'm just kidding. Please don't go after me, fans of this game who didn't bother to read my entire comment.)

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ryuzaki57

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Edited By ryuzaki57

I agree with your review, it has mostly valid points. But seriously, drop the sexist argument and the complaints about bust size talk, it's ridiculous.

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CoRiNi

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@ryuzaki57 The west don't deserve their translated versions, they don't get JRPGs, they don't get Japan.

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fgjnfgh

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Edited By fgjnfgh

5? Oh my god! no wonder JRPG doesn't have a big fan base. It's because they give bad review and they always criticize JRPG no matter how awesome the game is. Final Fantasy Final Fantasy Final Fantasy. Is that it when it comes to JRPG? Final Fantasy?

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Nissemean

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Saying something is Sexist.

Reviewers opinions about video games are now invalid.


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Gelugon_baat

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Edited By Gelugon_baat

@Nissemean

"Invalid" by what standards? Yours?

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Renoo27

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@Gelugon_baat @Nissemean Lol. You thought he was serious...

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Gelugon_baat

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@Renoo27

Yet how do you think that he was not being serious?

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rtensu

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Edited By rtensu

I'm sorry, but this review is complete rubbish. Last I checked this is a localized Japanese game. Meaning it was made by JAPANESE people for a JAPANESE audience. Excessive sexual innuendo? Talking about bust sizes and looking up skirts? Sexism? Oh wow, how shocking. First time encountering Japanese pop culture, I take it? How you actually have the nerve to criticize the game for points that adhere to accepted paradigms in Japanese pop culture is beyond me. I came here to read a review about game-play, combat, story-line, character development and so on. Not to see a conceited individual lather Western societal preconceptions all over a game that was never designed to please your oh-so-delicate sensibilities in the first place.

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CoRiNi

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@rtensu I've been talking about this for years, but now someone else said it, I'm crying of joy. The west really don't deserve the localizations. If they don't understand the culture they will never get the game and they should never get any more localizations.


They stormed many Japanese artists accounts on twitter when they made games like Dragon's Crown and Bravely Default because of the same BS reasons. The embarrassing thing was that those who attacked the artists were actually well known self proclaimed journalists who review games.

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chipwithdip

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@rtensu The game's not doing that hot on GameRankings either. I do agree that a sexualized character design =/= sexism, and I also agree that sex-based humor =/= sexism, since there are no broad conclusions drawn based on that (unless they are, in which case, never mind), but Japan has a thing of skimping on quality and dumping in tropes. This game seems to suffer from that.

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Gelugon_baat

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Edited By Gelugon_baat

@chipwithdip @rtensu

I agree with chipwithdip. There are a lot of tropes and fanservice in one too many games from Japan.

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xeonapocalypse

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@rtensu I could not have said it better myself. Kudos for nailing it with such precision.

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Forcecaster

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Speaking about measures and and trying to take a glance at girls not so visible areas as a teenage boy really is a bad thing, this should be censored... I feel this is a bit overreacted.

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xantufrog

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Edited By xantufrog  Moderator

well, I've never played, so I won't comment on whether I find it offensive or not. But it seems like the reviewer has a right to point out that they found the content to be sleazy. I might be wrong, but it SOUNDED like the reviewer would have docked fewer points for sexual content if it was presented in a different manner. I don't know - I try to take reviews as what they are: another gamer's opinion. You don't like this review, but surely gamers with the same perspective as the reviewer will find it useful. So it's "worthless" to you, but "worth something" to others. No?

I had this experience with Thief - I found it far more enjoyable than the review implied it would be. The flaws were mostly accurate, and it didn't hold a candle to the original 2. But I felt their impact on the enjoyment was far overblown. Well, lots of people agree with me, but others simply can't stand it. Fine - that's how opinions work.

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Mezzeric

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Edited By Mezzeric

Also, if anyone feels this game is immature due to it's anime aesthetic with sex "simulation" you can always pass it and go play your CoD, Killzones, Halos or whatever feels mature to you. Just saying.

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xantufrog

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xantufrog  Moderator

@Mezzeric exactly. But I suspect this is a perfect example of a situation where you might read the review with a critical eye and say "negative point #_ won't bother me", while someone else can say "negative point #_ is a dealbreaker".


Anyway, you might play and love it, and now others who read the review that wouldn't can go back to CoD etc as you say

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pcty

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A human breed game... sounds creepy.

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Mezzeric

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@pcty seriously I dont hear this kind of shit when you're (or anyone else) playing a game about chainsawing people in half or murdering as many people as possible in excessively horrifying ways, so I dont see why were making such a big fuss about some silly over the top sexuality here.

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fgjnfgh

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Edited By fgjnfgh

people stop saying sexism, girls like flirting you know

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fgjnfgh

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Edited By fgjnfgh

I swear this weird game got me hooked! I played the demo and I can't stop myself from playing this weird twisted mental game. What I like the most are characters and their conversations. I also like the combat and the many types of elements it offers. I am buying it, although not like that I have to pay $40. To other developers: read my message! I am never an RPG type of a guy, but played a DEMO of this game and was convinced that this game is good. Release demos for all games!

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drizleo

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To the people claiming Sexism.

Yes I totally want a female character that sleeps with multiple Male characters to save the world While I have over 100+ "fictional" children by multiple men until I find the perfect one out of 7


Oh wait If I want to find a female like that I can just visit a high school or local bar and hold out a 100$


I'm playing this game with my girlfriend and we're finding some of the dungeon dialog kinda cute yet lame but considering it's crud that Kids don't ask their parents anymore or things like that. It's neat average but Neat not to mention At least the dad won't be a deadbeat loser like a good majority in today's society

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Mezzeric

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Edited By Mezzeric

My honest experience after playing the game:


When I first played a couple of hours I was freaking boring but I still give it a chance and when I reached chapter 3-4 and met Feene I was hooked. There's a lot of stuff to do in this game. A LOT. Reminds me of P3P at some point.


Gameplay: I thought the battle mechanics is very simple but I was wrong. Its very complex and hard to master. Why would you turn-on the auto-battle seriously? You paid for the game so you gotta press the buttons.


If you like Persona and you are okay with Ecchi theme then this game is for you. I promise you will enjoy this. Above all its just a freaking GAME. Don't take it seriously. So what if you need to create babies to battle monsters? I saw people's idea in real life much much worse than that. People love to bitch about something new eh?


Guys look at the comments/review scores from the people who actually played the game. Majority of them are positive. If you have tried the demo and you enjoyed it then I can guarantee you that the full game is 20x better.


Overall i'll give it 8/10.

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Mezzeric

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Edited By Mezzeric

Here's the first 34 minutes of the game including the opening just to give you guys an idea. This chapter is also on the demo.


http://www.youtube.com/watch?v=UcKMJ_4eSik

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Tony56723

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Ehh it's just one of those games you either love or hate I guess. Personally I'm having fun with it but like I said it's not for everyone

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Gelugon_baat

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@WolfGrey @Morphine_OD

Also, you may not realize this, but you are just being as petty as the "Social Justice Warriors" whom you perceive and oppose.

These are just games - works of fiction - and you are lambasting people over their opinions on works of fiction.

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cyloninside

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@Gelugon_baat @WolfGrey @Morphine_OD gelugon, stop trying to justify your hentai fetish.


you are a pervert, plain and simple. own it and stop acting so pathetic.

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Gelugon_baat

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@cyloninside

Also, do go back to the forums. Your temper is not going to last long here in the comments.

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Gelugon_baat

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@cyloninside

What are you even trying to say?

If you are saying that I have fetishes, then I do indeed have them - but have I ever mentioned them or even defended them?

Really, I think that you have the impression that if you said what you said, I would stop posting. If you do, then you have rather wishful thinking.

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Gelugon_baat

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@WolfGrey @Morphine_OD

You have spoken as if everyone else looks at things from your point of view.

Guess what? The reviewers whom you don't like are still writing reviews - and -you- are helping them keep their jobs by visiting their review articles and adding to the view counter, even if you went there to lambast them.

You don't really know how to boycott.
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Blazakenki

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So are we just going to throw the words 'sexism' and 'sexist' around whenever gaming comes up?

It seems like that's the norm now.

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Pocket_Maracas

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@Blazakenki Have you played the demo? The reviewer was being overly kind about the subject, if anything.

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warbou

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Edited By warbou

@pocket_maracas

Welcome to the temper tantrum of "real" gamers.

@Blazakenki

"whenever gaming comes up"

Ahahahaha! No mate, just when games turn women into objectified puppymills. I think we can give Pokemon and Dark Souls a pass.

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BloodChant

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That's a GREAT review and all but why not trying saying the samething for Persona 3 and Persona 4 because guess what it's roughly the same concept if you break down the basics. Better relationship with females allows you to create better Persona in Persona 3 and Persona 4. It's the same in Conception II, also the dungeons are roughly the same at the same time, it's also a Turn based RPG with a dating sim I don't see why it's only average based on that, whereas Persona 3 and Persona 4 had great reviews compared to this game. Maybe ya outta get outta your boxed idea of what an RPG should be and explore a bit more.

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Gelugon_baat

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Edited By Gelugon_baat

@bloodchant

The Persona titles have far better character development in its writing compared to this title in the Conception series, I would say.

In my opinion, the Persona titles don't deserve the same criticism because of that.

With that said, would you say that this game can count the Persona titles as its peer in terms of whatever you consider as "quality"?

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Pocket_Maracas

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@bloodchant You missed the whole bit about it failing to live up to either a good dating sim or RPG, didn't you?


Kind of indicates that the author has knowledge of both.

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WolfGrey

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I am enjoying the game quite a lot right now and disagree heavily with the review.


But thats relative.


What annoys me is the mention of sexism. The mention and bullet point could of been left out considering the game's intended audience.*hint hint* You were not the intended audience Reviewer. I mean the back of the box should of hinted at that. Same with the dam demo. You were not fit to review this game.


At this point your as viable as Carolyn Petit as a reviewer. Congrats. No one is going to take you seriously now. Though you might get picked to be a "hit magnet" for titles you very obviously will have bias against in the future. So there is that. Thats what they do with Carolyn.


Kinda like Eddie and flame articles.

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warbou

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@WolfGrey

But most people actually care if sexism exists in games, and thanks to this review they will avoid it. Guess what? That means the reviewer did his job. Lonely weirdos will still pick this up, and people with standards will avoid it.

If he didn't mention the sexism, some people might have wasted 40 dollars on a game they would likely have found trite, and would have been disappointed. Not everyone is as depraved as you.

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rtensu

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Edited By rtensu

@warbou @WolfGrey I'm sorry but the only depraved individual I see here is you. I thoroughly enjoyed this game, does that automatically make me a lonely weirdo? Want to tell that to my wife too, who also thoroughly enjoyed this game? If you want to talk about things that are trite, how about you look into a mirror and tell me what you see.


You may not realize this but there are actually other cultures in this world that all have different nuances that make them unique. When did it occur to you that out of the 7.2 billion people on this planet your tiny sliver on the pie chart is the almighty and solely correct way of thinking? Because to everyone else but yourself, your stereotyping and patronizing just make you sound bigoted and pathetic.

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Pocket_Maracas

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@warbou @WolfGrey I dunno, I don't think it was depraved enough. I was reading about it before it came out and was hoping for something a whole lot more... ATLUS?

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Blazakenki

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@warbou @WolfGrey No they don't actually. It's only white knights and soccer moms like yourself that actually give a rats ass. Most people just play the games and enjoy them. You would be surprised how many women(outside of a few pissed of "femnists") actually care about the so called "sexism" in games.


Hell, whenever i talk to a chick who plays games it NEVER comes up.


And yes, everyone is as depraved as he is, they are just not honest about it.

Like your a model citizen.

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nesky

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@zwenti @warbou @Blazakenki @WolfGrey No, you're wrong. They're not any of those things you described~ he/she is just plain a simple a fucking idiot.

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zwenti

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Edited By zwenti

@warbou @Blazakenki @WolfGrey Wow, could you be more arrogant than this? You (truth speaking) superior human being! *rolleyes*


You don`t know the japanese culture, but your "high standard" is of course the world wide benchmark! Who are you? God himself? Self-righteousness at its best!

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warbou

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@Blazakenki @warbou @WolfGrey

"It's only white knights and soccer moms like yourself that actually give a rats ass."

I see you're using the defensive buzzword "white knight." Gosh, it certainly is uncool to hold oneself to a high standard. I'm sorry I try harder than you.

But I speak the truth mate - gaming is gaining a wide audience, and with so many eyes on it, there's going to come actual criticism. There's always going to be a demand for stuff like this, but that sure as hell doesn't mean that it ain't weird.

People are rightfully calling out this crap for what it is: sleezy and pathetic. Deal with it.

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