Review

FIFA 21 Review

  • First Released Oct 6, 2020
    released
  • PS4
  • XONE
  • XBSX
  • PS5

FIFA 21 offers a comprehensive package with new features that encourage creativity and attacking dynamism.

Update, December 2020: The next-gen version of FIFA 21 picks up right where the current-gen version left off, in that it feels more like an extension than a completely new game. This shouldn't be all that surprising, and while the additions it makes are mostly superficial, they nevertheless improve upon the match day experience by edging the football sim closer to reality.

The first thing that jumps out at you when booting up the game for the first time is the expected increase in visual fidelity, particularly when it comes to player likenesses. The next-gen version of FIFA 21 uses new "strand-based" hair modeling to recreate player haircuts strand by strand, right down to their eyebrows and facial hair. The results are impressive, especially when you see individual hairs move independently from one another when a player runs, but this isn't something you're ever going to notice outside of replays and goals celebrations.

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That remains true with FIFA 21's other next-gen additions as well. Player thigh muscles will realistically flex when they're taking a shot, laying off a pass, or landing after challenging for a header, and the ball will even compress against a player's foot when they send a powerful shot hurtling towards goal. Again, this is all visually impressive stuff, but it's not something you're going to notice without zooming in during replays.

Players do feel more alive, however, whether they're pulling up their socks, wiping the sweat from their brow, or shooting snot out of their nose. These humanizing aspects are more noticeable within the moment-to-moment action of each half than flowing locks of hair and flexing muscles. When combined with the new EA Sports Game Cam and new, more dramatic celebrations, next-gen FIFA 21 looks and feels like a genuine TV broadcast.

There have been some changes to gameplay, too, though they're subtle improvements built atop a familiar foundation. The next-gen version is slightly smoother compared to its current-gen counterparts, thanks to the addition of new linked animations. This natural motion essentially cuts down on previous instances of robotic movement by making players take contextual touches of the ball that are more authentic and human. The game looks more realistic as a result, and this has the knock-on effect of increasing the game's responsiveness a tad, but FIFA 21's on-pitch action is still much the same as the current-gen offering.

If you're playing on PlayStation 5, you do at least get the added benefit of the DualSense controller's haptic feedback and adaptive triggers. If you strike a shot with Erling Haaland's rocket of a left foot, you'll feel the left side of the controller rumble like you just unleashed Mjolnir. Haptic feedback also comes into play when passing or flying into crunching tackles, giving the whole game a tactile sensation. Player stamina, meanwhile, is conveyed by triggers that offer more resistance in the latter stages of a match as fitness begins to dwindle.

There's nothing particularly groundbreaking about any of these new additions, aside from some fun utilization of the DualSense controller's impressive features. If you like the current-gen version of FIFA 21, you're going to like the next-gen version, too. It's a slightly better game because it maintains feature parity while sprinkling in some new visual flourishes as well, ensuring that there's no reason not to take advantage of its free next-gen upgrade. – Richard Wakeling [The original review, first published in October 2020, continues below.]


With next-gen consoles only a few weeks away, FIFA 21 feels like a swan song for the current generation of sports games. It ostensibly wraps up an era that was defined by the increasing prevalence of microtransactions and the game modes designed around them, and FIFA 21 is no different in this regard. Ultimate Team is still front and center as the main draw for many players, but this year's game is also the most robust version of FIFA in series history. Volta Football has been expanded after debuting last year, Career Mode has finally received some much-needed new additions, and there are even new ways to play Ultimate Team. None of this is revelatory--and that remains true on the pitch, where subtle attacking changes make for a more dynamic game of football--but each of these aspects sets FIFA up for the future while also ensuring that this year's game is still worth playing.

The latest gameplay changes aren't immediately obvious when you step onto the pitch for the first time, mainly because FIFA 21 isn't trying to reinvent the wheel. Instead, new features in attack supplement the strong foundations of last year's game, with player responsiveness and passing also undergoing slight tweaks. There's an immediacy to everything you do that makes performing sweeping attacking moves a joy to execute. Passing has been sharpened up, with fewer instances of the ball missing your intended target. Through balls are also more effective when playing a runner in behind the defensive line, with well-timed and incisive passes managing to find the feet of onrushing attackers at a more consistent rate. Even heading has returned after its metaphorical absence in FIFA 20 on accord of how useless it was, with aerially strong players able to power crosses into the back of the net with increased frequency.

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These gameplay tweaks improve upon the core pillars of FIFA 21's on-pitch action, while marquee new features, such as Agile Dribbling, elevate its creativity and attacking dynamism. This new dribbling technique gives you greater control when faced with an eager defender by enhancing the speed and responsiveness of your player's footwork. It's designed to help you retain possession and create space in tight one-on-one situations, emulating the play of diminutive playmakers and fleet-footed wingers. Players who excel in these moments like Lionel Messi and Bernardo Silva are more adept at using Agile Dribbling than others, utilizing sharp changes of direction and a delicate touch to escape the clutches of aggressive defenders. It can be a powerful tool at the feet of the sport's best dribblers, but there's also a palpable learning curve that applies to using it successfully and consistently. Once you do get the hang of it, however, there are few better feelings in FIFA 21 than being able to lure an opponent in close before shifting the ball past their outstretched leg and exploding past their hapless frame into open space.

This increased degree of control is evident throughout FIFA 21's other new on-pitch additions as well. You've always been able to instruct teammates to make off-the-ball runs, but these forward sprints were always static, with players only able to burst up the pitch in a straight line. This ability still exists in FIFA 21, only now you also have the option to choose which direction they run in. This is incredibly useful for moving your teammates into dangerous positions to receive a pass, or to drag defenders out of position and create space for yourself. Player lock is another function of this ability, allowing you to temporarily maintain control of a player after passing the ball to a teammate. This lets you move into pockets of space on the pitch or run beyond the defensive line before instructing the AI to pass the ball back to you. It can be a tad risky leaving possession at the feet of the AI, but your teammates are generally good enough at keeping the ball, so long as you don't force them to maintain possession for too long.

Speaking of the AI, Positioning Personality is another new feature that's designed to allow world-class players to stand out with their use of intelligent movement and penchant for finding space. This essentially heightens the importance of the positional awareness attribute, creating a gap between the best and the rest when it comes to the way certain players move across the pitch. Top forwards, for instance, are less likely to be called offside, able to hold their runs and penetrate the backline at just the right moment. Hardworking wingers, meanwhile, will track back to help their fullback, showing up lazier wingers who neglect their defensive responsibilities in favor of staying further up the pitch. Other players will find pockets of space between the lines to kickstart attacks, while the top defenders are able to close down passing lanes and read danger more effectively than their average counterparts.

Defending hasn't been completely neglected in FIFA 21, although the vast majority of new additions are geared towards infusing the attacking side of the game with more control, creativity, and dynamism. Positioning Personality helps if you've got a player like Virgil van Dijk on your team, or a midfield destroyer who excels at tracking runs into the box and intercepting passes. The art of defending hasn't changed all that much from FIFA 20, however, especially when playing against others online. The tried and trusted strategy of maintaining control over a defensive midfielder is still the best course of action, lest you attempt a tackle with one of your center backs and leave acres of space in behind for the opposition to exploit.

Tackles are slightly more consistent at winning back possession, but with the deluge of options available to attacking players, FIFA 21 still promotes caution on defense. A reimagined player collision system creates smoother interactions across the pitch, so at least you don't have to worry about conceding because your entire defense and goalkeeper fell over each other. Players now have the wherewithal to jump over fallen players. Blocking shots has also become more pronounced, allowing you to focus on staying in front of the opposition instead of risking a potentially catastrophic tackle. Despite these changes, there's still a large skill gap associated with defending. It's only a small sample size, but low scoring games are currently a rarity online, with most games quickly turning into eight-goal thrillers. If you're looking for high octane attacking football and plenty of goals, FIFA 21 certainly delivers, but it's easy to feel outmatched when defending.

Fortunately, you don't have to go it alone. Ultimate Team has remained almost unchanged from last year's game, but co-op is a welcome new addition. You're now able to team up with friends and earn weekly progress in both Division Rivals and Squad Battles. There are also new co-op specific objectives that feed into FIFA's version of the battle pass, rewarding you and your friends for playing together. Even if you don't play Ultimate Team, co-op gives you the opportunity to engage with it in a potentially less frustrating environment.

As for other game modes, Volta Football has been expanded since first appearing in FIFA 20. This unique mode is essentially a more grounded version of FIFA Street, ditching the massive stadiums for small pitches and a focus on skill moves. The Debut is a brief story mode found within Volta, acting as an introduction to FIFA 21's brand of street football. There are cutscenes and the smallest semblance of a narrative, but finding any substance is more difficult than packing Cristiano Ronaldo in Ultimate Team. It's worth playing just to unlock cosmetic items and a star player at the end, but there are more enjoyable ways to engage with Volta.

Featured Battles are a notable new addition, repurposing Ultimate Team's Squad Battles with a street football twist. By playing and defeating AI-controlled squads, you'll accumulate points towards unlocking matches against special weekly teams with unique rewards. The first week, for instance, gives you the chance to earn a Liverpool kit and PSG star Kylian Mbappe. The latter is obviously more exciting as you're able to insert him into your Volta Team. Hopefully more star players will be added each week to give you a compelling reason to keep coming back to Featured Battles. It's just a shame you can only play one star at a time, because who doesn't want to recreate a modern version of that iconic Nike commercial from 2002?

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FIFA 21's new gameplay features also improve upon Volta's flashy football. Agile Dribbling functions as a relatively simple way to perform skill moves, while the new blocking system makes defending more rewarding. There's an increased variety to Volta this year, too, with multiple figurations of matches, whether it's 5v5, 3v3, walls, no walls, rush goalkeeper, and so on. You'll go from playing within the confines of a concrete pitch in a public park in London to performing in front of fans in an official indoor arena in Berlin. The size of the pitch alters the way you play, as skill moves become less of a necessity when there's space to pass to your teammates. Walls add a new dimension as well, giving you the ability to ricochet passes off their flat surfaces, while the size of the teams forces you to adapt your strategy. FIFA 21 fleshes out Volta in meaningful ways, turning it into an enjoyable side dish that will hopefully become a staple of the series' suite of game modes.

Career mode has been around longer than any other mode, but it's also faced the most criticism for a lack of changes and improvements in recent years. FIFA 20 moved the needle with the introduction of a shallow morale mechanic and overhauled pre- and post-match interviews, but FIFA 21 takes it a step further by adding a raft of new features. The first of these is a Football Manager-esque Interactive Match Sim that gives you control over the outcome of each match, even if you don't play it yourself. You can sim any match and watch 2D dots play it out at an accelerated pace. There are contextual prompts that let you jump in and take control of key moments like free kicks and penalties, or you can opt to jump in and out at any time. If you decide to sim the entire match, you can still make informed tactical changes since match data reveals your player's fitness levels and performance rating, so you can still impact the final score even if you can't be bothered to play Stoke in a cup game on a wet and windy Wednesday night yourself.

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Player development has been overhauled with a revamped growth system that lets you change the position of youngsters in your academy to fulfill team needs. When it comes to the first team, training has also been reworked, giving you the option to set up group training sessions that can improve specific player attributes before a game, such as your striker's ability to finish big chances. There's a new match sharpness attribute that determines how likely players are to perform in the most crucial moments of a match. You'll want to schedule each training session in order to balance your player's sharpness, fitness, and morale, but you'll still inevitably have some decisions to make come match day when it's time to pick your starting-11. This makes Career mode more involved than before, forcing you to manage your players on a weekly basis and ensure your best are ready to play.

Unfortunately, the training minigames you need to play each week just aren't very fun, particularly once they begin to repeat. It doesn't take long before you're tempted to sim each one, but even this is a bit of a slog as you're forced to mash your way through multiple menus each match week. The UI is similarly sluggish elsewhere, with one menu required to scout a player, and a completely separate one needed to bid for them. That's a lot of unnecessary navigation for two aspects of football management that are intertwined. Buying players is still a needless grind as well, as you watch the same few unskippable cutscenes over and over again with all of the important information appearing in between via BioWare-esque dialogue wheels.

Career mode is still a mixed bag, then, but it's reassuring that EA has made some additional moves to try and freshen it up. If you do grow tired of simming through training sessions and managing sharpness, FIFA 21 is still chock full of other stuff to do, whether you want to head to the streets of Paris to show off your skills, hop into Ultimate Team with a friend, or play through a season on Pro Clubs. This is a substantial package that's propped up by exciting gameplay that puts the onus squarely on attacking football. There are moments of frustration on defense when the balance doesn't feel quite right, but then you'll go down the other end and score a Puskás Award contender that makes you forget why you were mad in the first place.

Back To Top

The Good

  • Tweaks to passing and player responsiveness improve upon FIFA's solid foundations
  • New features like Agile Dribbling give you more control over how your team structures attacks
  • Co-op is a fantastic new addition to Ultimate Team that keeps the rewards flowing
  • Volta Football offers something slightly different and has now been expanded to include more meaningful modes
  • Career mode's new features force you to make tough decisions on game day

The Bad

  • It's easy to feel outmatched on defense against a new suite of attacking option
  • The Debut is shallow and feels like a wasted opportunity for something more substantial
  • Career mode can be a slog at times and its menus are overly convoluted

About the Author

Richard is one of those weird people who plays both FIFA and PES every year. He spent around 30 hours with FIFA 21's various game modes. Code for this game was provided by the publisher.
47 Comments  RefreshSorted By 
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barny0111

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I saw the switch version get roasted on youtube and thought I'd check out the comments here.... and wow. It looks rubbish all round.

I think the last Fifa I got was 2016, and i used to love playing them.

I might get one for the PS5 from the bargin bin eventuallty.... maybe.

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DeadManRollin

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I picked up Fifa 20 a few weeks ago from a sale....I think I paid 10 dollars for it, and that is what these games are worth now.

EA knew that Fifa 21 has nothing special in it, and that is precisely why there's no demo for the game.

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rotchild

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Edited By rotchild

It's kinda refreshing to see that (most) people are not fooled by EA Sports' "antics" anymore. FIFA, along with EVERY SINGLE other EA sports series (yes, including NHL) is just a bad joke.

All it takes is to watch 5 seconds of the review to see that FIFA doesn't even resemble a real football game. Even with all of its shortcomings, THIS is actually a game that resembles the real game:

PES 2021 Realism Review - This Generation's Best Football Simulator?

You're welcome ;)

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sladakrobot

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@rotchild: I disagree and its a proven fact that Fifa is breaking sales records and in microtransaction aswell...only the minority is complaining...sadly.

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rotchild

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@sladakrobot: So what? There are sheep everywhere...

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sladakrobot

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@rotchild: you say "most"ppl and that is simply false

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rotchild

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@sladakrobot: I meant most people "here" (in the comments section). Sorry about the typo, eh...

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obiken

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@rotchild: Yeah I go every two years. Buying into EA every years is a waste of coin.

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Uncle_Rell

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Gamespot thank you for deleting my first comment, always good to see how you value your members opinion on your articles!

My first comment pointed out how Gamspot values money over integrity. Giving this game an 8 is an insult and a hard slap on the face to your members causal visitors!

This review clearly demonstrates that the reviewer (Richard) did not actually play this games. Because if Richard did play this game, the title of the review will read as “The same old FIFA nothing new nothing changed but added bugs”.

Even a hardcore FIFA player will tell you it’s the same nonsense, I know a few and I tell them all the “why do you even bother bro why”.

The end, can’t be bothered to write more because everyone knows what’s up.

Paid promo from EA.

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HesamB

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Edited By HesamB

why am I still coming to this site. paid review.

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rzaartz

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Edited By rzaartz

This is the most disappointing review i have read in my entire life. This simple means you did not play the game and picked exact words from ea pitch notes. Dude just play the game. i am sure you haven't even completed a season in any game mode or even ranked up to any division in rivals. This feels more like a commercial than an actual review.

Exact words used by EA in their preview. This is just insulting

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zetarho62

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Edited By zetarho62

Shameless promotion for EA’s dinosaur. This review is meant for the person who has either never bought FIFA or hasn’t bought it many years. If this is you, PLEASE PLEASE find an unpaid opinion to base your purchase. They’re everywhere but here.

Then go buy PES.

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bbq_R0ADK1LL

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@zetarho62: This review does seem very positive.

I haven't played since Fifa 15, I've thought about picking up either Fifa or PES in recent years, but I can never decide which one. The Volta mode actually looks really fun, but it really doesn't seem like the base game has evolved much in the last 5+ years.

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ffigu002

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Edited By ffigu002

how much is EA paying you? I stopped reading when you said they built from "the strong foundations of last year's game" what a load of crap

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Diminished

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Gamespot must be low on soylent

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ssdd_again

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From what I've read/watched in other places this iteration of Fifa is still awful.

Career mode is still the same as it was in Fifa 15 (only with more annoyances put in).
Nobody seems to talk about Pro Clubs anymore, so I assume that is dead.

I haven't bought a Fifa game new since the early 10s and not at all in recent years - this year will be no different given that Career mode is still (apparently) a pile of crap.

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oren66

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This game is an insult.

Another paid review...

11 • 
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ratchet200

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This review was sponsored and paid for by EA.

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fraga500

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it's almost criminal not to explicitly mention the loot boxes. shame on you, Richard, and shame on you Gamespot!

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fraga500

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this is effin' BS. game filled with microtransactions gets an 8? holy f***!!!!!!!!! this is criminal

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illegal_peanut

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Even though based on GameSpot's review. It isn't a good piece to strengthen my point. But, I'm still going to say it.

EA, NEEDS a competitor in the realistic Sports games space. Same thing with Sony. Sports sim games shouldn't be made by one sole company, period.

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fraga500

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@illegal_peanut: hmmm, Pro Evolution Soccer?

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illegal_peanut

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@fraga500: More than just 2. We all have seen how that's been going with the NBA games. Also, it would be nice if we got a Football game made by a company that isn't a joke.

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Gamerforlife96

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Edited By Gamerforlife96

You gave ghost of tsushima a 7 and you give this shit that hasnt change since fifa 14 and add lootboxs and pay to win an 8

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notjm

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Audience to Fifa creators: What kind of facial animations improvements should we expect this year?

Fifa creators: They will all be modelled after someone's random mother....

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uninspiredcup

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Edited By uninspiredcup

So I just skimmed through this review and no where does it mentioned pay-to-win loot boxes, even though it's apparently riddled with them.

Jim Sterling. thanks to a contract ending, recently admitted he left The Escapist because it specifically ordered him not to mention them in his Assassins Creed review.

Now, i'm not accusing that happening here, but that lack of mention, combined with with a code provided by the Publishers definitely raises an eye-brow.

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illegal_peanut

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Edited By illegal_peanut

@uninspiredcup: I think it's done so much it just became self-explanatory.

Which is actually very sad when you think about it.

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bbq_R0ADK1LL

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@uninspiredcup: I think it's mainly Ultimate Team that's pay to win lootboxes. They mentioned it's mostly unchanged from last year. If you're into UT, it sucks, but you basically know what you're getting now. I think most reviewers have gotten tired of talking about it.

Of course, it would definitely be worth mentioning if loot boxes had slipped into the single player/couch co-op parts of the game.

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uninspiredcup

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@bbq_R0ADK1LL: "I think most reviewers have gotten tired of talking about it."

i.e. normalize

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commander

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Edited By commander

@uninspiredcup said:

@bbq_R0ADK1LL: "I think most reviewers have gotten tired of talking about it."

i.e. normalize

lol lootboxes are copied from this, but in this game it works, it others it doesn't. You also don't have to get into this mode if you don't want to, it is an added mode that made the game even more popular than it already was.

You complaining about lootboxes in fifa ultimate team, is like complaining some people spend money in the arcade back in the eighties and nineties. It is the nature of the game. But actually you don't even have to spend money, you still need to buy the game though.

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uninspiredcup

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Edited By uninspiredcup

@commander: Arcade games didn't have a £54.99 entry point nor was it a randomized element preying on gambling habits.

Even if this were the case, it would amount to whataboutism.

It's either delusional or willfully ignorant to deny EA cast morality aside in the name of profit, irregardless of the human cost.

Further, a reviewers job is to inform the consumer, not benefit the Publisher nor themselves through the Publisher.

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commander

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Edited By commander

@uninspiredcup said:

@commander: Arcade games didn't have a £54.99 entry point nor was it a randomized element preying on gambling habits.

Even if this were the case, it would amount to whataboutism.

It's either delusional or willfully ignorant to deny EA cast morality aside in the name of profit, irregardless of the human cost.

Further, a reviewers job is to inform the consumer, not benefit the Publisher nor themselves through the Publisher.

you don't pay for ultimate team, this is the whole fifa package, that means seasons, online and offline, story mode, career, pro clubs, and ultimate team, it's a seperate mode within the game.

It isn't the same as gambling, since selling your players for real money is difficult, and the luck is a lot worse than with real gambling games. You can also earn lootboxes (packs) through playing.

It is an extremely successfull system, for the player and for the company and it's also teh reason why hardly any fifa ultimate team player complains about packs (lootboxes). After all you can just play seasons which doesn't contain lootboxes.

It's because they implemented it other games that people started complaining, since this kind of system just doesn't work very well for other games.

Fifa packs already exist since 2009, you only heard about lootboxes in 2018, that's almost 10 years later.

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ginxeno

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Heading in FIFA 20 is stupid as F, even Ronaldo rarely hit the goals on a clear chances

But on Online Division mode, i found some pro players that mostly using crossing and header to score and it looked so easy for them to score that way

i hope FIFA 21 fix this issue

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Rolento25

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EA follows the 3 R's for its games... reduce, reuse, recycle. While gamespot just slaps 8's on them.

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commander

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you give this turd an 8, it's the same shit as fifa 20, which was also a turd, and I'm an avid fifa (ultimate team) players since the early days.

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durantftw

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Edited By durantftw

@commander: They gave the last turd an 8 too, I wonder if they bother analyzing it or just give it an 8 to not seem like it's too much or too little.

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hardwenzen

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I am a whale that enjoys spending hundreds of dollars in every FIFA game. Can i do it here?

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illegal_peanut

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@hardwenzen: What type of fake comment is this?

How can a whale play football, without feet! hmm!? Answer me!

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Ragnarocking

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@illegal_peanut: Prosthetics, heavy duty prosthetics.

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ginxeno

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@hardwenzen: you sure do my friend

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