Review

Final Fantasy 15 Review

  • First Released Nov 29, 2016
    released
  • PS4

Heavy is the head that wears the crown.

The best Final Fantasy games are often regarded for their layered characters and stories, but that will not be Final Fantasy XV's legacy. Save for a few minor arcs and some impressive cutscenes, the story of the deposed Prince Noctis and his three bodyguards ultimately leaves little room for its stars to evolve and earn your affection. But finishing Final Fantasy XV's story prepares you for difficult trials tucked away in Eos, the game's imposing and bountiful open world. Its best quests and treasures extend well beyond the needs of Noctis' fight, and it's these pursuits that make you appreciate your brothers in arms, and Final Fantasy XV in the long run.

We first meet Noctis and his crew en route to the prince's wedding; a political marriage to his childhood friend designed to unite their families' opposing nations. Shortly afterwards, Noctis receives news that his fiance's father ordered an invasion of Noctis's home city, killing his father--King Regis--and claiming stewardship of a powerful crystal. In an effort to retake the throne and restore balance to the world, Noctis must locate ancestral weapons scattered in lost tombs across Eos, battle hundreds of monsters, and go toe-to-toe with powerful gods.

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Eos' best quests and treasures extend well beyond the needs of Noctis' fight, and it's these pursuits that make you appreciate your brothers-in-arms, and Final Fantasy XV in the long run.

But this is a fantasy anchored by more mundane, real-world elements; Noctis and company sleep in motels, eat at roadside diners, and gossip with down-to-earth cooks between missions. Among the relatable working-class people that populate most of Eos, your party sticks out like a sore thumb. They ride in an ostentatious convertible, their hyper-fashionable clothes and hair flapping in the wind. Other stylish elites make an appearance during cutscenes, of course, but your meetings with commoners far outnumber your royal rendezvous--there are at least 80 side quests, and only 14 story chapters. For the vast majority of the game, there's a very real disconnect between your party and the outside world that's never thoroughly addressed.

Unlike many of its predecessors, Final Fantasy XV embraces contemporary open-world game principles from the start: outside of story missions, you are free to explore sprawling environments and take on dozens of side quests at your leisure. Townsfolk, seemingly unaware of your princely status, will employ you in a number of tasks including infrastructure maintenance, scientific field work, gem hunting, and light farming. Dedicating your time to rewarding pursuits has a side effect: the more comfortable you become living in Eos doing honest work, the further away and less important Noctis' concerns feel. It doesn't help that most NPCs would rather talk about their magazine publishing business or recipes than important world affairs.

And as far as your bodyguards are concerned: they're content cruising around Eos in their fancy car, cracking jokes and taking selfies. With Noctis' crew--Gladiolus the muscle, Ignis the brains, and Prompto the comic relief--what you see is what you get. Each character is treated to time in the spotlight during specific story missions, but these events, which seem major in the moment, have little long-term impact. Your friends make for upbeat travel companions, offering tons of colorful banter during your travels, but it's disappointing to see supporting characters--a group that typically has diverse backgrounds and curious personalities in Final Fantasy games--relegated to cliched, unbending roles.

It's disappointing to see supporting characters--a group that typically has diverse backgrounds and curious personalities in Final Fantasy games--relegated to cliched, unbending roles.

During the first half of the story, missions are designed to familiarize you with the ebb and flow of the open world; how to make money, where to spend it, and how to recover after a hard day's work. More importantly, you learn how to fight. There's a lot to manage in combat--despite only having direct control over Noctis as opposed to your entire party--which makes for a satisfying juggling act once you understand the game's demanding pace and the extent of your abilities. Though you can pause the action to re-equip characters and use items mid-battle, combat is otherwise a non-stop, fluid process and very different from previous Final Fantasy systems. Unlike Final Fantasy XII which allows you to dictate the behavior of your companions, you have to rely on AI to ensure your allies have your back in Final Fantasy XV. The only time you can issue direct commands is when they deal enough damage and fill up a meter, and you call upon the one ability you assigned to them.

No Caption Provided

By holding down a button, Noctis will deliver a combo attack until he's interrupted by an enemy. If you're quick, you can press another button to phase through an incoming attack and continue your assault. Noctis can also warp-attack from great distances, swap between four weapons--mid-combo if need be--, cast magic, and on rare occasions, summon god-like Astrals onto the battlefield to mop up enemies.

Astrals are powerful beings that align with Noctis throughout the story, to be summoned later in a time of need. They offer some of the most impressive moments in the game--typical of Final Fantasy "summons"--towering high above battles while unleashing incredible displays of power. But much like distant friends, you only see Astrals when it works for their schedule. Each of the four Astrals you acquire call for very specific battle conditions, but even if all criteria are met--being dangerously low on health in the vicinity of water, in one case--there's no guarantee an Astral will actually appear. Where you could always count on summons to save the day in previous Final Fantasy games, it's disheartening that they usually fail to appear during Final Fantasy XV's most difficult battles.

There's a lot to manage in combat, which makes for a satisfying juggling act once you understand the game's demanding pace and the extent of your abilities.

More often than not, you can at least rely on magic to hammer tough enemies when Astrals are out of reach. Spells can be crafted by bottling ice, fire, and lightning harvested from elemental springs in dungeons and the overworld, and you can also combine these elements with items for increased potency and extra status effects, the tradeoff being that you're sacrificing valuable commodities in the process--spells are consumables, not permanent abilities. It's important to pay attention to what you cast, but also where you cast it, as your party can suffer frostbite, burns, and shock if they are standing too close to the point of impact. While this sounds bad, it adds an appreciable layer of strategy to combat that makes you weigh the risks and benefits of taking the easy way out.

As you earn experience and level up, your party accrues ability points that can be spent within the Ascension Grid menu to upgrade things like AI behaviors in battle, or bolster Noctis' suite of skills. You can also unlock passive abilities that help you earn money and experience points faster as you explore the open world. But all told, AP is in short supply and the Ascension Grid is fractured into many categories, making it difficult to decide where to focus your efforts.

Ultimately, accessories do the heavy lifting when it comes to character customization. They typically increase characters' stats, but may also offer protection from status ailments and influence your companions' behaviors. On the other hand, most weapons you acquire are less exciting and varied, and you may be shocked and disappointed when you discover that each merchant only carries one or two for the entirety of the game.

And don't be fooled by the "attire" menu; no one sells clothing in the game, meaning you're stuck with your initial set--two per character, or four, if you count optional jackets--until you unlock a third outfit at the end. It seems odd that there are so few clothing options, not only because there's an inventory screen dedicated to them, but because the few outfits you can wear come with small but noticeable effects on your party's attributes. They clearly serve a greater purpose, but are largely treated like an afterthought.

You can more than double the amount of time it takes to finish the story and still have plenty of worthwhile adventures calling for your attention.

By the time you tackle the second half of Final Fantasy XV's story missions, you'll be surprised how fast the remaining chapters go by. These are linear quests, some shorter than an hour. You can always explore the world at your leisure, but these tightly choreographed dungeon runs and action set-pieces move fast and draw you in with spectacular cutscenes.

Presuming you let it pull you along, with minimal side tracking, it's possible to finish Final Fantasy XV's story in about 30 hours. This is short by Final Fantasy standards, but after the credits roll, the real fun is just getting started. Final Fantasy XV's endgame content is some of the best in the entire game. Unreasonably large monsters, legendary weapons, and mysterious high-level dungeons lie in wait if you choose to continue playing. You can more than double the amount of time it takes to finish the story and still have plenty of worthwhile adventures calling for your attention.

No Caption Provided

Over 60 hours into my quest, I recently discovered strange locked doors unlike anything else I've seen up until this point, nested within the inner sanctums of high-level dungeons. I have no idea how to open them, but my party's amazement--as well as my own--is enough to make me want to pore over Eos and find a way. I'm also in the middle of a questline that promises to reward me with the most powerful weapons in the game, but only if I can take down powerful creatures that almost the Astrals' impressive scale. When Final Fantasy XV eventually runs its course, these are the moments I will remember most.

One of the first things you see when you boot up the game is this claim "A Final Fantasy for fans and first-timers." It's a strange statement; fans can't agree on what makes a good Final Fantasy game, and who knows why newcomers shied away from the series in the past. It's been a long ten years since Final Fantasy XV was first revealed, and tastes have changed in the meantime. While it's safe to assume fans and outsiders will find some aspect of Final Fantasy XV disappointing--be it the shallow story or finnicky Astrals--it would be hard for anyone to deny that Final Fantasy XV is a fascinating game after giving it a chance. Where its characters fail to impress, Final Fantasy XV's beautiful world and exciting challenges save the day.

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The Good

  • Impressive open-world that's equally beautiful and haunting
  • Fast and fluid combat system
  • Captivating monsters
  • Rewarding endgame challenges

The Bad

  • Unsurprising plot
  • Shallow characters
  • Astrals are needlessly difficult to summon

About the Author

Peter completed Final Fantasy XV's story in 35 hours on PlayStation 4. 30 hours later, he continues to travel around the continent of Eos in search of legendary weapons and beasts worthy of his sword. GameSpot was provided with a complimentary copy of the game for the purpose of this review.
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TomasLacerda

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The UI on this game is terrible. Reviews nowdays don't talk about menus, interface, options, nothing.

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freddy_diggler

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This game sucks.

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G-Corleone

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This-game-is-garbage. Not only is it the worst ff game ever (no caps because ff sucks today), but it is really one of the most disappointing games ever made.

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Metalnoid

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FFXV it's a masterpiece 15/15

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williancgs

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"We first meet Noctis and his crew en route to the prince's wedding; a political marriage to his childhood friend designed to unite their families' opposing nations." WHAT? This guy did not paid any attention to the history and is writing a goddamn review? "Shortly afterwards, Noctis receives news that his fiance's father ordered an invasion of Noctis's home city" omfg, can it get worse than this? This is why these reviewers guys do not make their gamertags available, they clearly do not play half of what they pledge to play.

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intheinaka

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Edited By intheinaka

A step up from FFXIII; a step down from everything before that. With a fleshed-out storyline and more in-depth battle mechanics, this could have been on par with X and XII. I certainly enjoyed my time with XV, and whilst the side-quests and additional content were fantastic and seemingly unending, they shouldn't outshine the main quest, which they certainly did. Noctis' gang grew on me as the story progressed, but XV never reached the storytelling high-points of the classic games in the series.

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stjamesgabriel77

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Final fantasy XV by far, is the shortest FF game i played. I rarely did side quests in my previous FF games, and yet it took me a long period of time to finished them. As for FF XV, i did a lot of side quests to level up and still, i can finished it in a shorter amount of time compared to my previous FF games. i guess it suits or more appeasing to newcomer, and as for old timer fans, they'll still play it, for old time's sake. the story doesn't give an impact anyway, not like FF X when Yuna lost Tidus, or Tidus found out he wasn't much real, or his estranged relationship with his father, even Seymour has a tale to tell . Even when you watched Lunafreya died, it doesn't give us that same impact when we watched Aerith died.

FF XV did try to incorporate some stealth game element, but i don't think it's doing a good job. Now, Uncharted 4's stealth element is a thumb up.

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genjuroT

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There's were only 2 games that I can think of, maybe 3, that have ever gave me feels before this game. The games being; The ending of Deponia, ending of Final Fantasy 8, and maybe the season 1 ending to Telltale's Walking Dead. I sorta saw the ending coming on the Walking Dead.

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SilentAssassin

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This game is garbage and everyone knows it. Your review even points out all the issues yet it still gets an 8? That's way too high of a score for a sub-par ff game.

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genjuroT

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@SilentAssassin: I haven't played a Final Fantasy I enjoyed since 10. I played just about all of them and this one feels like a solid 9/10. So, it's just your opinion.

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TomasLacerda

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@genjuroT: What could it be more than his opinion? Tell me Captain Obvious

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genjuroT

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Edited By genjuroT

@TomasLacerda: While i don't think this is a 9/10 game anymore. The dude said everyone knows it's garbage, which isn't an opinion but stating that everyone thinks it's garbage. Sure he can have his own opinion that it's garbage, but shouldn't say everyone thinks so.

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TomasLacerda

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@genjuroT: True.

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brat1111

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FFXV : This game has many problems : the dialogue is very repetitive, they say the same things over and over again, it's so annoying. Plus, if you fight enemies in a place where there are bushes the bushes get in front of the camera and you can't see what you're doing. Also, the driving scenes are so tedious, you can't fast travel anywhere and you have to sit there and just wait, and who thought it would be a good idea to make us refuel the car all the time? Reminds me of ghostbusters for the NES. Another problem is that you can accidentally warp too far away in a battle and if the battle takes place on a bridge you cannot get back up there, it's so messed up. Lastly, they don't bother explaining the plot a lot and this is very confusing. I am very disappointed with you guys. I have been playing ff since ff 7 but no more.

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G-Corleone

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https://www.change.org/p/square-enix-make-final-fantasy-xv-episodes-dlc-free-for-its-misleading-marketing-and-lacking-story

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Lace3

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the story is poop because the acting is atrocious perhaps? Thats one of the main things that hurt this game, and listening to the review, definitely sounded more negative than anything else.. yet gives the game an 8. i'd say 6 at best. of course, just an opinion.

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Warui

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Edited By Warui

"The shallow story about a prince and his cliched body guards."

So a traditional adventure is just too much for young effeminate men these days?

What the hell? What is it that western gamers want? One of the cast to morph into a transvestite?

A party member with a drug addiction?

"relegated to cliched, unbending roles."

please... GTFO

This game is excellent!

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SilentAssassin

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Edited By SilentAssassin

And you're probably a young gamer who hasn't ever played the classics. Because if you have played the classics you would understand what a true ff game is.@warui:

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stjamesgabriel77

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Edited By stjamesgabriel77

@SilentAssassin: you're right man. this game lacked of impact, it tried to show characters progression on Noctis, but FF8 does it better with Squall Leonheart

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henrythefifth

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FFXV is an amazing game in every way. It takes a while to get it going, and to get used to the battle system. But once you get it, youre hooked for good.

And once the game world really opens up, after 10-15 hours of playing, (depending how many side missions you do in the first area) you'll in for a shock. What you had seen in the first area was nothing compared to what is to come. The open world of FFXX is just so stunningly pretty and filled with such awe inspiring sights it is almost impossible to describe in words. It has to be experienced.

Buy this game. It will blow you away. If you survive the first area, that is.

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iohannfus2015

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omg, The Eight Brown again ... for sure i will buy this one, it is a 10 out of 10 game if Peter "Eight" Brown hits it with this score !!!

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yeknomdab

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It's great in short bursts, so the tedium of forced repetitive battles doesn't have time to wear on you and the aggressive use of depth-of-field effects to hide the short LOD bias doesn't cause you to go blind from involuntary squinting.

This latest offering from Squenix definitely helps to wash away the bad taste of XIII. Solid 8.

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Riddle728

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Edited By Riddle728

This review is spot on in my opinion. The graphics, gameplay, sound, almost every category this was GOTY for me 10/10. Except the story was 2/10. This was one of the most poorly explained plots I've ever seen. Almost nothing about this story made any sense at all except the very end. Still an amazing game overall but could have been a 10 if not for the poorly executed story.

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timothy_480

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Edited By timothy_480

For me personally,

If the story and character elements of Kingsglaive and brotherhood were in the game instead of being their own separate entity, then this would be one of my favorite games over the last couple of years. Unfortunately though we have to bounce between 3 different things.

This game does nail the companionship aspect on the head even more so then FF's of old and I'd say that's due to subtlety as opposed to big, corny (still enjoyable) relationship scenarios.

I will acknowledge I'm a fan boy (apparently that's a bad thing) and will look for the good in a final fantasy as opposed to the bad... Except XIII trilogy. I struggled there.

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Rhysis

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@timothy_480: Yeah I agree, this one is almost the exact opposite of XIII in more ways than one though, XIII felt very "on the rails" and directed along with a sense of the way over-dramatic. I don't remember much banter between the cast of XIII versus the cast of XV. I just did hunts and side quests up to lvl35 on chapter 3 before I decided to focus on the story, that is until I found another person with hunts and quests...... I'll never finish this game.

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oversoul53

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I think part of the problem is that square pandered to the modern audience rather than the true Final Fantasy fan base. They were trying so hard to draw in a new audience and recapture the magic of Kingdom Hearts they forgot their roots. Final Fantasy games have always been based around turn-based or semi-turn-based strategic combat because it was more appealing to us sheltered nerdy types who play games with our brains rather than our dicks *cough*CalIOfDuty*cough*.

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uso_outkast

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@oversoul53: feels like so many games are doing this. Pokemongo did it too...it's like games are being watered down. Thinking is being factored out...action is what seems to be dominating right now. Strategy, the heart of gaming, is literally going extinct.

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Gelugon_baat

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Edited By Gelugon_baat

Without having watched Kingsglaive, I doubt that anyone could make heads or tails of what is being told in the prologue and first chapter.

Furthermore, the sudden expression of friction between Noctis and Gladiolus while they were trapped underground while the clumsy Archanean is looking for them would have seemed rather out of place to people who have not watched the anime Brotherhood.

It's just Mass Effect III all over with this complementary media bullshit. (At least Brotherhood is free to watch.)

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G-Corleone

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https://www.change.org/p/square-enix-make-final-fantasy-xv-episodes-dlc-free-for-its-misleading-marketing-and-lacking-story

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oversoul53

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@G-Corleone: wow that is the most entitled petition I have ever seen. Personal opinions are not a good enough reason to make DLC free, especially not when the game as a whole is widely successful. The backlash is minimal at best. Sounds like a whiny child who doesn't have enough money to afford the season pass and mommy wouldn't let them use the credit card because they already got the game as a Christmas gift and they should be grateful for that. LMFAO.

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G-Corleone

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Edited By G-Corleone

@oversoul53: you truly are a dickhead hahahahaha wao im amazed by your ignorance and lack of respect.

Bashing about money and credit cards is just a clear example of your colossal immaturity. With people like you, no wonder the world is such a mess :D

The comments section never seems to disappoint when trying to find turdbrains like you :)

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AceJakk

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There's a lot of hate in this comment thread. I'm enjoying FFXV pretty thoroughly. Went in with low expectations, knowing that I was going to miss the ATB system and a more complex magic system. Hopefully they learn from the feedback present here and don't gut the VII remake too thoroughly.

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Gelugon_baat

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I just watched Kingsglaive. What a slap-dash piece of shit. If this is what most of the story in this game is supposed to have, then I expect this game's own portion of the story to be even lousier.

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G-Corleone

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@Gelugon_baat: bro this game just gets worst and worst. Finish it and if you like the story then great for you. If not:

https://www.change.org/p/square-enix-make-final-fantasy-xv-episodes-dlc-free-for-its-misleading-marketing-and-lacking-story

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deactivated-58e46ec8e331e

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funny that half of the trailers that we saw in the last ten years where not part of the actual game, thought it was super short if you ask me

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oversoul53

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@ShiroKuro91: I'm 8 hours in and I haven't finished chapter 3

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djwood84

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An 8.0 is ridiculous. This game is a 7 at best, and I LOVE FF. The lack of customization, the tedious non-strategic combat, the broken god awful camera, the empty open world, the stiff and lifeless NPC's that ruin what was clearly supposed to be a great game. Not finished, not worth $60 or 30 hours of your life. Since when do we buy FF for the endgame content??


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G-Corleone

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Edited By G-Corleone

@djwood84: couldnt agree more.

https://www.change.org/p/square-enix-make-final-fantasy-xv-episodes-dlc-free-for-its-misleading-marketing-and-lacking-story

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oversoul53

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Edited By oversoul53

@djwood84: hello and welcome to the world of RPGs. you must be new here. Let me tell you about fetch quests...

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uso_outkast

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@oversoul53: LOL. I feel like mainstream console gamers haven't been exposed to the brutal grind of MMO fetchquesting and companies are making games tailored to their intrigue. It really sucks because fetch questing has to be the most boring thing to do without online multiplayer ability. Stories aren't even creative anymore. I'm 40 hours in and still haven't encountered a puzzle in FF15. Very disappointing.

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nickfitz_99

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@djwood84: alot of people would probably say that the end game of most FF's is where it really begins!! Still cant believe the amount of prep it took to defeat Ozma !

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BlackBaldwin

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First half of the game like stated pretty decent its just the last four chapters thats a bit of a mess i and my friends playing on ps4 have had a blast playing it. In the end unless you have been following squares live streamed events and the build up to the games release by watching the anime/motion picture i can understand why the casual on goer would be turned off by the game in general. Like always your either going to be into it or your gonna hate it i suppose.

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djwood84

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@BlackBaldwin: Watched Kingslgaive, loved it. Wish that there was a story of that quality here in the game. Watched Brotherhood, loved it. Wish that there was character development and real companionship in this game (For more than a 2 minute dialogue sequence here and there)

You are right, to each their own. I stand by my opinion that this is without question the worst primary entry in the FF series. An average game that does nothing but lean on the FF name to hold up it's broken systems.

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DanceGDance

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Peter Brown's amazing edgelord review of FF XV makes sense. I do not think he gave this game a clickbait score, no, I think he really just had his skinny jeans on to loose that day.

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Omega601

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There is a game breaking bug of the game in "party of three" quest on chapter 7 (stuck there myself as well) When you enter the vesperpool area in chapter 7 and fast travel out of the area you can't return so you get stuck outside with no way of resuming the main story quest.

Video proof..

https://www.youtube.com/watch?v=UpswW66IQXY

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nickfitz_99

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@omega601: Why would you fast travel out of the middle of a quest? Could you not do the boss??

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Omega601

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Edited By Omega601

@nickfitz_99: It's a multi stage quest so u can do this part now and that part later...

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noctis_lucis_caelum

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I finished it yesterday, I accidentally avcepted the train station not knowing I couldnt come back and I was in only 20 hours wt both story and quests, after finishing it I have to say that the game is super short, which made me sad I do love the game though, love the characters, gameplay, world, summons, level system etc but the story fell flat, there was barely interaction with Luna or the Emperor, the story just needed more telling Im all confused by tons of things and Ardyn is def

Not the biggest villain in a FF not by far....

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