Review

NBA 2K18 Review

  • First Released Sep 14, 2017
    released
  • PS4
  • NS
  • XONE

Almost a slam-dunk.

NBA 2K18 is a hardcore sports simulation. If you want to get good, you have to put in the work. Fortunately, there are plenty of ways to improve your skills no matter how you want to play. And the fact that there's so much to do is a bonus, because on the court, NBA 2K18 is also an amazingly well-crafted experience.

The first thing that strikes you is how it looks and feels like a real-life professional basketball game. The 2K series' attention to detail has always been incredible, and this year is the best yet. Using the default camera, it's almost hard to discern between the game and an actual NBA broadcast. Great, varied commentary and the three-way chemistry of Ernie Johnson, Kenny Smith and Shaquille O'Neal during halftime make it feel like a Thursday night ballgame on TNT.

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NBA 2K18 is also on Nintendo's less powerful Switch, but don't discount that version: it still looks great for what it is, even if it falls short of its bigger brothers. Of course, there's the added bonus of playing in portable mode, which also helps diminish graphical flaws given the Switch's small screen.

NBA 2K18's controls remain largely the same since the introduction of the Pro Stick setup in 2K14. Movement is handled with the left stick, and the right stick controls things like shooting, where you finish your lay-ups, and ball handling. Alternatively, buttons can also be used to pass and shoot, so if you don't like shooting with the stick, you don't have to. But the stick controls are satisfying, especially when you cross over your defender and drive to the hoop for a layup. You feel like the ball is completely in your control.

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Succeeding in NBA 2K18 has always taken a certain level of basketball IQ. You need to not only be able to spot open teammates but also know when to pass and what type of pass is best for the situation. It's also about setting screens, running hard defense, and understanding your players' strengths. Thankfully there is a great way to learn everything you need to know through 2KU. This tutorial and training mode lets you learn everything from bounce passes to screen plays. It's very robust, with freestyle and scrimmage options, and is super helpful in perfecting your game without having to rack up losses in one of the other modes.

There are numerous ways to play, with each game mode having several choices to ball. Play Now has choices to play one-off games against the AI, online, in the streetball Blacktop mode, or against friends. MyCareer lets you compete against other players in what was known in previous NBA 2K games as MyPark, a game of pick-up streetball now found in the MyCareer Neighborhood. They serve as fun ways to hone your skills, take some pressure off, and advance your experience and VC earnings.

MyTeam is a card-trading fantasy league where you build a team by unlocking cards with players, boosts, playbooks, and uniforms. It's still the same solid NBA 2K18 basketball on the court, with the added twist of deck building. It's also place to spend real-world money, if you so desire.

This year's big hook is the expanded MyCareer, the story-driven create-a-player mode with the new Neighborhood central hub. You pick your position, favorite team, and then tweak the look of your player before the story begins. MyCareer starts off with a streetball tournament, where you try to prove your worth to team scouts. It has the same teammate ranking system as in past years, where your grade with your team goes up or down depending on your performance.

Outside of the court, MyCareer has a fairly typical rags-to-riches story, with you guiding your player from unknown rookie to much-hyped superstar. When you aren't playing, you're in the Neighborhood, a new addition that lets you wander around a few city blocks, playing games, practicing, buying clothes and shoes, and more. It almost feels like an MMO when you first drop in. You're surrounded by other 2K18 players and their avatars, wandering around the neighborhood and working on achieving the ultimate 99 overall rating, known as OVR.

There are two general ways you can climb your player to the highest NBA 2K18 heights: you can train, play, and practice, or you can just spend a bunch of virtual currency and skirt the whole thing. A 99 OVR puts your player on-par with LeBron James, Magic Johnson, and perhaps the greatest to ever play the game, Michael Jordan. But getting there requires an enormous amount of work--unless you're willing to pay, of course.

There's a gym--excuse me, a "Gatorade Power Center"--in the Neighborhood that lets you build level and experience towards badges and increasing your next OVR level. The mini-games in the gym are exceptionally un-fun. They mostly involve alternating button presses or stick movements. Just starting a mini-game takes longer than actually playing it, as your character shakes their arms and gets into place in an excruciating, unskippable animation each and every time you do any of the workouts. If only there were a better way to build up your OVR and boost levels.

Oh right, microtransactions. You build up VC by playing games in MyCareer, which is standard 2K fare. But the amount of VC and experience you earn feels miniscule, even during sessions where you play at the top of your game. In past years, VC flowed more freely, so buying VC with real money feels almost like a necessary evil now. The game is too stingy on its own, which makes earning enough to advance your character a long and lonesome hill to climb.

Past iterations rewarded skilled players with difficulty multipliers. NBA 2K18 does away with all that. You can increase your earnings by having a great game, making baskets, sticking to your defensive assignment, and generally playing well. But there's no reward for playing at the higher difficulties.

It's also hard to build up your earnings early on in the MyCareer season because, as an unproven rookie, you don't get a lot of minutes on the court. That lack of playing time severely limits your earning opportunities. There are other chances to earn VC, like answering trivia questions in loading screens, but the most you might earn is 500 VC if you manage to get every question correct. It's not just stats that cry out for VC. Shoes, shirts, tattoos, even haircuts require you to spend virtual currency. It's impossible to ignore how much easier it is to break out your credit card than to play your way to the top. It's the difference between walking miles to work, or hiring an Uber.

Basketball is a way of life, and each year, NBA 2K is a big part of that cultural movement. Real NBA players worry about their NBA 2K ratings. This year's entry is incredible in so many ways, from graphics, to soundtrack, to the different modes and ways to play hoops. It becomes clear early on that the fastest and easiest way to progress is by spending real money, slightly marring an otherwise tremendous experience.

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The Good

  • Awesome production values contribute to 2K18's impressive realism
  • Pro stick controls offer an intuitive and gratifying way to play
  • The Neighborhood is a novel way to let you live the basketball lifestyle in MyCareer

The Bad

  • Microtransactions are everywhere, and trying to advance without them feels nearly impossible

About the Author

Seth reviewed NBA 2K18 using copies of the game provided by Take-Two Interactive, which included 200,000 VC. He put it in 20 hours on the Xbox One version and roughly 5 hours on the Switch, with additional testing of the PlayStation 4 version handled by GameSpot stuff
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GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

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pinkfloyd6789

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Edited By pinkfloyd6789

I always liked nba 2k GM modes (season mode) and i mostly simulate 1 or 2 seasons ahead so that new draft generated players take the helm of the season as the LBJ or CURRY get older and older and ultimately go HOF. I like the way it goes on and on. Plenty of gametime for a basketball game. Im not spending anything on mycareer or microtransactions. To be honest nba 2k has that money sucking mentality But i dont need that part. Also i always buy physical disc of the serie so that i can sell it to get the new one, it costs less this way. Also i play around 300 - 400 hours per year so it worth 60 dollars.

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pinkfloyd6789

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I always like nba 2k GM mode (season mode) and i always simulate 1 or 2 seasons ahead so that new draft generated players get generated. I like the way it goes on and on. Plenty gametime for a basketball game. Im not spending anything on mycareer or microtransactions. Tobe honest nba 2k was always money sucker. But i dont need that part.

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Ryancalfee

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Horrible game. I tried to give it a chance but they can't even get the simple things right. Loading times are outrageous, how can some games load huge open worlds in seconds but takes them 3 minutes to load a lockeroom. Can't skip cutscenes. Takes about 30 seconds between quarter because they suck at everything. Terrible story. Controls are bad. Wish I didn't waste my money on this. Will never buy any 2k games

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DeShea

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Edited By DeShea

I actually created a website that helps you find 2K players to run with. The website url is 2kfreeagent.com and it's free to join. Just add your MyPlayer and search other Myplayers in the database. Lots of cool features.

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HarlemVIP

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Once again, late to the dance over here...

Can somebody tell me why this isn't reviewed on PC? Did this game ever get released on PC?

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TruSake

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Edited By TruSake

@HarlemVIP: yes, on Steam. Probably not reviewed on PC because the only difference would be in the graphics, the gameplay is still the same.

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HarlemVIP

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@TruSake: If the only thing they fixed are graphics and not the way the game plays, that means it's a shitty game. 2K needs to be banned from making sports games until they learn what the hell BODY MECHANICS AND CONTROLS are.

Not to mention all the other dumpster fires they attach to their games.

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BLAS1AN

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Its a shame this game used to sell for $20 brand new a long while back to NOW nickle and diming gamers while also being paid from advertising sponsors.

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Gemmol

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@BLAS1AN: you do not need to pay to play well, me and my friends with 70 ratings, and we all averaging a triple double 36 points 12 rebounds 11 assist in story mode in my career............the badges are more important, thats the ones you cannot buy, you can only get them from playing or training in the game, if you get the badge that let you hit more difficult shots, then your shots will go in more............I played people who buy they ratings, but they have no badges so they still miss shots

now if you just no good in the game, then just be honest about it that you not good

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BLAS1AN

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@Gemmol: I know you don't need to pay to play it. It has nothing to do with how good I am. I don't play it. My son does. I see you are defending the game because you obviously you enjoy it but what you dont understand is paying full price to play the game and also being bombarded with ads with mirco transactions is overkill. Im an older gamer who experienced games where you can customize your character without coming out of pocket

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DeltaCobra

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@BLAS1AN: I feel bad for the young pups who don't know any better.

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Gemmol

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@BLAS1AN: what ads do you see all over the game?

I am an older gamer too, but my point was that I played games where micro can mess up a game, 2k did it in a way no one is affected. If you look online you are capped at 85 or 86, meaning after you spend all your money, you cannot go any higher..........to get higher than 85 or 86 requires you to play a lot of games, while building up your badges to unlock new caps, in other words, a person who spend do not have a huge advantage over someone who do not spend, because badges cannot be bought, and these are more important than a player level, they allow you to still score through contact, lose less stamina and etc........and this is what I was trying to tell everyone in my original post.......everyone focus on microtransaction, but even with a 85 rating, someone with 65 rating with more badges can beat someone who paid for their rating...........2k is all about the badges, the stuff you do not pay for, so if your kid want to unlock badges quicker, change the game clock to 12 min quarters, allow you to play more and unlock more badges, this will make the game much easier for him if he still in the 60s and let him become a starter with only 10 to 13 games played from the bench

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BLAS1AN

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@Gemmol: Thanks for taking the time to explain to me. If someone who paid to upgrade there player doesn't have an advantage then its all good. when you customize your player with shoes, hairstyle... etc does it take a ridiculous long time to accumulate the points to do so? i read that in a review

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Gemmol

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@BLAS1AN: shoes cost money, especially if its a famous shoes like one of Jordan playoff shoes when he won or something. They would cost from 4000 coins to 6000 coins for his most expensive........but they also have cheaper shoes from Jordan that cost 1000 coins to 1500 coins.......you have options, if you make as much as my character each game, you can buy 6000 shoe every 6 games...........hair cuts / hair styles are 130 coins you can get that easily

The thing is, even tho the shoes cost 6000 or lower, you do not always need the shoes, this all depends on if you want to show off that your character got money or not, just like a person in real life want to show off their status in life by the house they buy or car. Do the person need the most expensive car, the answer is no. So do you need the most expensive shoe, the answer is no, it do not add anything to your player making more shots or anything, its just to look good.

So no it do not take long to get shoes, they all have a different price tag, i think in first season most coins you get a game is 600 coins, and if there is 82 games in a season......you make 49,000 coins and this do not include money you get from endorsements, so a person can make over 80,000 to 100,000 coins a season with endorsements.......you make plenty to buy what you need........and in second season with endorsements you make 1000 coins a game, so anything you need you can get, just need patience

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BLAS1AN

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@Gemmol: What you explained is detailed and fair. I didn't know you can also get money from endorsements. thats pretty cool. I like it now how the game makes you strive to keep playing and get better to accumulate money. sort of a leveling up system. Thanks for taking the time to school me on this game

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PartTimePimp

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I understand all the negativity with the microtransactions, but I for one would prefer just to play the old fashion way. Nothing involving created players and just NBA season with the actual players.

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Gemmol

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@parttimepimp: if you played the game, you would see it have the regular mode, that all past games have which is called my league, no created player or anything.........my career, my gm, my team are all extra modes which make the game worth it for the price of 60.........all those modes can sell separately thats how much content in each mode..........back then we paid 60 only for my league mode.........for 60 now, we get so much more content

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FreeObjects

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tfw that nba 2k18, a greedy cashgrab, gets the same score as cuphead and a higher score than a hat in time which both have merciless amounts of effort poured into them

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Gemmol

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@freeobjects: you do not need to pay to be good in the game, these reviews are saying the wrong thing, are they just not good.....me and my friends all level 70 and we all average a triple double in our season 36 points 12 rebounds 11 assist

only true 2k fans can play it..........the micro are for the casual fans that struggle to play well with low rating

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jay30mcr

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I wouldn't be surprised to hear Gamespot/IGN sites are owned by Shell companies of Publishers. Would certainly make sense given the scores the worst of the worst gets here.

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Gemmol

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@kinard06: either you not good at spotting the difference or something wrong with you, in 2k17 you can abuse the computer or human players with pick and rolls.....this game defense is much better to help you defend against all the different plays, if you still cant see the other changes, then you do not need to play 2k any more

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Gemmol

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@kinard06: someone to help you from being confuse, if you honestly think the game the same from last year, you need to get checked out, have a good day sir

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Creepywelps

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You should be ashamed of yourself, GameSpot.

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micky4889

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Last review I read from Gamespot

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timthegem

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Fully-priced game that includes paid advertisements from brands like Gatorade AND requires microtransactions to really enjoy, to the point where the "reviewer" had to be given a ton of virtual cash for free.

That 8 seems legit.

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Gemmol

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@timthegem: microtransaction are for the casual players, me and my friends with 70 ratings avg a triple double for our season, we unlocked everything for our sneaker deal....... and if you really were a 2k fan you would know the badges are more important than rating overall.......it help your shots go in more, and you cannot buy those, if you could then the game would be broken or the people with money would abuse it and get all the badges

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tevic

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Hello Gamespot, ever wondered why alternative game critics on Youtube are winning over sites like Gamespot or IGN ? You just illustrated why. This NBA 2K18 game is riddled with microtransactions and still, you give it an 8 ? And after that, you wonder why your viewership is disappearing ?

For an honest discussion about NBA 2K18 being utterly anti-consumer, see Jim Sterling on the subject :

https://www.youtube.com/watch?v=c9gwtmcB_TM

For the lack of independance bteween "Professional game critics" and publishers see this video :

https://www.youtube.com/watch?v=oeZB8z1vQ2w

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USDevilDog

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I love the NBA 2K series. However, the series in its past 3 iterations has rapidly morphed into a platform to sell VC for real money rather than simply being a basketball game with in-game currency. Artificially handicapping players ability to earn in-game currency to a point of meager amounts (no more difficulty bonus) is most apparent when you compare NBA 2K17 and NBA 2K18 to an older title like NBA 2K12. While the company isn't forcing anybody to buy anything with real money, it sure baits players with frustrating incrementalism and AI rubberbanding. I can't support this direction.

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Gelugon_baat

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Edited By Gelugon_baat

I would say that people shouldn't play this game, but then I recall that NBA Live 18 is being released around the same time.

2K's learning all the wrong things about doing business, but the thought of people going over to that EA title in protest irks me.

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aiat_gamer

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Edited By aiat_gamer

I guess this is the best we can get, at least they are mentioning the horrible microtransactions. The relationship between publishers and big game focused websites will always effect the reviews no matter what. This is why scoring systems do not work.

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Gelugon_baat

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Edited By Gelugon_baat

@aiat_gamer: The bigger problem is that some people are too forgiving of ugly business practices.

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aiat_gamer

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@Gelugon_baat: Well, not really. The game is sitting at mostly negative on Steam and less than 4 on Metacritic.

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Gelugon_baat

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@aiat_gamer: Good. At least most people are not forgiving.

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aiat_gamer

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@Gelugon_baat: Imagine these guys actually do their job and give the game a lower score, it will effect the game sales no doubt. But alas sucking up to publishers are more important than helping the customers. There is only one review that I know of that gave the game a very low score because of the shenanigans it pulled with microtransactions. Imagine all the major websites doing this, it would pretty much solve the new crappy trend we are seeing in AAA games.

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Gelugon_baat

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@aiat_gamer: I still don't think that these guys are sucking up to the publishers - they are just too lenient on some things.

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NoMorePyjamas

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Are you serious? Microtransactions are a scourge on the games industry and this is the worst example of it yet. And yet, you give it a free pass like this anti-consumer, exploitative trash is okay. You are a part of the problem.

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Gelugon_baat

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@nomorepyjamas: Indeed, part of the problem.

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No_one

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This is paid off, the game is straight trash on PS4. It is lagged offline. And you know what that means. It doesn't look any better than 2K17. My Career has more cheese than France. Everything else is similar. Nothing ground breaking. This was a cash-grab.

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niv0070

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@no_one: "My Career has more cheese than France"

I laughed much more than I should..

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RicanV

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RicanV  Moderator

" Microtransactions are everywhere, and trying to advance without them feels nearly impossible"

Is it actually nearly impossible or does it just feel that way?

Also I am a glass half-full kinda guy so I am looking at NBA2K18 as such a great game that the evil VC didn't phase it that much.

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Gelugon_baat

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Edited By Gelugon_baat

@RicanV: You might want to look at Giant Bomb's Quick Look for this. Navarro said that the currency which is used to advance one's career is also used for aesthetic customization options, among other things. The currency is also sold in packages of considerable amounts, enough to bypass a lot of grinding.

Also, Giant Bomb did not receive the version with craploads of VC.

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RicanV

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RicanV  Moderator

@Gelugon_baat: that's always been the case.

I've heard rumors though that they dropped the rate at which currency was earned.

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Gelugon_baat

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@RicanV: Navarro said that too.

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catsimboy

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Edited By catsimboy

You should ask yourself this. If the game had no access to microtransactions but still doled out VC at such an abysmally slow rate would you still give it an 8?

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robertgraves

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I respect your review but I disagree. I'm not going to rate the game. 2k is trying to force the player to use the microtransactions. In a full priced game. This is totally unacceptable. I wouldn't recommend my friends to buy this game. The only way to show 2k that this is wrong is with your wallet.

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