NHL 14 Review

NHL 14 adds little of note to NHL 13 aside from better hitting, more fighting, and a disappointing NHL 94 retro mode.

It's too bad that EA Sports doesn't have any competition for the hockey gaming market anymore. While the previous two editions of its long-standing hockey franchise were impressively playable--if not exactly groundbreaking refinements of the superb game that was NHL 11--too little of note has been added this time around. EA Sports is really pushing things this year with a game that incorporates nothing significantly new aside from arcade-style hitting, more fighting, and a lame re-creation of NHL 94.

Playing in Boston is the Pitts!
Playing in Boston is the Pitts!

It has now been two decades since NHL 94 changed hockey gaming forever, so EA is marking this with what's ostensibly a souped-up version of the usual release. But just like in Madden 25, there isn't much here worth blowing out the candles over. Game modes are similar to those offered last year. You still play one-off matches, get into careers running a player or a whole franchise, take on GM duties, mess around with Hockey Ultimate Team card-collecting, relive big games from last season in the expanded NHL Moments Live, and take the whole shebang online for multiplayer games, tournaments, and leagues.

Controls are identical to what was offered last year, save for the addition of a one-button deke move and some finicky dangles that are tough to pull off on a regular basis. And like last year, some moves are still overpowered, most notably poke-checking. You can control the nuances of nearly every stride and shot, or drop down to basic button-pushing as was offered in 1994. The game continues to include most of the international hockey world, from Major Junior in Canada and the elite European leagues to the NHL and its minor-pro AHL affiliate clubs. Team rosters are a little messed up, though, apparently dating back to June, and even the first downloadable update includes some noticeable mistakes and omissions, like the absence of the new division names that were announced in July.

Graphics and sound have been ported over almost intact from last year's game. Visuals remain very good, with impressive animations and TV-accurate depictions of players. The broadcast duo of Gary Thorne and Bill Clement spouts the same lines as before, the sound effects are ultrafamiliar, and the soundtrack includes the standard alt-rock lineup of new and old tunes where the most prominent track is Wolfmother's "Joker and the Thief" from its 2005 debut disc.

Red vs Blue: The rivalry lives on.
Red vs Blue: The rivalry lives on.

Additions are present, though they don't amount to much. The big new feature change is that the Be a Pro franchise mode, where you play an up-and-coming phenom or an existing star, has been converted to a slightly more elaborate role-playing experience called Live the Life. It never rises above being more than a half-baked version of what 2K Sports has been doing with its NBA 2K series, where you gain endorsements, design shoes, and even mess around with the media to make a name for yourself. Live the Life functions similarly, but there's no meat on this bone. Interactions are handled through bland text screens. You choose from several possible answers when teams quiz you before the draft, for instance, or simply say yea or nay when sponsors come calling with deals like putting your toothless mug on billboards in exchange for cash.

The results of how you mouth off to your team or the press directly translate to scores given to four audiences--fans, teammates, management, and family--that govern how things work off the ice. Be too much of a prima donna, and your team and management hate you, and might just trade you out of town. It's all too boring and rigid to feel authentic. Scores go up and down immediately after you finish answering questions, making the whole thing seem like you're painting a good guy like John Tavares or a nut like Steve Downie by the numbers, rather than creating a real hockey player.

The other headline new feature is NHL 94 mode. This is a retro option where you play arcade hockey just like you did in the Clinton era. It's a great idea, although it doesn't include many actual retro touches. The mode acts more like a dumbed-down NHL 14 sped up and locked to an old-school top-down camera. You get the distinctive blue-tinted ice, stars under players, 16-bit sound effects, and the zippy action that made NHL 94 so great back in the day. But the game uses the new graphics engine, mostly modern sound effects, and the current rosters.

Never have so many men loved an inanimate object so much.
Never have so many men loved an inanimate object so much.

Other modern touches that could have been more meaningful, like online multiplayer and league play, aren't supported in this mode. Ultimately, it's as if EA Sports couldn't decide between going full retro with the complete 1994 game or doing a modernized take on a classic, so it compromised and did neither. The result is barely a passing nod to this legendary hockey game, with the most standout detail being the bleepy-bloopy music you might remember well from long-ago marathons on the Sega Genesis.

Gameplay changes are also very slight in NHL 14. This is the second year of EA Sports' newest physics engine, but the action on the ice isn't noticeably smoother this time out. Granted, the skating physics are still very good. Momentum continues to be extremely well handled, especially when it comes to sharp turns and stops. Opposing defensemen get really aggressive in front of the net, and it's routine to see the net knocked off its moorings when forwards drive hard into the crease.

Collision detection has been altered to make matches more hit-happy. Now you can lay out opponents just by skating into them with momentum, and you can set guys up in the trolley tracks by hitting them. This adds more of an arcade feel on the ice, with players getting launched into the boards or sent sprawling during virtually every shift. Hitting has been amped up beyond what happens in the authentic NHL, but not to the point where you can turn a player into a Ping-Pong ball that bounces around hammering all comers. You also still have to line up players before you can hit them. Going for the big hit often leaves you out of position and out of the play.

Replays have come a long way since the old 'video goal judge' system.
Replays have come a long way since the old 'video goal judge' system.

One weird aspect of the emphasis on hitting is how hits coexist with penalties. There's feast-or-famine mentality, where you either get nailed a lot or get away with murder. Players on the receiving end of your hits turn into the boards a lot, resulting in instant penalties for boarding or hitting from behind. This applies a significant potential cost to acting like a tough guy and stepping up to make bone-crushing hits, which is fair and lifelike, all in all. But this somewhat tight interpretation of the rules goes right out the window when it comes to how much time you're given to level a puck carrier. You can demolish an opposing player a good few seconds after he's gotten rid of the puck and receive no penalty for the late hit. That's not so fair and lifelike, even while it can be satisfying when you're dishing out the hit, not taking it.

Along the same rough-and-tumble lines, fighting has been changed dramatically. Scraps now take place as part of the action. Fights aren't given the big production that they've been given in recent years, where the camera switches to a dramatic first-person view whenever players drop the gloves. Now, brawls take place as part of the play and are fought while looking through the usual third-person in-game camera. Where fights were rarer and more sideshow-like last year, now they happen on a regular basis.

There are markedly different types of fights, too. Most evolve right out of the action, with players going at it after a big hit, or one tough guy rushing in to settle a score after a teammate just got leveled. But there are also staged fights, where two tough guys square off out of the blue to rev up their teams. Fighting itself remains the same no matter what the type. You employ basic button presses to pull jerseys, grapple, dodge, and punch.

Build up your meter and unleash a metsu hadoken!
Build up your meter and unleash a metsu hadoken!

Even though it's good to see more brawls in NHL 14, especially the reaction ones where someone defends a teammate, the balance is too revved up. Fights are too common on the default settings now, and many are of questionable benefit. Most fights result in both teams earning energy for their lines, regardless of who wins. They often amount to little more than button-mashing for a minute or so, which can make for tedious interludes in the real action. This slows the game down, albeit with the compensation of adding meanness to the game present in real hockey. So you love the new fighting when it adds nastiness to close games between rivals like the Leafs and Sens; you hate it when it drags out blowouts between virtual strangers like the Leafs and Blue Jackets.

Despite the alterations, the general feel is similar to that of NHL 13. The action is insanely fast out of the box. Forwards fly, and pinball passes are common. You need to dial back a lot of the speed settings to get a more realistic game, but it can be done. Artificial intelligence hasn't been improved, and if anything, the game may be stupider. Dumb teammates are a problem when playing games with your pro in Live the Life or when you play games with the controller locked to one position. Your comrades often pause at the blue line, refuse to pass the puck even when you're wide open, and fail to head-man the puck properly. Playing at one position makes this much more of a stop-go game than real hockey, with little of the flow that makes the pro game so great to watch. As a result, you need to stop in full flight a lot of the time to avoid going offside, and hog the puck until a teammate gets into position for a pass.

The flow isn't nearly so bad when playing normally and switching from player to player. More offensive initiative is displayed by your teammates, and you see speedy forwards like Phil Kessel and Alex Ovechkin trying to get well behind the defense and setting themselves up to receive long stretch passes. Enemy defense is still sharp and smothering, giving you a serious challenge when playing on All-Star and above.

Looks like a Blackhawk is about to get his wings clipped.
Looks like a Blackhawk is about to get his wings clipped.

As in last year's game, opposing players pounce on loose pucks with unnatural speed. They also forecheck relentlessly and with speed that just isn't possible in the real world. Enemy goalies get their usual boosts at higher difficulty levels, as well. You can often pepper the opposition with point-blank shots from prime scoring positions and come away empty as the enemy keeper goes from post to post faster than you can snap the puck into the top shelf. This remains aggravating, particularly because the enemy goalie always tends to pull off these acrobatics just before your own netminder lets one through his five-hole from 60 feet.

NHL 14 is not a bad game; it's just a very familiar one. The core game remains quite good; the tweaked hitting physics and new fighting model can provide some spice, and the sheer number of solo and online options give you plenty to do. But the new features brought to the table don't add enough over what was available in NHL 13, making this a dubious buy for anyone who still has last year's game and can live without the crushing new hits and more widespread fisticuffs.

The Good

  • Still plays a great game of hockey
  • Great overall skating and shooting physics make for on-ice realism
  • Powerhouse hitting with the new collision detection

The Bad

  • Live the Life is unnecessarily bland
  • Lame NHL 94 mode
  • AI remains noticeably inconsistent

About the Author

Brett Todd has reviewed more bad games for GameSpot--and awesome ones too--than he cares to admit.
102 Comments  RefreshSorted By 
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volcomstoner180

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a 6? no wonder this site is considered a joke...play this every year, and this is the best in a long long time

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liamboyle

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its amazing how so many reviewers of sports games are just letting out their anti-jock angst through innaccurate reviews. i dont think this guy has ever even seen a hockey game. why would ea make many changes to a game that has won every reward in the business for sports games. It was nhl 08 that truly changed hockey games this genre, not nhl 11. 09 introduced the shot stick and trigger based controls, and is was the best reviewed sports games ever. this games is just as great as nhl 13(which was great) and has added better hitting and better fighting and other little tweaks to improve the game. Its worthy of a 9.5 at least. You cant say it is the same game that was great but this time it sucks. ive been playing video games for 27 years , specifically sports games, more specifically ea sports. If you domt know by now that major changes to an already awesome game are not coming most years, then your just dumb. Moreover if you havent played video hockey in years or ever, their is no way you will not have an unbelievably amazingly fun experience. No game is perfect, but this one was as close to it as possible with nhl 08 and every year has gotten closer.

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tsunami2311

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@liamboyle I dont know about fighting I completely despise the controls for fight, its like they trying to making fight like it was in fight night series using analog stick for throwing punchs works for boxing game but hockey game..

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Romayo83

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@kinger679399

Play the tutorial I had the same issue. basic hold left analog stick left or right your players stick with drop to the ice. when the ref drops the puck flick the left analog stick back to gain possession.

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kinger679399

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@Romayo83 @kinger679399 thank you I will give that a try really appreciate that

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kinger679399

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can anybody give me any advice on how to win face offs in this game

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kinger679399

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my biggest problem with this game is faceoffs I can never seem to win one unless I have it on rookie level

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tsunami2311

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Edited By tsunami2311

@kinger679399 I cant win faces off in any mode other then classic/94 controls, I can win face off with skill stick in nhl08 but in this its just frustrating

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dbene

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Edited By dbene

I'm confused at how a game two years ago was considered the greatest sports game of all time and then two years later just because it did not innovate with some great new ideas dropping all the way to 6. I think it's dumb to score sports games against the previous year's editions. I can see taking some points away for lack of innovation but to drop from a 9.5 to a 6 in 2 or 3 years just because of nothing new doesn't make sense to me. It's still one of the greatest sports games out there.

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ALEXdaVICA

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in my country, Serbia, anročito hockey is a popular sport. However, thanks to this game, I loved it. I always am fascinated by the dynamics of IgE, precision data. Anticipation in, girdle, goals, stats and NHL changes made each year are truly amazing. Every year, eagerly awaiting the new stuff.

NHL14 is really refreshing and a sign that he and the good canpossible to do better though when everything ironed start missing the simplicity of the old contagious and extensions.

maybe we should pay more attention to the gameplay than the makeup.

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-Canas-

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Well, in all fairness it seems a bit silly to blast a game because you aren't very good at it. I hate to toot my own horn, but my biggest issue is the LACK of difficulty. I often rout my opponents on the hardest difficulty with hardcore settings.. but I digress, most of the review is spot on. EA has no competition, and they recycle the same game every single year. I'm very glad to hear they did away with the absolutely stupid fighting mechanics from the past few seasons, and in all honesty, Be a Pro has always been bland and stupid.

They need a reality check. But the reality is that we will always keep buying their new titles. I've bought every single game since NHL Hockey (92), and I don't plan on stopping this year. But Jesus, I wish they'd at least try

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tushwacker

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Edited By tushwacker

I don't even like the direction this review went because it judges the game primarily on what new features it has vs how well it plays. I couldn't care less about the 'be a pro' mode or the online multiplayer. The biggest thing that matters is whether or not they actually bothered to fix any of the glaring, infuriating screw-ups from their previous titles. I'm tired of the defence not knowing how to pass out of your own zone. I'm tired of my defencemen running the puck into your own net if you win a faceoff in your zone. I'm tired of my hits not registering when I line a guy up perfectly, but then can get sent flying by a smaller player at a standstill (it seemed like the devs at EA noticed that it wasn't realistic for there to be 100 big hits in every game, but instead of making the AI smarter about avoiding dangerous positioning, they just made it so that your hits didn't count 3/4 of the time). Most of all, I'm tired of the difficulty simply being a matter of 'the higher the difficulty, the more the other team's AI cheats, and the more your team's AI sucks' -> the harder the difficulty should simply mean that ALL the AI plays smarter, and therefore your mistakes are more costly. The 2k games were all coded WAY better for AI, they just were too ugly and clunky to get enough sales -> on this note, I totally agree with the reviewer; EA needs some sports game competition BADLY.

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ludvig69

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the last one i enjoyed was 10...after that it seemed they went to a different pass to crank one into the net system (you know what i mean)...its hockey man you should be able to crack a few beers and get your multiplayer on and actually score other than it seeming like a chore. i do miss when 2k hockey ruled the roost...always was good hope they make a run again

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Tribesmaster

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@ludvig69 I really hope 2k never makes hockey games again. They are absolutely terrible.

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bluesruley2k

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HORRIBLE! Ok..maybe not exactly horrible but not good. NHL 11 was the best in this series in like forever and it seems EA Sports just keeps trying to make it worse and worse! STOP taking away from the "Be a Pro" game play...We don't WANT to skip past everything that is happening on the ice to get to our next shift! Watching is half of the fun and a lot of the learning experience! And what is up with this CHEESY interview questions stuff that affects how everybody looks at you? What are we playing "The Sims" now?!?! If you want to put anything into the "Be a Pro" mode that goes beyond basic game play, how about letting us develop rivalries with other teams? That would be SO COOL!!!!

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paulsifer42

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Edited By paulsifer42

@bluesruley2k The last one I played was 11 because while I loved the Be a Pro mode, it wasn't as deep as I wanted it to be, and it doesn't seem like they've made an effort to make it any better. What I want to see is some actual difficulty in becoming a captain, not to mention getting on the first line. I'd like for there to be multiple offers that actually mean something (ie. this team will give you less money than that team, but will work with you to get better at X quicker, or something). I'm with you, rivalries. Teams AND players. Stuff to do with the money (should be optional). When you are a captain I'd like to talk to the press, but the immediate change makes it stupid. Real questions, real answer options, real repercussions over time. I love the idea of Be a Pro, but want much more than they are putting into it.

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Tribesmaster

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@bluesruley2k Nobody is forcing you to skip through it..... I for one actually like the option to skip to my next shift. NHL 11 was also extremely easy to score cheese goals. So maybe you should say "I' and not "we", since you are speaking for yourself.

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kcender08

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Edited By kcender08

Apparently, EA is too concerned with next-gen too really care anymore with these sports games on current-gen. Which doesn't surprise me.

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DaWarthog

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All EA does is stick their finger up their butts and all the sheep's money. If this comment upsets you then guess what? You're a sheep!

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bscott216

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The most important feature is online team play. Can someone let me know if EA is still raping customers for $60-$80 in order to make their OTP players competitive? It's an outraged if so, ill stick with 12'. Thanks.

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nicecall

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Edited By nicecall

I haven't had fun in an NHL game since 2001, i did buy NHL 2003, but it wasnt as good as 2001, not likely gonna try this gens games either. I played some demo's and stuff since then but since they don't even put it on PC anymore I don't care to try it on a primitive console.

I feel the NHL series should be more like windows, release a version every 5 years or so, but provide updates to keep the game up to date for free, then release a new version when its got many noticeable changes. Paying full price for simple roaster changes and minor other differences isnt worth it to me.

And wheres the PC versions??

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ut40755

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Edited By ut40755

i totally agree that the lack of competition slowed down innovation a whole lot but i think this review is a little harsh simply because it's fairly similar to last year. as a stand alone game, i love it.

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GeneralMufinMan

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Definitely skipping this year myself, maybe EA will deliver something significant next year but I'm not holding my breath...

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JMcN76

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EA should have included the real NHL 94 in the game and people would have been lining up to buy this.

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Tribesmaster

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@JMcN76 True. This is still a great game, but the NHL 94 anniversary mode wasn't really that great, and I definitely would have liked to have the actual NHL 94 game over the one they made.

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Bahamut50

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P.s, i notice that some people are saying "way to go, gamespot!". You guys realize that saying a game has great gameplay and excellent controls and then giving it a 6 is almost akin to lieing. I get it. Maybe people shouldn't buy it if they have nhl 13 (i like this way more then 13, but yeah), but it doesn't change the fact that this game isn't still an 8. Sports games do this. I don't feel like it's unjustified. Trying to make sports radically different in a simulation style game is retarded, and innovation is close to impossible, and they still manage to make small but excellent changes.

Like i said, his review isn't horrible. But the score? The score is horrible.

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quickdarthnick

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@Bahamut50 Agreed. The score is unwarranted. It's a good game with solid graphics and visuals. So they didn't update the graphics engine - CoD gets great reviews and used the same engine for the past couple years. 6/10 might be good representation of how much the game has evolved from NHL 2013, but it is a great game with hours and hours of fun. At least deserves 8/10.

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Bahamut50

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I actually don't mind this review despite immensely enjoying the game; I haven't owned an nhl game in a long while so i guess that''s why i can score this as an 8.5 for myself.

I feel like the changes made to the game are pretty good for me.

Ah well, i'm enjoying the hell out of it and it's still a good game, as he actually does mention. I just think it deserves a 7.5 on his merits. Not anything crazy good, but it seems a little too negative based on his critique.

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coreyrobbins

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Edited By coreyrobbins

For all hockey fans out there... this is a major improvement gameplay wise to '13. Casual people won't notice, but it feels more like a complete hockey game now. The new modes are a joke for sure... but all in all it's a more realistic experience than '13 was. The skating with the added dekes allows for a more realistic flow to the game, and I know specifically the one-timers are much much better than the last couple of years where the goalie would stop everything. It's much more balanced.

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wEEman33_IV

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Thank you, Gamespot, for being the only major review outlet that's willing to call out EA for their crappy sports games. Hopefully more publications will start having the balls to join you.

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sidsixx

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why are the line changes so poison in be a pro mode it makes me want to take the game and snap it in two

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grenade1979

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EA is just phoning it in at this point.

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GSyykingoflife9yyGS

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room for next gens 9.5

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MegamanX97

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NHL 13 and NHL 14 are fun, but they are very weak games. I 100% agree with his final comments about goalies making insane saves to only have the CPU take a half assed shot and go in. NHL 13 had this issue too. I would make insane shots, through traffic, passing side to side and the goalie would make an insane save. This only seemed to happen in superstar. Anything else just is too easy. I always outshoot the cpu 30+ shots to their 12. Out of their 12, 3 or 4 goals make it in. Maybe it is just me, but I hope next gen gets this series back on track. I have been playing NHL games since 94. I have bought every version of EA's NHL since then.

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hurricanea7x

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@MegamanX97 I remember this problem being in from NHL 06... dunno how it evolved though, as I stopped playing when they went console exclusive.

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JudgeSim

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largely the same game as nhl13 but it's a bit better. the best hockey game made so far but still room for plenty of improvement

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slicedbread117

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I buy NHL every year and love each one, but you'd have to be a fool to realize that this series needs a change. I was pretty disappointed when I found out that this wasn't coming to next-gen consoles. I can't wait for NHL 15 to (hopefully) totally revolutionize hockey games again, the way NHL 07 did back when it switched into the current generation. New graphics engine, new creation zone, authentic stadiums, etc are all needed. But NHL 14 is still an improvement from 13, so it'll keep me satisfied for one more year.

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Crowgasm888

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Ah the quandaries of reviewing EA Sports annual releases ...

I've often wondered if the reviewers shouldn't make a point of offering a dual score, i.e. If you have 2012 then the 2013 game would score 6, however if you don't have a prior version and are after a good hockey game, 2013 might be worthy of an 8 or more.

I'm sticking with NHL12 since 13 and the demo of 14 don't add enough to warrant the purchase - perhaps even degrading the experience. If I didn't own a hockey game, 2014 might be a viable option.


Relativity matters here, where games operate on an annual release schedule.

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Kushlius

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Copy paste EA crap. 6 for this crap is too high, it must be 5. It's the same game as it was 5 years ago.

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COLDFIRE25

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@Kushlius Anyone who says sports games are the same year in and year out clearly don't play them either enough or at all.

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orbital_eddie

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@COLDFIRE25 @Kushlius

buying "dlc" for 60$ is not smart either

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Isarou

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The best NHL 14 review out there at the moment! Nice job!

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DantheMan9856

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Edited By DantheMan9856

i wouldn't say this game is a 6. I mean this franchise has been pretty consistent pushing themselves considering there is no competition. I'd give it at least an 8. The hitting is something that really adds to the game and has been missing for quite some time. It actually feels gritty when playing on hardcore sim. I was mistaken with the nhl 94 mode. I thought it was a 16 bit rendition of the current roster, not a color scheme with the current gameplay mechanics.

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redzed24

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Edited By redzed24

This reviewer is an idiot.. Last years game sucked and this one made it fun again.. get a new job you moron.

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Furwings

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As a die hard hockey fan who's bought EA's NHL game EVERY year since the original Genesis game I could't disagree more with this review.

First - This game BLOWS AWAY NHL '13. It's not even close. You can actually body check again (wow imagine a hockey game where you can throw a decent hit?). NHL '13 sucked for hitting. Even more improved is the "True Performance Skating" has been toned way down in NHL '14. Players don't take a year to stop or turn and accelerate the opposite direction like '13, making the game a lot more FUN as '13 was definitely not fun. Glad "RoboGoalies" are gone now too and you can actually knock them over in '14.

Is the formula getting stale? Sure it is. But no more so than Madden or FIFA. It won't be until NHL '15 when the game is completely re-built for next-gen that we'll see major changes.

Most real hockey fans will give this more like an 8 or 9.

6 is a joke.

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redzed24

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@Furwings well said sir


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Cheekz77

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Ppl who actually Buys the player boosts r dumb as shit... u know, u can unlock boosts just by playing be a pro, HUT or other game modes. not necessarily just OTP. fuckin man up and play the game, unlock the boosts. that what ur supposed to do in games isnt? play it to unlock content/boosts to play better. not put the game in and buy ur way. ppl who take the shortcut suck at the game of hockey period

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Fnwiseguy

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Edited By Fnwiseguy

@Cheekz77 Some people dont live in mom and dads basement, and have hours upon hours to invest in offline play. I guess you thought, like you, everyone has their mom bring down tuna sandwiches and koolaid while you sure up on all the boosts after school right? Some of us play in the EASHL exclusively, and have to be responsible and have jobs, lives......Not everyone can play the offline mode for hours on end.......So why dont you man up and get a job and contribute to society so that us responsible people dont have to buy boosts to compete with all of the glitching flaws you found in the game from your endless hours of play? How bout that?

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Lhomity

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@Fnwiseguy @Cheekz77 And yet you found enough time in your busy schedule to... whine? =/

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Fnwiseguy

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@Lhomity @Fnwiseguy @Cheekz77 Unlike illiterates like you, it only takes me 5 minutes to write 150 words. How is that whining? Talk about a generalization.....according to Cheek, if you buy boosts you suck at the game......yeah that seemed like a very intelligent assumption that I had to rebut.......Thanks for your concern though Lhomity.


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